Commit Graph
7012 Commits
Author SHA1 Message Date
Mike-Solar 96defacacb chore: recovery backups, temp files and misc campaign artifacts
.bak LocalHistory recovery backups, .tmp0/.tmp1, .gitignore update,
reasonix.toml, convert_videoparams.py. Kept as-is from the campaign
branch; cleanup can happen separately on main.
2026-07-26 22:43:42 +08:00
Mike-Solar 5b68bbeec8 cli/worker/tests: facade-only linkage and updated test suites
oak-cli and oak-render-worker use the C ABI exclusively (0 olive::
symbols). Google Test suites updated for the migrated APIs, new engine
facade test coverage, CLI transcode verification.
2026-07-26 22:43:32 +08:00
Mike-Solar 0aa5879f35 app: migrate all engine access to the C ABI facade (nm U _ZN5olive = 0)
Every app module now reaches liboakengine exclusively through
oakengine_* C calls, EngineEventBridge subscriptions and app-side
handle headers (cliphandle/keyframehandle/nodevaluehandle/oakvaluehelper).
Direct C++ command construction, engine signal connect()s, and engine
type usage in MOC-visible signatures are gone: 557 -> 0 undefined
olive:: symbols in oak-editor.
2026-07-26 22:43:21 +08:00
Mike-Solar f95590e924 engine: internals supporting the facade migration
UndoStack push_pre_executed, FolderAddChild-based true folder moves,
NodeViewDeleteCommand delete-then-reconnect support, event emission
points for the facade event bus, and related internal adjustments.
2026-07-26 22:43:09 +08:00
Mike-Solar e9f173916f engine: complete C ABI facade (liboakengine oakengine_* surface)
The full pure-C facade used by the app: node/project/timeline/viewer/
undo/task/events/serializer/playback/preview/renderer/gizmo/color/
audio/footage/proxy/encoding/exporter/config/disk/ipc/plugin/worker
families, plus undo-group semantics, display renderer handles,
NodeFactory accessors, and per-family pure-C engine tests.
2026-07-26 22:43:00 +08:00
Mike-Solar c486c853ff docs: C ABI migration campaign plans, handoffs and roadmap
Complete documentation set for the facade migration (B1-R6) and beyond:
facade-migration-roadmap, handoffs v3-v6, R5 guides, R6 cleanup plan,
R7 pure-ABI plan, long-term plans (riir/ai-agent/gtest/ui-redesign),
updated Chinese README draft, UI design mockups, and the Google Test +
struct-typedef rules in CONTRIBUTING.
2026-07-26 22:42:44 +08:00
Mike-Solar fcf717f6a7 docs: correct the icon plan - move the registry to the app, not to core 2026-07-20 19:08:09 +08:00
Mike-Solar 3e37f7d702 docs: lay out the phase-4 coupling-reduction campaign in the roadmap 2026-07-20 19:03:41 +08:00
Mike-Solar 772029adc3 docs: record the composite-scenario facade verdicts in the roadmap 2026-07-20 18:59:08 +08:00
Mike-Solar 1384ad1e95 app: migrate the viewer panel to the facade playback engine 2026-07-20 18:55:04 +08:00
Mike-Solar d63131cb12 engine: add the playback family to the facade 2026-07-20 17:46:49 +08:00
Mike-Solar f5acf31b43 docs: refine the viewer migration mapping with frame-path reuse and facade refinements 2026-07-20 16:45:09 +08:00
Mike-Solar 9872c4f48f docs: record the icon cluster and core-boundary findings in the roadmap risks 2026-07-20 16:37:52 +08:00
Mike-Solar cc6105ddd0 docs: add a measurable engine-coupling metric to the roadmap acceptance list 2026-07-20 16:32:24 +08:00
Mike-Solar 8f3ae107b4 docs: detail the viewer panel migration mapping in the facade roadmap 2026-07-20 16:27:45 +08:00
Mike-Solar 245f204c81 engine: timeline panel leftover commands migrate to the facade (round 3)
- new primitives: clip_toggle_enabled (per-block flip), clip_set_linked,
  sequence_add_default_transition (config-driven, sequence timebase),
  node_set_label_many, node_set_color_label, plus observation getters
- toggle-links, default transitions, enable toggles, color labels, and
  block renaming now go through the facade; the stray empty undo entry
  from block renaming is gone along the way
- nest/multicam/waveform-sync stay as documented composites: they mix
  redo_now intermediate state, graph surgery, and app-side computation
  that a single primitive cannot express faithfully
- the timeline panel's command execution paths are now fully migrated
2026-07-20 16:17:37 +08:00
Mike-Solar 37aa859cd0 engine: keyframe properties dialog migrates; keyframeviewundo deleted
- new primitives: keyframes_set_time_many (conflict-safe batch time
  move), keyframes_set_value_many (captured or explicit old values),
  keyframes_set_bezier_many (double precision), and
