Compiler hygiene (all platforms):
- Silence warnings across the tree: missing override, -Wreorder ctor
init, -Wshadow, -Wsign-compare, missing switch cases, unused
functions/captures, Qt 6.11 deprecations (QMouseEvent/QDropEvent
accessors, qAsConst, Q_FOREACH over non-shared containers,
AA_UseHighDpiPixmaps) and the .bak/ backup tree removal.
- Fix regressions from the cleanup: missing clip decls in
capi/timeline.cpp, plugin.cpp rename fallout, panel setFocus
ambiguity, QGraphicsItem::pos vs event->position(), duplicate
k_push_button case, boolean test variable.
Windows:
- Qt portability: CommandLineParser is_set/add_option, QTimeZone
systemTimeZone (QTimeZone::LocalTime is 6.11-only), k_progress_* enum.
- Linking: stop adding oakengine to OLIVE_LIBRARIES (import lib plus
oakengine-obj caused multiple definitions); add OAKENGINE_STATIC so
internal consumers no longer reference __imp_* stubs.
- oakengine.ver: export olive::Renderer typeinfo so liboakgl.so can be
dlopened (Linux), DynamicRenderer no longer dlcloses backend libraries
(crash in RenderManager's dtor calling into unmapped memory).
- OTIO runtime: copy DLLs next to every binary on Windows instead of
relying on PATH (0xc0000135 in gtest discovery).
- Headless GL: the runner only has GDI OpenGL 1.1, killing every render
worker. Deploy Mesa llvmpipe as opengl32sw.dll (Qt's software-GL
channel) with QT_OPENGL=software, and let QT_OPENGL override the
AA_UseDesktopOpenGL default. ExportTask fails fast after 8 consecutive
undelivered frames instead of segfaulting or grinding forever;
FFmpegEncoder::write_frame tolerates null frames.
- Tests: GetTempPathA+PID temp dirs, GetLongPathNameA for 8.3 names,
forward-slash normalization when comparing project filenames.
Linux:
- Install libshaderc-dev so oakvulkan compiles GLSL (Vulkan tests).
- Accept UNORM floor-or-round (63/64) in the blit ping-pong test.
- Skip MainWindow construction test on the offscreen QPA (cannot paint
QOpenGLWidget).
Also: oak_cli_transcode gets a 300s ctest timeout, worker logs GL
context version and LoadGraph/render_frame stages, and
docs/plans/eliminate-event-bridge-issues.md (English translation).
- app/ no longer includes engine C++ headers nor holds engine C++ types:
engine access goes through the oakengine C ABI plus C++ wrappers
(oakutil/oaknode.h, oakutil/oakvideo.h) and app-local mirror types
(tooltypes, trackreferencehandle, timelinecommonapp, keyframetypes,
subtitleapp, serializedlayoutinfoapp, nodevaluehandle, sliderdisplaytypeapp)
- engine: new C ABI functions for block/track/clip/transition navigation
and predicates, links, caches, waveform/playback, disk folder,
sequence_track_list, node_free, footage_is_valid, block_get_track,
get_brush; loadotio/saveotio ported to the current engine API
- OTIO is now a required dependency: CI and CD build it on every
platform, FindOpenTimelineIO fixed for OTIO 0.16/0.19 (the old deps
include requirement silently disabled OTIO everywhere), runtime
libraries are bundled into packages and copied next to macOS binaries
(oak_copy_otio_runtime)
- fix ProjectViewModel drag&drop mime read/write size mismatch (segfault)
- unify color label naming (k_olive -> "Oak") in the app-side mirror
- docs: OTIO required, FFmpeg minimum corrected to 6.0 (en/zh)
- gtest suite: 1925 passed, 0 failed
Move the finished migration campaign docs (handoffs v3-v6, roadmap,
R5 guides, R6 cleanup, R7 pure-ABI) from docs/zh/ into
docs/zh/plans/completed/ with an archive README; fix all
cross-references; refresh plans/README.md index (active plans now
marked unlocked).
R7-A (Qwen 3.8 Max): oakengine/display.h rewritten to the POD contract
from r7-pure-abi-plan.md - oak_video_params everywhere, opaque
texture/frame handles with retain/free protocol (engine-heap control
blocks), OakSharedBuffer refcounted wrapper for the QVariant playback
path. All TexturePtr/FramePtr gone from app (47 sites).
R7-B (Qwen 3.8 Max): liboakengine.so exports 3486 -> 19 C++ symbols
(version script oakengine.ver: oakengine_* plus the documented
oakgl/oakvulkan dlopen plugin ABI). oakengine-obj OBJECT library feeds
both the shared lib and the test binaries (-rdynamic so dlopen'd
backends resolve engine objects).
