Commit Graph
356 Commits
Author SHA1 Message Date
itsmattkc 2f80be437a node: fixed issue with "taking" values from input tables
As opposed to simply leaving all values in the table, nodes can now "take"
values that they use to free up memory (e.g. "taking" input buffers if they're
used to produce an output buffer).

This is a fairly large change, expect regressions.
2020-04-16 23:12:05 +10:00
itsmattkc b4795c0222 blur: merged box and gaussian blurs into one node
While these are two separate blur effects, merging them into one node will
allow quick swapping of blur methods.
2020-04-16 13:17:30 +10:00
itsmattkc 290c8724c4 Merge pull request #1131 from luzpaz/typos-followup
Fix typos cont.
2020-04-16 12:21:45 +10:00
itsmattkc ca071beb33 Merge branch 'master' of https://github.com/olive-editor/olive 2020-04-16 12:21:09 +10:00
itsmattkc cb6c054b8d trigonometrynode: implemented trigonometry node 2020-04-15 02:41:20 +10:00
itsmattkc c761403ba4 mathnode: override texture x matrix op 2020-04-15 02:07:48 +10:00
itsmattkc a0a7d106dc mathnode: implemented add/subtract/multiply/divide/power functions
Includes implementing combobox UI for the NodeParamViewWidgetBridge.
2020-04-15 01:52:24 +10:00
itsmattkc e5ac9d48a6 mathnode: added path for math between a texture and a matrix 2020-04-14 23:07:00 +10:00
itsmattkc 9f89f57090 track: when length changes, force the new area to invalidate
The track limits cache invalidation signals to the length of the track. On some
platforms, if a block length was changed to the point that it changed the
track length, the track length would change AFTER the cache invalidation and
therefore never end up getting rendered.

