itsmattkc
af69f157a3
timeline: improved beam tool and its derivatives
2020-07-07 18:43:18 +10:00
itsmattkc
41b04d976c
nodes/clips: use node label as clip name and allow changing multiple labels at once
...
Merges the "clip name" and "node label" into the same entity.
2020-06-16 16:23:05 +10:00
itsmattkc
9a49235e40
addtool: better snapping
2020-06-14 01:20:02 +10:00
itsmattkc
4c14ab6498
add tool: allow adding on a track that doesn't exist yet
2020-06-13 20:03:06 +10:00
itsmattkc
469b1e92d0
nodes: implemented basic text node
2020-06-13 03:01:35 +10:00
itsmattkc
aaee2ab9ed
timeline: vastly improved snapping
2020-06-06 13:59:49 +10:00
itsmattkc
c2e47a296c
timeline: heavily optimized and improved nearly all timeline optimizations
...
Features a lot of timeline-related cache optimizations as well as general
optimizations and improvements in timeline behavior. Should improve
usability significantly.
2020-06-01 04:42:59 +10:00
itsmattkc
1aa87cbda6
various: encapsulate all code in the olive namespace to avoid name collisions
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Large-scale code cleanup. Also adds a license to the top of all files that were
missing it.
2020-04-06 15:29:53 +10:00
itsmattkc
edc38ad8a2
timeline: implemented adding objects in the timeline (e.g. solid, title)
2020-04-06 00:05:09 +10:00
itsmattkc
17c1493aa7
all time-based panels are now derived from a common base class
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Cuts down on a lot of duplicate code between
TimelineWidget/ViewerWidget/CurveWidget/NodeParamView
and TimelinePanel/ViewerPanel/CurvePanel/ParamPanel since they all use similar
time functions.
2020-02-01 19:39:43 +11:00
itsmattkc
ae71b206cd
updated timeline tools to allow rounding as well as flooring to find the frame
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at the mouse cursor point
2020-01-02 04:11:50 +11:00
itsmattkc
61c60e00d6
various small code cleanups and improvements
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Largely refactoring work to make the code somewhat nicer to work with.
2019-12-26 19:00:08 +11:00
itsmattkc
4ba024e3ae
implemented media out value to allow speed changes in clips
2019-12-16 18:29:35 +11:00
itsmattkc
323718bc11
moved timeline undoable commands to using the new NodeAddCommand
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Previous iteration used some "magic code" that added clips automatically to the
timeline. This was functional but ultimately outside of the undo commands'
control meaning nodes could be infinitely added and abandoned. This makes the
add process part of the undo command which means it's all undoable as the user
would expect.
2019-12-14 00:04:57 +11:00
itsmattkc
76c0399b75
implemented base transition support
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While very much incomplete, transitions can now be created and will render
correctly.
2019-12-12 15:21:39 +11:00
itsmattkc
7b92b21df2
reimplemented "add" tool
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Tool for adding empty/non-media clips in the timeline. Also basis of the
transition tool.
2019-12-11 19:54:53 +11:00