Fix (Kimi K3): producer/consumer type mismatch - viewerdisplay
unpacks OakSharedBufferPtr but viewer.cpp pushed raw void* handles,
so no frame ever reached the display widget (all 5 vulkan viewer
tests timed out with 'never received a texture'). Producers now wrap
with oak_make_shared_frame / oak_make_shared_texture(retain).
Verified: build 0 errors, ctest 45/45, nm U _ZN5olive = 0 in
oak-editor/oak-render-worker/oak-cli, 19 exported C++ symbols in
liboakengine.so (all documented plugin ABI).
oak-cli and oak-render-worker use the C ABI exclusively (0 olive::
symbols). Google Test suites updated for the migrated APIs, new engine
facade test coverage, CLI transcode verification.
- new primitives: keyframes_set_time_many (conflict-safe batch time
move), keyframes_set_value_many (captured or explicit old values),
keyframes_set_bezier_many (double precision), and
keyframe_set_bezier_point (single handle with NaN-capture fallback)
- dialog and curveview drag finalization go through the facade; the
tests exercise the same global undo stack via oakengine_project_undo
- keyframeview/keyframeviewundo.{h,cpp} removed with zero remaining
references
- oak-cli info prints project/sequence/footage details; oak-cli render
writes PPM frames and a PCM WAV through the facade only - no engine
C++ headers, no Qt headers, links just liboakengine
- exit code 2 marks rendering-unavailable so ctest can skip cleanly on
machines without a GL render backend; info test runs everywhere
- facade fix uncovered by the CLI: project load now absolutizes the
path, so relative footage paths can't be mistaken for a moved
project; the fixture project now carries probed footage wired into
its sequence so it renders real content
- packaged like the other binaries (Linux bin install, macOS bundle,
Windows DLL copies); DESTDIR-verified
- oakengine/export.h establishes the OAKENGINE_API visibility macros;
include/oakengine/ipc.h is the first pure-C surface (41 functions:
shm, frame slot pool, and the worker IPC messages as POD<->JSON
build/parse), implemented in engine/src/capi/
- the IPC implementations move to engine/src/oliveimpl (namespace
olive::engine::internal::ipc); engine/render/ipc/*.h are rebuilt as
same-name/same-API wrapper classes forwarding across the C boundary
- FrameSlotMeta is shared with the C header verbatim so the app/worker
wire format (v1) is bit-identical; static_asserts pin sizeof and
field offsets
- spscringbuffer.h moves to include/oakengine/ as an inline-only
header (no symbols, not ABI)
- new pure-C test oakengine_ipc_test (make_oakengine_test, no GL)
covers shm, frame pool, message round-trips and the layout asserts;
full gtest suite stays green (1986 tests)
Physical split: app/{audio,cli,codec,common,config,node,pluginSupport,
render,task,timeline,undo,tool,shaders} plus coreengine, version and
ui/icons+colorcoding move to a new top-level engine/ tree, built as
liboakengine.so (shared). The render backends (oakgl/oakvulkan) move
with it and link the engine library instead of embedding a static
render-core subset (libolive-rendercore is gone).
- oak-render-worker now links liboakengine instead of the whole
libolive-editor object set: 336MB -> 2.9MB, no Qt Widgets UI
- the editor links liboakengine for the engine and keeps only UI
objects in libolive-editor
- install/packaging: GNUInstallDirs libdir on Linux, bundle copy on
macOS, oakengine.dll staged for NSIS, AppImage validation entry
- fix backend lookup for the new layout: DynamicRenderer searched
../app but backends now live in engine/; a stale pre-split liboakgl
in the build tree got dlopened instead, re-initialized and later
destroyed the interposed engine statics (full-suite segfault at
DialogSequenceParameterTab, found via gdb watchpoint)
- NodeFactory's menu creation moves to UI-side widget/menu/factorymenu
(the factory only exposes its node library read-only now)
- DiskManager's cache-settings dialog is created through a registered
std::function handler (registered by Core at startup)
- OlivePluginInstance creates progress UIs through a
PluginProgressReporter interface (Null fallback headless) and queries
the active viewer through a provider callback, both registered by Core
- factory.h, diskmanager and pluginSupport no longer reference any
widget//dialog//panel//window headers or classes
- slider DisplayType enums sink to node/sliderdisplaytype.h (canonical
engine home); FloatSlider/RationalSlider alias them for compatibility
- DropWithoutSequenceBehavior enum sinks to common/dropworkflowbehavior.h
- Config errors now go through a registered ErrorHandler hook instead of
QMessageBox with a MainWindow parent; the style default no longer
depends on the UI style manager
- MainWindowLayoutInfo moves to node/project/serializer/ and its panel
dependency is reduced to a plain std::map alias (PanelLayoutInfo),
breaking the engine -> PanelWidget -> KDDockWidgets chain
- ProjectImportErrorDialog moves from task/ to dialog/projectimport/
- remove confirmed-redundant UI includes and give project.h/import.h/
project.cpp the direct includes they were borrowing transitively
- project.h includes folder/sequence headers directly (it used both
types in its own API all along)
liboakcore is now a shared library that exposes only a C ABI:
- every value class (Rational, TimeRange, Color, Bezier, AudioParams,
SampleBuffer) and the free-function groups (StringUtils, fraction
utils, Timecode) is wrapped in an opaque-handle C API under
core/include/olive/core/oakcore/ (init/copy/free + self-first
functions), implemented in core/src/capi/
- consumers keep the original C++ API unchanged through same-name
wrapper classes that hold the handle and forward across the C
boundary; original implementations moved to core/src/oliveimpl
(namespace olive::core::internal) and are hidden from export
- TimeRangeList/TimeRangeListFrameIterator are reimplemented inline
over the wrapper (iterators/containers don't cross C ABI)
- generic Value container stays internal (unused by consumers) and is
no longer part of the public umbrella header
- hidden visibility + OAKCORE_BUILD export macro; nm shows zero
olive::* symbols exported
- install into the platform's standard libdir (GNUInstallDirs);
Windows DLLs next to the executables, macOS into the app bundle
- TimelineWorkArea::in/out/length now return by value: the wrapped
TimeRange getters return values, and forwarding them through const
references dangled (found via RenderWorkerFootageTest crash)
- tests: 9 new pure C ABI test executables (oakcore_*_test) covering
every public C function; 4 stale legacy core tests removed (they
targeted a long-renamed API and were never built due to a malformed
option() that also kept OLIVECORE_BUILD_TESTS off)
- CI/CD: oakcore.dll staged for NSIS, liboakcore.so added to the
AppImage validation list, build-tree DLL copies on Windows
- oak-render-worker now builds from worker/ (own CMakeLists.txt) as a
peer of app/; RenderWorkerPool resolves the new build-tree location
- deduplicated the Linux install() rules for the worker
- worker-spawning tests resolve build/worker instead of build/app
- cd.yml: Windows staging copies the worker from its new output path
- media color primaries/transfer tags now flow from the FFmpeg probe
through VideoParams into Footage::get_colorspace_to_use(); precedence
is user override > media tags > project default
- export nclc tags derive from the output colorspace (PQ/HLG/BT.2020,
P3, sRGB, Rec.601, Rec.709) instead of hardcoded BT.709
- new OCIO Color Grading (Log) node (lift/gamma/gain) and White Balance
node (kelvin temperature + tint, HDR-safe)
- LUT whitelist extended to 9 OCIO-supported formats
- waveform scope gains an RGB parade mode (GPU and software paths)
- tests updated for the new colorspace precedence
- playback timer uses the audio output device as its master clock: the
PortAudio callback counts consumed frames (including underrun
zero-fill) so video cannot drift away from what is heard; wall clock
remains as fallback when no clocked output is running
- output clock compensates for device output latency; new Preferences >
Audio buffer size setting (0 = auto)
- SampleBuffer::speed() now uses linear interpolation instead of
nearest-neighbor sampling
- regression tests: audio-clock driven timer (fwd/rev/speed), wall
clock fallback, interpolation correctness
- FootageJob::should_use_proxy() centralizes the proxy decision; worker
pre-decode now honors the render mode so exports always decode the
original media (previously every frame was pre-decoded from proxies)
- global Tools > Use Proxy Media toggle with footage invalidation
- ffmpeg -progress parsing for real percentage feedback while generating
- divider mode (1/2, 1/4, 1/8 of source resolution) with UI, proxy
filename tags and per-footage persistence (pdivider)
- Media Offline warning slat rendered for missing footage
- regression tests: export isolation, relink invalidation, offline slat,
progress parsing, divider arguments
Fake tests rewritten to assert real behavior:
- audio_smoke: conversion tests now actually Convert() samples and verify
output; waveform length/summary assertions tightened to exact values
- plugin_format_conversion: RowBytes/U8ToU16/LoadImageFile now call real
production code (VideoParams::GetBytesPerPixel, sws scaler, OIIO decode
of tests/img.png with known pixel values)
- core_color: HSV round trip now verifies fromHsv(toHsv(c)) == c instead
of comparing toHsv against its own accessors
- core_bezier/node_inputimmediate: expected values replaced with
independently derived constants instead of re-running the code under test
- common_commandlineparser/common_debug/common_jobtime: capture
stdout/stderr/qDebug and assert actual output content
- proxy_manager: ProxyFinished test now drives a real proxy job instead of
emitting the signal itself; proxy_dialog/panel/proxy/preferences/timeruler
tests assert real widget state
- viewer_smoke/preview_autocacher/render_misc: zero-assertion tests given
observable-state assertions or removed where nothing is observable
Duplicates removed:
- plugin_smoke_test.cpp: 18 tests duplicated from plugin_paraminstance /
plugin_support_* / plugin_renderer_readback (751 -> 180 lines)
- module_smoke HumanStrings tests covered precisely by ui_humanstrings_test
- render_misc duplicate kDefaultInterpolation constant check
Removed by policy (skip allowed, never disabled):
- all DISABLED_ prefixes: re-enabled as real offscreen tests or deleted
- ffmpeg_decoder_hw: hardcoded personal path replaced with
OAK_TEST_HW_DECODE_FILE env var, GTEST_SKIP when unset
Also:
- config_test: restore Config defaults after run (cross-test pollution)
- render_worker_footage: drop /tmp debug-output scaffolding
- previewaudiodevice construction test asserts the real bugfix
The test assumed msleep(100) measures close to 100 ms (expecting ~2
frames at 24fps vs ~6 at 60fps). On the loaded macOS CI runner the
24fps leg overslept ~2.5x, producing 6 frames at both rates. Measure
the actual interval per leg and compare against the expected frame
count with a 1-frame tolerance, and use highly distinct timebases
(1fps vs 240fps) for the rate-ordering check.