  keyframe_set_bezier_point (single handle with NaN-capture fallback)
- dialog and curveview drag finalization go through the facade; the
  tests exercise the same global undo stack via oakengine_project_undo
- keyframeview/keyframeviewundo.{h,cpp} removed with zero remaining
  references
2026-07-20 15:41:36 +08:00
Mike-Solar 8311128f4c engine: node parameter panel migrates to the facade
- new facade API: set_input_at_time (element addressing, track=-1 for
  all components at once), set_input_string_at_time, frame_time_base,
  array_insert_at/remove_at, disconnect_ex (element-aware), and
  keyframes_set_type_many (first cross-track keyframe op, addressed by
  (time,track) pairs)
- the widget bridge's commit funnel, color path, array ops, label
  disconnect, and keyframe set-type actions in keyframeview/curvewidget
  now go through the facade; keyframeviewundo.h loses two consumers
- deliberate leftovers with rationale: keyframecontrol's multi-track
  composite ops (documented track-0-only limitation of the keyframe
  family), keyframeproperties dialog (needs a set_time primitive),
  curveview's drag UX, and NodeInputDragger (already engine-side)
2026-07-20 14:42:00 +08:00
Mike-Solar 0fe37dba3c engine: timeline panel batch/composite commands migrate to the facade (part 2)
- new primitives: ripple_delete_in_to_out (ripple or gap fill plus
  work-area state, one undo command), trim_clips_to (batch edge trim
  returning a count), delete_empty_tracks (type-filtered batch), and
  marker_remove_many (sparse marker deletion by timestamp array)
- delete-in-to-out, edit-to, delete-all-empty-tracks, and sequence
  viewer marker deletion now go through the facade; empty operations
  no longer push empty undo entries
- footage viewer marker deletion keeps its app path deliberately
  (facade marker handles are Sequences, not generic viewers); the
  tentative subtitle track and pointer drag chain stay as documented
  leftovers
2026-07-20 13:37:10 +08:00
Mike-Solar 2aa7eec016 engine: timeline panel core edit commands migrate to the facade (part 1)
- new batch primitives: split_clips (link-preserving, single undo
  command), delete_clips (gap replace + optional ripple with explicit
  region support), ripple_delete_range, marker_add_ex with color
- razor/split-at-playhead, clip delete, ripple-to-point, track delete,
  and the non-dialog marker path now issue facade commands instead of
  the app's own undo command classes
- batch operations deliberately produce one undo command per user
  action (deleting twenty clips is one entry, not twenty); selection
  and transition removal stay UI-side as documented leftovers
2026-07-20 13:17:07 +08:00
Mike-Solar 0a25d43218 engine: sequence parameters dialog migrates to the facade
- new facade API: video params ex (dimensions/rate/par/interlacing/
  preview format/divider), audio params, preview divider, and
  undoable-flagged setters mirroring the dialog's dual undo/no-undo
  modes; label setting gains node_set_label_ex
- the dialog's own SequenceParamCommand is gone; accept now issues
  facade calls (per-field commands, unchanged fields skipped)
- preset system stays UI-side by design: its flat XML schema never
  touches engine objects
- the auto-cache checkbox maps to the engine's existing stub (no undo
  noise)
2026-07-20 12:42:54 +08:00
Mike-Solar 456060ef3e engine: footage properties and project explorer migrate to the facade
- new facade API: video stream overrides (colorspace/range/interlacing/
  premultiply), pixel aspect, image-sequence params, stream enable,
  source start time, and colorspace candidates - all undoable
- project explorer proxy actions now run through FacadeProxyTask and
  the facade media-management functions (ProxyManager references in
  projectexplorer.cpp drop from 5 call sites to a comment)
- footage properties dialog reads/writes through the facade; its two
  app-side undo command classes are gone
- handle-model fix: the footage handle is a heap state object, not a
  plain pointer cast - oakengine_footage_borrow() wraps app-held
  Footage nodes correctly (nine UB reinterpret_casts caught by the
  DialogFootageProperties tests)
2026-07-20 12:16:21 +08:00
Mike-Solar 62f18125cb export: dialog execution path now goes through the facade
- oakengine_export_render_ex covers the dialog's entire option surface
  (formats, codecs, pix fmts, audio params, ranges incl. still frame,
