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Public Attributes | List of all members
GLTextureCoords Struct Reference

#include <effect.h>

Public Attributes

int grid_size
 
int vertexTopLeftX
 
int vertexTopLeftY
 
int vertexTopLeftZ
 
int vertexTopRightX
 
int vertexTopRightY
 
int vertexTopRightZ
 
int vertexBottomLeftX
 
int vertexBottomLeftY
 
int vertexBottomLeftZ
 
int vertexBottomRightX
 
int vertexBottomRightY
 
int vertexBottomRightZ
 
float textureTopLeftX
 
float textureTopLeftY
 
float textureTopLeftQ
 
float textureTopRightX
 
float textureTopRightY
 
float textureTopRightQ
 
float textureBottomRightX
 
float textureBottomRightY
 
float textureBottomRightQ
 
float textureBottomLeftX
 
float textureBottomLeftY
 
float textureBottomLeftQ
 
int blendmode
 
float opacity
 

Member Data Documentation

◆ blendmode

int GLTextureCoords::blendmode

◆ grid_size

int GLTextureCoords::grid_size

◆ opacity

float GLTextureCoords::opacity

◆ textureBottomLeftQ

float GLTextureCoords::textureBottomLeftQ

◆ textureBottomLeftX

float GLTextureCoords::textureBottomLeftX

◆ textureBottomLeftY

float GLTextureCoords::textureBottomLeftY

◆ textureBottomRightQ

float GLTextureCoords::textureBottomRightQ

◆ textureBottomRightX

float GLTextureCoords::textureBottomRightX

◆ textureBottomRightY

float GLTextureCoords::textureBottomRightY

◆ textureTopLeftQ

float GLTextureCoords::textureTopLeftQ

◆ textureTopLeftX

float GLTextureCoords::textureTopLeftX

◆ textureTopLeftY

float GLTextureCoords::textureTopLeftY

◆ textureTopRightQ

float GLTextureCoords::textureTopRightQ

◆ textureTopRightX

float GLTextureCoords::textureTopRightX

◆ textureTopRightY

float GLTextureCoords::textureTopRightY

◆ vertexBottomLeftX

int GLTextureCoords::vertexBottomLeftX

◆ vertexBottomLeftY

int GLTextureCoords::vertexBottomLeftY

◆ vertexBottomLeftZ

int GLTextureCoords::vertexBottomLeftZ

◆ vertexBottomRightX

int GLTextureCoords::vertexBottomRightX

◆ vertexBottomRightY

int GLTextureCoords::vertexBottomRightY

◆ vertexBottomRightZ

int GLTextureCoords::vertexBottomRightZ

◆ vertexTopLeftX

int GLTextureCoords::vertexTopLeftX

◆ vertexTopLeftY

int GLTextureCoords::vertexTopLeftY

◆ vertexTopLeftZ

int GLTextureCoords::vertexTopLeftZ

◆ vertexTopRightX

int GLTextureCoords::vertexTopRightX

◆ vertexTopRightY

int GLTextureCoords::vertexTopRightY

◆ vertexTopRightZ

int GLTextureCoords::vertexTopRightZ

The documentation for this struct was generated from the following file: