Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).
- oak-render-worker now links liboakengine instead of the whole
libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
../app but backends now live in engine/; a stale pre-split liboakgl
in the build tree got dlopened instead, re-initialized and later
destroyed the interposed engine statics (full-suite segfault at
DialogSequenceParameterTab, found via gdb watchpoint)
99 lines
2.7 KiB
C++
99 lines
2.7 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2022 Olive Team
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Modifications Copyright (C) 2025 mikesolar
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef OAK_FFMPEGENCODER_H
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#define OAK_FFMPEGENCODER_H
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#include <ffmpeg_bridge/ffmpeg_bridge.h>
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#include "codec/encoder.h"
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namespace olive
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{
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/**
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* @brief An Encoder derivative that uses the ffmpeg_bridge library for encoding
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*
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* All encoding work happens inside the ffmpeg_bridge shared library through
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* its pure C API; this class only translates EncodingParams into a bridge
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* configuration and forwards calls.
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*/
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class FFmpegEncoder : public Encoder {
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Q_OBJECT
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public:
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FFmpegEncoder(const EncodingParams ¶ms);
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virtual QStringList
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get_pixel_formats_for_codec(ExportCodec::Codec c) const override;
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virtual std::vector<SampleFormat>
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get_sample_formats_for_codec(ExportCodec::Codec c) const override;
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virtual bool open() override;
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virtual bool write_frame(olive::FramePtr frame,
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olive::core::Rational time) override;
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virtual bool write_audio(const olive::SampleBuffer &audio) override;
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bool write_audio_data(const AudioParams &audio_params, const uint8_t **data,
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int input_sample_count);
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virtual bool write_subtitle(const SubtitleBlock *sub_block) override;
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virtual void close() override;
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virtual PixelFormat get_desired_pixel_format() const override
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{
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return video_conversion_fmt_;
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}
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/**
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* @brief Derives nclc color tags from an output colorspace name
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*
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* Extracted for testability. Returns true when the name maps to
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* explicit tags (PQ/HLG/BT.2020, sRGB, P3, Rec.601, Rec.709); returns
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* false for unknown names, in which case the bridge's legacy
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* Rec.709/sRGB inference applies.
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*/
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static bool get_color_tags_for_colorspace(const QString &colorspace,
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int *primaries, int *trc,
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int *matrix);
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private:
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/**
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* @brief Copy the last error message from the bridge into the encoder error state
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*/
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void set_error_from_bridge();
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static int export_codec_to_bridge(ExportCodec::Codec c);
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FBEncoder *encoder_;
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PixelFormat video_conversion_fmt_;
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bool open_;
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};
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}
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#endif // OAK_FFMPEGENCODER_H
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