This commit ensures that when a track's length changes, the new section is
invalidated regardless of ordering.
2020-04-07 02:34:59 +10:00
itsmattkc 1aa87cbda6 various: encapsulate all code in the olive namespace to avoid name collisions
Large-scale code cleanup. Also adds a license to the top of all files that were
missing it.
2020-04-06 15:29:53 +10:00
itsmattkc c4b11c7bd1 nodevalue: return a null qvariant instead of 0 if there is no matching value in the table 2020-04-04 19:04:44 +11:00
itsmattkc a21e7b1e77 nodeinput: implemented color
Implements converting color to and from string, keyframing color, and
conversion between the class and its keyframe tracks.
2020-04-04 04:19:24 +11:00
itsmattkc f1423c169c nodeparam: move ValueToBytes color from QColor to our new Color class 2020-04-04 04:18:43 +11:00
itsmattkc 0752b75682 mathnode: disable method keyframing and connecting
There's probably no situation where these would need keyframing/connecting.
2020-04-04 04:12:16 +11:00
itsmattkc c9c9bd5174 metareader: use NodeInput's StringToValue/ValueToString when reading default values from XML 2020-04-04 04:11:20 +11:00
itsmattkc 11f962d6b3 media nodes: moved video/audioinput category to media base
They both have the same category, so they can share the same code in their base.
2020-04-03 23:28:03 +11:00
itsmattkc 3dd91a1429 timenode: implemented timenode to allow values to be connected to time 2020-04-03 23:27:38 +11:00
itsmattkc f3290003be colordialog/wheel/gradient: implemented basic UI components for color picking 2020-04-02 13:02:30 +11:00
itsmattkc 1363d2b94c mathnode: expanded math node
Implemented handling of various different types.
2020-04-01 05:21:50 +11:00
itsmattkc 6f0d72c05d renderer: switched audio rendering over to planar buffers
While planar audio cannot be used for playback, it's much easier for processing.
This should lead to cleaner and easier to write code in the future.
2020-03-31 18:01:20 +11:00
itsmattkc 18c36155d7 Merge branch 'master' into mathnode 2020-03-31 02:39:46 +11:00
itsmattkc a855dea8de timeline/project: block serializations to and from xml now include links
Fixes issue where blocks would become unlinked after copy/paste or save/load.
2020-03-31 02:38:14 +11:00
itsmattkc 2bda306866 timeline/various: implemented block copy/paste
Implemented the ability to copy/paste blocks/clips in the timeline. This did
require some large scale changes and reworking of the copy/paste system
introduced a few commits ago, but should be largely functional now.
2020-03-31 02:19:05 +11:00
itsmattkc a143b64ac7 block: don't send cache invalidation signals from length changes
Minor optimization.
2020-03-30 15:11:32 +11:00
itsmattkc 2544c5e832 mathnode: added support for adding samples together 2020-03-29 03:29:18 +11:00
itsmattkc 7100d00060 nodes: made changes to the node system to allow for context sensitive shader code
Primarily implemented for the math node so a new shader can be generated and
compiled based on what inputs the node is receiving.
2020-03-29 03:11:30 +11:00
itsmattkc 52acb272bf mathnode: added parameters 2020-03-29 00:22:44 +11:00
itsmattkc 48d8c8f242 Merge branch 'master' into mathnode 2020-03-28 18:10:38 +11:00
itsmattkc 7bca61608a node: added qstringliterals to node IDs
Minor code optimization.
2020-03-28 18:02:34 +11:00
itsmattkc 938527b9fe mathnode: began math node 2020-03-28 17:51:35 +11:00
itsmattkc 3399227b3a keyframeview: implemented transforming keyframe times to and from sequence time
Since the node graph can have transform cross nodes, input keyframes may occur
at a different times requiring transforming between sequence time and media
time. This commit implements such a mechanism in all UI classes that need it.
2020-03-26 19:17:46 +11:00
itsmattkc c5d3c4ff36 node: implemented convenience functions for transforming time
Implements a function that calculates the time transformation(s) only between
one node and another.
2020-03-26 00:26:13 +11:00
luz.paz 4e1cd870a9 Fix typos cont. 2020-03-21 13:46:38 -04:00
itsmattkc e5ac72fa9d Merge branch 'master' into typos 2020-03-19 12:16:09 +11:00
itsmattkc a1f5c85f49 various: use simpler/smarter XML reading functions
Should address any XML parsing issues and allows for simpler, more maintainable
code. Should also address a crash that could occur when pasting nodes that had
inputs that weren't copied.
2020-03-17 02:38:17 +11:00
itsmattkc 34f60e639a nodeview: implemented copying/pasting nodes
Re-uses XML-based project saving/loading functions to store nodes, their
parameters, and their connections in a text-based format in the clipboard.
2020-03-15 20:01:58 +11:00
itsmattkc 02e7c68104 timeline: reimplemented linking/unlinking functionality 2020-03-15 13:41:46 +11:00
itsmattkc b57b091ca4 timeline: auto-unlink blocks when they're deleted 2020-03-15 13:15:36 +11:00
itsmattkc 9e4c79699e node: split off traversing functions from renderer for usage elsewhere
Fixes issue where Viewer node wouldn't pick up correct length if a tracks
weren't in use.
2020-03-13 15:31:15 +11:00
luz.paz 321e7d1606 Fix doxygen and misc. typos
Found via `codespell -q 3 -L ba,keypair,numer,uint`
2020-03-10 15:00:56 -04:00
itsmattkc 16b072fa98 various: allow users to override the start and end index of image sequences
Also includes various fixes to footage property setting/signalling.
2020-03-09 19:58:42 +11:00
itsmattkc 38a30b584a timeline: implemented some base ripple delete functionality 2020-03-07 18:07:55 +11:00
itsmattkc f2d6d3b32c timeline/renderer: automatically update timeline view when a visual waveform
has updated
2020-03-07 02:44:15 +11:00
itsmattkc b2792b7c58 volumenode: removed maximum limit
I'm not sure when this was added, but it was not intentional.
2020-03-07 02:43:35 +11:00
itsmattkc 3f043496f3 nodeparam: allowed for dynamic nodeparam property change to affect UI widgets
immediately
2020-03-07 02:16:48 +11:00
itsmattkc c168bf1a80 nodeparam: implemented parameters that allow arbitrary properties to be set
for UI representations

Allows properties to be set without adding explicit extra members to NodeInputs.
Crucially this means parameters like slider value representations (percent,
decibel, etc.) can be set from NodeInputs now.
2020-03-07 01:21:36 +11:00
itsmattkc c5ca0ae3ee viewernode: fixed bug where tracks would be counted more than once 2020-03-03 15:49:44 +11:00
itsmattkc 02ce48d0c6 various: pixel optimizations
Several things are accomplished in this commit, including:

- Use OIIO instead of our own functions for pixel format conversions
  (cleaner code/less for us to maintain)

- Fold all PixelService functions into the PixelFormat class
  (cleaner code)

- Moved OpenGL pixel definitions to OpenGL classes and out of the
  global classes.

- Add support for RGB buffers as well as RGBA (optimization)
2020-02-27 13:54:38 +11:00
itsmattkc 03bdf01357 decoder/renderer: no longer index automatically as part of the retrieve
functions

Indexing is a lengthy process and had a high chance of getting RenderWorkers
stuck doing it rather than being responsive to cache requests. This commit
introduces a system where workers never index media, but instead signal that
media is not ready to their RenderBackends which ensure that the media gets
indexed and re-queues the affected frames when those indexes are ready.
2020-02-19 11:44:29 +11:00
itsmattkc 8265fef5c5 viewer: update renderer parameters if the viewer node's parameters have changed 2020-02-17 15:34:26 +11:00