  subtitles, scaling, threads, custom OCIO color transform names,
  per-codec key/value options) - zero feature reduction
- the dialog's Start now creates a FacadeExportTask that drives
  oakengine_export_render_ex instead of constructing ExportTask in the
  UI; progress flows through the facade callback and cancel through
  oakengine_export_cancel (OAKENGINE_E_CANCELLED preserves the
  keep-dialog-open semantics)
- two real fixes: audio sample format 0 no longer means an
  AAC-unsupported u8_p (default is f32_p), and image-sequence exports
  use the engine's real [#####] placeholder instead of a made-up -%04d
2026-07-20 11:06:46 +08:00
Mike-Solar 1ea6527b80 engine: prewarm conforms before facade export
Drives ConformManager for every audio-streaming footage with the same
AudioParams the export will use, before starting ExportTask - matching
the app's preview prewarm semantics. Root-cause analysis showed the
export's own wait-for-conform path already worked; this remains as a
first-export speedup and a belt-and-braces guarantee
2026-07-20 09:55:27 +08:00
Mike-Solar bb17c59c0f engine: add the preview family to the C ABI facade
- clip-level loop mode (off/loop/clamp), undoable
- per-channel audio levels as one-frame RMS at a timestamp
- waveform min/max buckets over a footage range, rendered on demand
- two real fixes uncovered by this family: conform completion signals
  were starved by msleep-only waits (audio renders always came back
  empty), and incomplete tickets from conform-pending renders are now
  retried until the conform is ready
2026-07-20 09:28:47 +08:00
Mike-Solar 882ce8268c engine: add media management (relink/proxy) to the footage facade
- relink through Footage::set_filename with the engine's natural
  clear+reprobe cascade; find_offline_footage recovers offline media
  by exact filename match under a search directory
- synchronous proxy generate (event-loop driven like the export
  family), state query, enable/disable, path, and delete, mirroring
  the app's proxy dialog assembly
- documented as non-undoable, matching the app's existing semantics
2026-07-20 08:53:43 +08:00
Mike-Solar 71b1243ad8 engine: add sequence structure to the timeline facade
- undoable track removal (content restored on undo) and true-move
  track reordering assembled from the edge commands (the engine has
  no move-track API)
- track height/mute/lock getters and setters, documented as
  non-undoable to match the engine's current semantics
- undoable marker add/remove/rename; duplicate timestamps are
  rejected with E_STATE instead of hitting the engine's debug assert
2026-07-20 08:42:03 +08:00
Mike-Solar eaa301b755 engine: add the keyframe family to the node facade
- keyframed state, count, read (time in sequence timebase + mapped
  values), add/remove, easing read/write (linear/bezier/hold with
  control points), and clear - all undoable with full undo/redo
  assertions
- easing set commands are minimal capi-local UndoCommands matching
  the app-layer semantics (engine has none of its own); same-time
  duplicates are rejected with E_STATE instead of hitting the engine's
  debug assert
2026-07-20 08:31:24 +08:00
Mike-Solar e82011b0ee engine: add the node graph family to the C ABI facade
- project node enumeration, type/name/label metadata, input
  introspection (id, mapped value type, connection state)
- typed parameter read/write for the eight common NodeValue kinds
  (int/float/bool/rational/color/vec2-4/combo/string), undoable via
  NodeParamSetSplitStandardValueCommand - the split-track value path,
  chosen after proving the standard-value command stores whole
  variants into a single component track
- graph operations (add/remove/connect/disconnect) reusing the
  engine's undo commands, all covered by undo/redo assertions
2026-07-20 08:16:43 +08:00
Mike-Solar db355c28b9 docs: facade migration roadmap for the remaining UI migration work 2026-07-20 07:53:16 +08:00
Mike-Solar 1ab7fa49a0 engine: timeline edit primitives round 2 (split/ripple-delete/trim/move)
All four are undoable and reuse the timeline/ command classes verbatim
(BlockSplitCommand, TrackRippleRemoveAreaCommand, BlockTrimCommand,
ReplaceBlockWithGap+PlaceBlock), with undo/redo assertions covering
split halves, media-in alignment on trim, ripple shift amounts, and
full restoration on undo
2026-07-20 07:52:07 +08:00
Mike-Solar b9b5ad09f7 engine: add the export family to the C ABI facade; mp4 transcode
