Files
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00

63 lines
1.6 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "conform.h"
namespace olive
{
ConformTask::ConformTask(const QString &decoder_id,
const Decoder::CodecStream &stream,
const AudioParams &params,
const QVector<QString> &output_filenames)
: decoder_id_(decoder_id)
, stream_(stream)
, params_(params)
, output_filenames_(output_filenames)
{
set_title(tr("Conforming Audio %1:%2")
.arg(stream.filename(), QString::number(stream.stream())));
}
bool ConformTask::run()
{
DecoderPtr decoder = Decoder::create_from_id(decoder_id_);
if (!decoder->open(stream_)) {
set_error(tr("Failed to open decoder for audio conform"));
return false;
}
connect(decoder.get(), &Decoder::index_progress, this,
&ConformTask::progress_changed);
qDebug() << "Starting conform of" << stream_.filename() << stream_.stream();
bool ret =
decoder->conform_audio(output_filenames_, params_, get_cancel_atom());
decoder->close();
return ret;
}
}