Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).
- oak-render-worker now links liboakengine instead of the whole
libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
../app but backends now live in engine/; a stale pre-split liboakgl
in the build tree got dlopened instead, re-initialized and later
destroyed the interposed engine statics (full-suite segfault at
DialogSequenceParameterTab, found via gdb watchpoint)
liboakcore is now a shared library that exposes only a C ABI:
- every value class (Rational, TimeRange, Color, Bezier, AudioParams,
SampleBuffer) and the free-function groups (StringUtils, fraction
utils, Timecode) is wrapped in an opaque-handle C API under
core/include/olive/core/oakcore/ (init/copy/free + self-first
functions), implemented in core/src/capi/
- consumers keep the original C++ API unchanged through same-name
wrapper classes that hold the handle and forward across the C
boundary; original implementations moved to core/src/oliveimpl
(namespace olive::core::internal) and are hidden from export
- TimeRangeList/TimeRangeListFrameIterator are reimplemented inline
over the wrapper (iterators/containers don't cross C ABI)
- generic Value container stays internal (unused by consumers) and is
no longer part of the public umbrella header
- hidden visibility + OAKCORE_BUILD export macro; nm shows zero
olive::* symbols exported
- install into the platform's standard libdir (GNUInstallDirs);
Windows DLLs next to the executables, macOS into the app bundle
- TimelineWorkArea::in/out/length now return by value: the wrapped
TimeRange getters return values, and forwarding them through const
references dangled (found via RenderWorkerFootageTest crash)
- tests: 9 new pure C ABI test executables (oakcore_*_test) covering
every public C function; 4 stale legacy core tests removed (they
targeted a long-renamed API and were never built due to a malformed
option() that also kept OLIVECORE_BUILD_TESTS off)
- CI/CD: oakcore.dll staged for NSIS, liboakcore.so added to the
AppImage validation list, build-tree DLL copies on Windows
- oak-render-worker now builds from worker/ (own CMakeLists.txt) as a
peer of app/; RenderWorkerPool resolves the new build-tree location
- deduplicated the Linux install() rules for the worker
- worker-spawning tests resolve build/worker instead of build/app
- cd.yml: Windows staging copies the worker from its new output path