- oakengine_export_render drives ExportTask synchronously (offline
  render + encode) with a progress callback, codec probing, and a
  thread-local error channel; exporter.h keeps clear of the visibility
  macro header
- oak-cli transcode now defaults to mp4 (H.264/AAC) with --format ppm
  keeping the raw output path
- two real concurrency bugs found by the facade's own test: ExportTask
  deadlocks when start()ed synchronously (queued conform handshake
  needs an event loop), and the progress callback must be captured by
  value because it fires on the task thread
2026-07-20 07:34:21 +08:00
Mike-Solar c1ee784600 engine: timeline edit primitives and oak-cli transcode
- oakengine_sequence_add_track and add_footage_clip are the facade's
  first editing primitives: undoable track creation and clip placement
  with full range validation, clip enumeration, and gap filtering
- oak-cli transcode closes the loop: media file -> import -> clip ->
  render, producing scaled PPM frames and a WAV from just the C ABI
- engine fix uncovered by transcode: the render worker used an invalid
  empty AudioParams for IPC render frames, crashing any sequence that
  contains audio; it now derives them from the rendered node itself
- sequence_new hardens its defaults against missing audio config keys
2026-07-20 06:33:14 +08:00
Mike-Solar 1a7029fd8f engine: add the footage family to the C ABI facade; oak-cli probe
- oakengine_footage_probe inspects media without a project (decoder
  probe): stream counts, per-stream video info (dimensions, rate,
  duration, color tags, interlacing), audio info, duration, decoder
  name, source start time; thread_local last_error for the NULL-handle
  failure paths
- oakengine_project_import_footage adds probed footage to a project
  through the same undoable command path as the app
- oak-cli probe prints decoder/duration/per-stream details and runs as
  a ctest everywhere (no GL)
- dual ownership documented: probe handles are owned, imported footage
  is borrowed from its project
2026-07-20 06:03:16 +08:00
Mike-Solar 6118260e01 engine: expose sequence video dimensions in the timeline facade
- oakengine_sequence_get_video_params (width/height/pixel aspect) with
  assertions for the default 1920x1080 square-pixel sequence and the
  invalid-handle path
- oak-cli now renders at the sequence's real dimensions instead of the
  hardcoded 1920x1080
2026-07-20 05:51:53 +08:00
Mike-Solar 009af0ff3f cli: add oak-cli, the first pure C ABI consumer of liboakengine
- oak-cli info prints project/sequence/footage details; oak-cli render
  writes PPM frames and a PCM WAV through the facade only - no engine
  C++ headers, no Qt headers, links just liboakengine
- exit code 2 marks rendering-unavailable so ctest can skip cleanly on
  machines without a GL render backend; info test runs everywhere
- facade fix uncovered by the CLI: project load now absolutizes the
  path, so relative footage paths can't be mistaken for a moved
  project; the fixture project now carries probed footage wired into
  its sequence so it renders real content
- packaged like the other binaries (Linux bin install, macOS bundle,
  Windows DLL copies); DESTDIR-verified
2026-07-20 05:48:07 +08:00
Mike-Solar b26ffb7d64 engine: add the renderer family to the C ABI facade
- oakengine_renderer_create/set_mode/last_error, render_frame (sync,
  60s timeout, CPU frames via the existing worker pool),
  render_audio (planar float), cancel; frames and audio buffers are
  owned handles with borrowed data pointers
- output colorspace names map to OCIO display transforms, with
  graceful fallback to reference-space output
- oakengine_renderer_test: parameter validation and error paths need
  no GL and always run; render assertions gate on
  DynamicRenderer backend availability and SKIP cleanly otherwise
- fix a facade bug found by its own test: wait_for_ticket leaked a
  connected lambda capturing a stack reference, which a subsequent
  cancelled ticket could fire into reused stack memory
2026-07-20 05:26:42 +08:00
Mike-Solar 5db7aac058 engine: add init/project/timeline families to the C ABI facade
- oakengine_init/shutdown with HEADLESS/RENDER flags: headless boots
  Config, NodeFactory, ColorManager, task/conform/proxy/frame/disk
  managers and the serializer (plus an offscreen QGuiApplication that
  Qt requires for QAction); RENDER adds RenderManager. Idempotent and
