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_AEffect Struct Reference

Public Attributes

int magic
 
intptr_t(* dispatcher )(struct _AEffect *, int, int, intptr_t, void *, float)
 
void(* process )(struct _AEffect *, float **, float **, int)
 
void(* setParameter )(struct _AEffect *, int, float)
 
float(* getParameter )(struct _AEffect *, int)
 
int numPrograms
 
int numParams
 
int numInputs
 
int numOutputs
 
int flags
 
void * ptr1
 
void * ptr2
 
char empty3 [4+4+4]
 
float unkown_float
 
void * ptr3
 
void * user
 
int32_t uniqueID
 
int32_t version
 
void(* processReplacing )(struct _AEffect *, float **, float **, int)
 

The documentation for this struct was generated from the following file: