itsmattkc
24a11e2dad
fixed mistakes in export task
2021-11-25 15:12:44 -08:00
itsmattkc
65446fd70b
export: use export timebase instead of original
2021-11-10 22:28:37 -08:00
itsmattkc
d0bc01ebd4
export: use viewer params not export params
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Fixes #1703
2021-08-14 11:19:54 -07:00
itsmattkc
310fd3541a
various: greatly simplified job times
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Hopefully this doesn't break everything
2021-07-11 23:33:21 -07:00
itsmattkc
cc21ed37a7
implemented core subtitle support
2021-05-18 12:42:47 +10:00
itsmattkc
961889b38f
exporttask: improved progress signalling
2021-05-13 22:59:36 +10:00
itsmattkc
15556c64ae
encoder: write audio in segments
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I'll be honest, this probably makes no noticeable difference at all. It should be faster and more efficient, but whether that translates into any tangible improvement is yet to be seen.
2021-05-10 00:44:08 +10:00
itsmattkc
e2455fce2f
renderer: fixed distorted video caused by exporting video with lower frame rate than sequence
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Wow I thought this issue was 0.1 exclusive but the same bug was here in 0.2 I wonder if it's worth backporting it now that I know what the problem is.
2021-05-03 13:55:39 +10:00
itsmattkc
77d4b18a60
updated copyright year for 2021 [skip ci]
2021-04-17 18:56:50 +10:00
itsmattkc
cb75e37e77
moved several files around
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Mostly moved classes that became node derivatives into the node/ folder.
2021-04-08 12:15:59 +10:00
itsmattkc
bb32048c65
use frame rate and timebase less interchangeably
2021-04-07 13:08:25 +10:00
itsmattkc
898ea25e89
finished merge of viewer and footage
2021-04-06 13:08:56 +10:00
itsmattkc
9be014c0b6
refactored so sequence is again a derivative of viewer
2021-04-05 14:41:59 +10:00
itsmattkc
d7c5ac4b44
implement entire project in nodes
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Project items are now represented directly in nodes opening up more versatility and possibilities. This is the first iteration of this and will be buggy. Need to test thoroughly.
2021-02-15 21:31:57 +11:00
itsmattkc
441a459774
viewer: use label instead of media name
2021-01-09 10:38:04 +11:00
itsmattkc
75d4cd899b
use hardcoded namespace
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The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00
itsmattkc
d241090a9f
finally updated the copyright year
2020-11-17 20:13:22 +11:00
itsmattkc
8a64ef75d9
implemented selecting custom export range
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Fixes #1314
2020-11-17 09:43:43 +11:00
itsmattkc
0d0766e4fb
improved render channel count system
2020-11-15 22:16:40 +11:00
itsmattkc
c9a8b96c89
reimplemented export process
2020-11-13 22:05:43 +11:00
itsmattkc
3c1ac3eeba
upgraded to ocio v2
2020-11-11 21:53:24 +11:00
itsmattkc
1d61f89920
large scale renderer rework
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- Abstracts all OpenGL functionality including UI objects
- Cleans up several rendering codepaths
- Improves threading functionality
- Removes old code and problematic functions
2020-11-10 11:24:51 +11:00
itsmattkc
6ecdb02fd0
okay maybe not
2020-11-08 00:47:59 +11:00
itsmattkc
07dc7104c5
made timerangelist a encapsulation rather than a derivation
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Locks off functionality that really shouldn't be used.
2020-10-29 02:18:41 +11:00
itsmattkc
b582843d27
moved things around and started rewriting render backend
2020-10-29 01:36:26 +11:00
itsmattkc
f7ab0bb640
audio: rewrote audio cache to write to contiguous segments rather than one long file
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Fixes issues with PCM file placement, optimizes some audio-based timeline
and cache operations, just generally a better approach.
2020-10-11 23:27:40 +11:00
itsmattkc
f6760386ce
renderer: improved handling of pixel aspect ratio and footage cache
2020-08-21 14:43:13 +10:00
itsmattkc
edeeed49ba
various: enabled config saving
2020-08-08 02:44:39 +10:00
itsmattkc
d5dce29b22
cache: merged cachetask and footagecache into one precache task
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Since the actual auto-cache now happens elsewhere, this cleans up a lot of
dead code.
2020-08-05 23:45:18 +10:00
itsmattkc
dca4c6d960
export: allow rgb32f and rgba32f to pass through ocio without conversion
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Minor optimization.
2020-07-24 14:45:55 +10:00
itsmattkc
919314cce8
renderer: improve thread safety
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Since we share render backends between the viewer and cache tasks now, we
should ensure the render backend is thread safe.
2020-07-07 13:16:25 +10:00
itsmattkc
a94caa5737
export: fixed bug that broke audio on export
2020-06-19 20:25:49 +10:00
itsmattkc
430561e2ac
sequence: made divider a sequence parameter rather than a viewer parameter
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Doing this makes the preview resolution an explicit project setting rather
than a temporary UI setting. This will allow more consistency when caching.
2020-06-08 14:41:35 +10:00
itsmattkc
9ff9817b95
cache: use render job times to synchronize cache
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Ensure old inaccurate jobs are never prioritized over current jobs.
2020-06-04 16:48:23 +10:00
itsmattkc
3e3cacbc85
various: update Qt code deprecated in 5.15
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- Replaces QLinkedList with std::list as recommended by Qt docs.
- Replaces QWheelEvent::delta() with QWheelEvent::angleDelta(). This
should also benefit trackpad behavior.
2020-05-27 02:54:05 +10:00
itsmattkc
0c7b3e1761
cache: streamlined audio into cache task
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Since we always cache audio, it makes sense to lump it into the same auto-cache
task we use for everything else.
2020-05-27 00:09:09 +10:00
itsmattkc
c907114b17
renderer: optimizing and fixing code paths
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Re-introducing some old concepts for the new structure.
2020-05-26 22:40:54 +10:00
itsmattkc
34fade9d81
cache: attempt to automatically re-match hashes on invalidate
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This code is slow and unoptimized. Will require some more work.
2020-05-21 16:49:02 +10:00
itsmattkc
d5766489e4
export: fixed audio exporting with new renderer system
2020-05-21 02:18:52 +10:00
itsmattkc
87e7564222
cache: heavily reworked exporting for new system
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Also cleans up cache in general and moves it to the Task infrastructure.
2020-05-19 23:35:17 +10:00
itsmattkc
b9cd83eff1
task: massively simplified task system
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Made various changes and fixes to the task system:
- Tasks are built around QtConcurrent rather than QThread. Reduces
code complexity significantly.
- Task error reporting is now streamlined in both TaskManager and
TaskDialog.
- Moved ProjectImport/Save/LoadManager to the app/task folder
2020-05-19 02:44:32 +10:00