Files
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00

97 lines
2.9 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "timeoffsetnode.h"
#include "node/sliderdisplaytype.h"
namespace olive
{
const QString TimeOffsetNode::k_time_input = QStringLiteral("time_in");
const QString TimeOffsetNode::k_input_input = QStringLiteral("input_in");
#define super Node
TimeOffsetNode::TimeOffsetNode()
{
add_input(k_time_input, NodeValue::k_rational, QVariant::fromValue(Rational(0)),
InputFlags(k_input_flag_not_connectable));
set_input_property(k_time_input, QStringLiteral("view"), slider::k_time);
set_input_property(k_time_input, QStringLiteral("viewlock"), true);
add_input(k_input_input, NodeValue::k_none,
InputFlags(k_input_flag_not_keyframable));
}
void TimeOffsetNode::retranslate()
{
super::retranslate();
set_input_name(k_time_input, QStringLiteral("Time"));
set_input_name(k_input_input, QStringLiteral("Input"));
}
TimeRange TimeOffsetNode::input_time_adjustment(const QString &input, int element,
const TimeRange &input_time,
bool clamp) const
{
if (input == k_input_input) {
return TimeRange(get_remapped_time(input_time.in()),
get_remapped_time(input_time.out()));
} else {
return super::input_time_adjustment(input, element, input_time, clamp);
}
}
TimeRange
TimeOffsetNode::output_time_adjustment(const QString &input, int element,
const TimeRange &input_time) const
{
if (input == k_input_input) {
// The inverse of InputTimeAdjustment(): times at the input are mapped
// back to the output by subtracting the offset again
return TimeRange(get_remapped_output_time(input_time.in()),
get_remapped_output_time(input_time.out()));
} else {
return super::output_time_adjustment(input, element, input_time);
}
}
void TimeOffsetNode::value(const NodeValueRow &value,
const NodeGlobals &globals,
NodeValueTable *table) const
{
table->push(value[k_input_input]);
}
Rational TimeOffsetNode::get_remapped_time(const Rational &input) const
{
return input + get_value_at_time(k_time_input, input).value<Rational>();
}
Rational TimeOffsetNode::get_remapped_output_time(const Rational &input) const
{
return input - get_value_at_time(k_time_input, input).value<Rational>();
}
}