The export color transform was passed to RenderTask as a ColorProcessor,
but the worker IPC render_frame message never carried it. The worker
always set the ticket's coloroutput to null, so frames were returned in
the project's reference space and encoded without the chosen output
transform (e.g. Rec.709 / sRGB), causing the exported video to look
wrongly tinted.
Serialize the ColorTransform through the render_frame control message
and reconstruct the ColorProcessor on the worker side before rendering.
Also expose ColorTransform as a Qt metatype so it can be stored in a
ticket QVariant.
Project items are now represented directly in nodes opening up more versatility and possibilities. This is the first iteration of this and will be buggy. Need to test thoroughly.
The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
Since auto-cache events start and stop fairly frequently (and are somewhat
heavy to create/destroy), we can save a lot of cycles over time by sharing
the same backend between them all.
- Replaces QLinkedList with std::list as recommended by Qt docs.
- Replaces QWheelEvent::delta() with QWheelEvent::angleDelta(). This
should also benefit trackpad behavior.
Implemented a smarter auto-cache that's context sensitive. Caching will
automatically pause when playback begins or values are being changed and resume
when inactive.
Made various changes and fixes to the task system:
- Tasks are built around QtConcurrent rather than QThread. Reduces
code complexity significantly.
- Task error reporting is now streamlined in both TaskManager and
TaskDialog.
- Moved ProjectImport/Save/LoadManager to the app/task folder