Files
Mike-Solar 66d761b4b7 R8: finish app/ pure C ABI migration (P3-P9) and make OTIO required
- app/ no longer includes engine C++ headers nor holds engine C++ types:
  engine access goes through the oakengine C ABI plus C++ wrappers
  (oakutil/oaknode.h, oakutil/oakvideo.h) and app-local mirror types
  (tooltypes, trackreferencehandle, timelinecommonapp, keyframetypes,
  subtitleapp, serializedlayoutinfoapp, nodevaluehandle, sliderdisplaytypeapp)
- engine: new C ABI functions for block/track/clip/transition navigation
  and predicates, links, caches, waveform/playback, disk folder,
  sequence_track_list, node_free, footage_is_valid, block_get_track,
  get_brush; loadotio/saveotio ported to the current engine API
- OTIO is now a required dependency: CI and CD build it on every
  platform, FindOpenTimelineIO fixed for OTIO 0.16/0.19 (the old deps
  include requirement silently disabled OTIO everywhere), runtime
  libraries are bundled into packages and copied next to macOS binaries
  (oak_copy_otio_runtime)
- fix ProjectViewModel drag&drop mime read/write size mismatch (segfault)
- unify color label naming (k_olive -> "Oak") in the app-side mirror
- docs: OTIO required, FFmpeg minimum corrected to 6.0 (en/zh)
- gtest suite: 1925 passed, 0 failed
2026-07-31 22:46:52 +08:00

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1.9 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2022 Olive Team
Modifications Copyright (C) 2025 mikesolar
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef OAK_NODEVIEWSCENE_H
#define OAK_NODEVIEWSCENE_H
#include <QGraphicsScene>
#include <QTimer>
#include "nodeviewcontext.h"
#include "nodeviewedge.h"
#include "nodeviewitem.h"
namespace olive
{
class NodeViewScene : public QGraphicsScene {
Q_OBJECT
public:
NodeViewScene(QObject *parent = nullptr);
void select_all();
void deselect_all();
QVector<NodeViewItem *> get_selected_items() const;
const QHash<oak::Node, NodeViewContext *> &context_map() const
{
return context_map_;
}
Qt::Orientation get_flow_orientation() const;
NodeViewCommon::FlowDirection get_flow_direction() const
{
return direction_;
}
void set_flow_direction(NodeViewCommon::FlowDirection direction);
bool get_edges_are_curved() const
{
return curved_edges_;
}
public:
// Not slots: they are called directly, never used as connect() targets.
NodeViewContext *add_context(oak::Node node);
void remove_context(oak::Node node);
public slots:
/**
* @brief Set whether edges in this scene should be curved or not
*/
void set_edges_are_curved(bool curved);
private:
QHash<oak::Node, NodeViewContext *> context_map_;
NodeViewCommon::FlowDirection direction_;
bool curved_edges_;
};
}
#endif // OAK_NODEVIEWSCENE_H