  upgradable, no UI anywhere
- oakengine_project_* (17): create/load/save, modified state, name,
  footage enumeration with online check, undo/redo, sequence access
- oakengine_sequence_* (13): name, length (seconds and rational),
  frame rate, per-type track counts, playhead (timestamp and seconds),
  work area, markers; sequences are borrowed handles owned by their
  project
- pure-C oakengine_init_test covers init idempotency, save/load
  round-trip through a real fixture project, footage online checks,
  timeline parameters, and NULL/bounds safety - no GL required
2026-07-20 04:54:45 +08:00
Mike-Solar 37845302f9 engine: begin the liboakengine C ABI facade with the IPC subsystem
- oakengine/export.h establishes the OAKENGINE_API visibility macros;
  include/oakengine/ipc.h is the first pure-C surface (41 functions:
  shm, frame slot pool, and the worker IPC messages as POD<->JSON
  build/parse), implemented in engine/src/capi/
- the IPC implementations move to engine/src/oliveimpl (namespace
  olive::engine::internal::ipc); engine/render/ipc/*.h are rebuilt as
  same-name/same-API wrapper classes forwarding across the C boundary
- FrameSlotMeta is shared with the C header verbatim so the app/worker
  wire format (v1) is bit-identical; static_asserts pin sizeof and
  field offsets
- spscringbuffer.h moves to include/oakengine/ as an inline-only
  header (no symbols, not ABI)
- new pure-C test oakengine_ipc_test (make_oakengine_test, no GL)
  covers shm, frame pool, message round-trips and the layout asserts;
  full gtest suite stays green (1986 tests)
2026-07-20 04:12:58 +08:00
Mike-Solar 28c4426236 build: split the engine into liboakengine.so; worker drops the UI entirely
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).

- oak-render-worker now links liboakengine instead of the whole
  libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
  objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
  macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
  ../app but backends now live in engine/; a stale pre-split liboakgl
  in the build tree got dlopened instead, re-initialized and later
  destroyed the interposed engine statics (full-suite segfault at
  DialogSequenceParameterTab, found via gdb watchpoint)
2026-07-20 03:23:28 +08:00
Mike-Solar 026ff94b5e refactor: invert the last engine-to-UI dependencies
- NodeFactory's menu creation moves to UI-side widget/menu/factorymenu
  (the factory only exposes its node library read-only now)
- DiskManager's cache-settings dialog is created through a registered
  std::function handler (registered by Core at startup)
- OlivePluginInstance creates progress UIs through a
  PluginProgressReporter interface (Null fallback headless) and queries
  the active viewer through a provider callback, both registered by Core
- factory.h, diskmanager and pluginSupport no longer reference any
  widget//dialog//panel//window headers or classes
2026-07-20 02:05:01 +08:00
Mike-Solar bff06e00e5 refactor: split Core into EngineCore (engine) and Core (UI)
EngineCore (new app/coreengine.{h,cpp}) owns every engine-safe part of
the old Core singleton: CoreParams, lifecycle of the engine managers,
UndoStack, tool/snapping/timecode state, locale, autorecovery, recent
projects, footage filters, clipboard, project registry, type
declarations, and the proxy toggle. UI dependencies are inverted
through hooks instead: status-bar/cache-full signals and std::function
handlers for image-sequence confirmation, footage relink, OTIO import,
project save/close and layout load (same pattern as
Config::ErrorHandler).

Core (app/) now derives from EngineCore and keeps only UI behavior:
the main window, dialogs, panel heuristics, import/export flows and
project lifecycle presentation. Its public API is unchanged (all
inherited), and Core::instance() covariantly static_casts the engine
singleton. The render worker constructs EngineCore directly, making it
the first binary that no longer needs the UI side of Core.

~25 engine call sites move from core.h to coreengine.h; a dozen more
drop a vestigial core.h include (gaining direct includes for symbols
they were borrowing transitively). Full gtest suite green (1986 tests,
0 failures).
2026-07-20 01:38:42 +08:00
Mike-Solar 5109dd2995 refactor: move the ratio input dialog out of engine common/ into dialog/
get_float_ratio_from_user() is pure UI (QInputDialog/QMessageBox);
common/ stays dialog-free.
2026-07-20 01:04:57 +08:00
Mike-Solar 69cd8d3a75 refactor: move msg_box out of engine qtutils into the dialog layer
The engine-side QtUtils no longer references QMessageBox; the two
dialog call sites use the identical olive::msg_box() inline helper.
2026-07-20 01:01:18 +08:00
Mike-Solar 03d4087124 refactor: cut engine-to-UI include violations ahead of the liboakengine split
- slider DisplayType enums sink to node/sliderdisplaytype.h (canonical
  engine home); FloatSlider/RationalSlider alias them for compatibility
- DropWithoutSequenceBehavior enum sinks to common/dropworkflowbehavior.h
- Config errors now go through a registered ErrorHandler hook instead of
  QMessageBox with a MainWindow parent; the style default no longer
  depends on the UI style manager
- MainWindowLayoutInfo moves to node/project/serializer/ and its panel
  dependency is reduced to a plain std::map alias (PanelLayoutInfo),
  breaking the engine -> PanelWidget -> KDDockWidgets chain
- ProjectImportErrorDialog moves from task/ to dialog/projectimport/
- remove confirmed-redundant UI includes and give project.h/import.h/
  project.cpp the direct includes they were borrowing transitively
- project.h includes folder/sequence headers directly (it used both
  types in its own API all along)
2026-07-20 00:52:12 +08:00
Mike-Solar 98f2f3e224 build: install liboakcore from the default target set
core was added with EXCLUDE_FROM_ALL, which also excluded its install
rules, so liboakcore.so never made it into packages. It now installs to
the platform libdir (/usr/lib on this machine, verified via DESTDIR).
2026-07-19 23:52:59 +08:00
Mike-Solar 1128694257 core: restrict liboakcore exports to the C ABI via version script
Even statically linked runtime libraries must not leak symbols: the
linker version script now whitelists oakcore_* only. nm reports 188
oakcore_* exports and zero anything else.
2026-07-19 23:51:15 +08:00
Mike-Solar 4fc8b80d7e core: turn olivecore into liboakcore.so with a pure C ABI
liboakcore is now a shared library that exposes only a C ABI:
- every value class (Rational, TimeRange, Color, Bezier, AudioParams,
  SampleBuffer) and the free-function groups (StringUtils, fraction
  utils, Timecode) is wrapped in an opaque-handle C API under
  core/include/olive/core/oakcore/ (init/copy/free + self-first
  functions), implemented in core/src/capi/
- consumers keep the original C++ API unchanged through same-name
  wrapper classes that hold the handle and forward across the C
  boundary; original implementations moved to core/src/oliveimpl
  (namespace olive::core::internal) and are hidden from export
- TimeRangeList/TimeRangeListFrameIterator are reimplemented inline
  over the wrapper (iterators/containers don't cross C ABI)
- generic Value container stays internal (unused by consumers) and is
  no longer part of the public umbrella header
- hidden visibility + OAKCORE_BUILD export macro; nm shows zero
  olive::* symbols exported
- install into the platform's standard libdir (GNUInstallDirs);
  Windows DLLs next to the executables, macOS into the app bundle
- TimelineWorkArea::in/out/length now return by value: the wrapped
  TimeRange getters return values, and forwarding them through const
  references dangled (found via RenderWorkerFootageTest crash)
- tests: 9 new pure C ABI test executables (oakcore_*_test) covering
  every public C function; 4 stale legacy core tests removed (they
  targeted a long-renamed API and were never built due to a malformed
  option() that also kept OLIVECORE_BUILD_TESTS off)
- CI/CD: oakcore.dll staged for NSIS, liboakcore.so added to the
  AppImage validation list, build-tree DLL copies on Windows
2026-07-19 23:49:40 +08:00
Mike-Solar 52625f2b98 proxy: restore pdivider (de)serialization dropped in the commit split
The load/save of the per-footage custom divider attribute was lost when
the proxy changes were re-applied during the three-way commit split;
ProxyManager.FootagePersistsCustomProxyParams caught it.
2026-07-19 23:49:14 +08:00
Mike-Solar 7832cb30b3 build: move render worker out of app/ into top-level worker/
- oak-render-worker now builds from worker/ (own CMakeLists.txt) as a
  peer of app/; RenderWorkerPool resolves the new build-tree location
- deduplicated the Linux install() rules for the worker
- worker-spawning tests resolve build/worker instead of build/app
- cd.yml: Windows staging copies the worker from its new output path
2026-07-19 22:12:29 +08:00