DirectoryIsValid() ignored try_to_create_if_not_exists and always
called mkpath(). On the Windows CI runner (which may create dirs at
the drive root) PathWidget validation both created bogus directories
and never flagged invalid paths; on Linux the mkpath just failed.
- filefunctions: only mkpath when try_to_create_if_not_exists is set
- TaskProjectLoadTest: Project::set_filename() stores native
separators on Windows, normalize before comparing paths
- DialogProjectProperties: use a nonexistent file inside a temp dir
instead of a fixed /definitely/... path that prior tests may have
partially created on a writable drive
QIcon::addFile() differs between Qt versions in whether entries for
nonexistent files keep the icon non-null (Ubuntu CI failure). Assert
on what matters: no usable pixmap or size is produced.
The test forces GraphicsBackend=opengl and builds a full MainWindow
with QOpenGLWidget-based viewer panels. On headless platforms whose
QPA cannot provide a GL context (Ubuntu/Windows CI on offscreen), the
app's GL calls crash on a non-current context (SEGFAULT in CI on
both). Probe with QOpenGLContext+QOffscreenSurface and GTEST_SKIP when
GL is unusable; the test still runs on platforms with real GL.
- RenderManager: GPU-side members (context_, decoder_cache_,
shader_cache_, auto_cacher_, worker_pool_, decoder_clear_timer_) were
left uninitialized when the configured graphics backend is unknown
(e.g. dummy); ViewerWidget then dereferenced garbage and crashed.
Initialize them at declaration
- CurveView::SelectKeyframesOfInput ignored its reference parameter and
selected keyframes of every connected track; select only the
requested track's keyframes
- SeekableWidget::SeekToScenePoint dereferenced GetViewerNode()
unconditionally; skip the playhead update when no viewer is connected
- LoadOTIOTask: unknown root schema leaked the freshly allocated
project_ (delete + reset; OTIO is not enabled in local builds so this
file is compile-verified by inspection only)
Locked by new tests: RenderManagerDummyBackend,
TimeRuler.SeekToScenePointWithoutViewerIsNoOp,
CurveViewTest.SelectKeyframesOfInputSelectsOnlyRequestedTrack
- all 19 panel classes: construction, titles, context/signal wiring,
save/load data round-trips
- MainWindowLayoutInfo XML round-trip, MainStatusBar, offscreen
MainWindow construction with standard panels and menus
- RatioDialog parsing (decimal and : / ; separators), validation
- ChromaKey tolerance inputs are now spelled "upper/lower_tolerance_in";
old projects with the misspelled "tolerence" IDs keep loading (values
and connections) via a new Node::GetInputIDForLegacyID() hook applied
in LoadInput and connection deserialization
- flip/ripple/swirl/tile/wave node IDs moved to the consistent
org.olivevideoeditor.Olive.* domain; NodeFactory::CreateFromID maps
the old org.oliveeditor.* IDs so old projects still resolve
- Regression tests: legacy ChromaKey IDs (values + connections) and
legacy factory IDs
Node core:
- MathNode/TrigonometryNode combo strings realigned with Operation enums
- mathbase scalar/vector operand pick no longer uses bitwise type checks
- NodeSetPositionAndDependenciesRecursively moves dependencies again
- RemoveAllKeyframes undo actually restores keyframes
- NodeGroup GetInputName null-deref guard, passthrough ids use input id
- NodeValueTable::Has is an exact type match; tag fallback only for
empty tags; kStrCombo/kPushButton get data type names
- delete_all_keyframes no longer loops forever on unparented keyframes;
keyframe-load failures propagate; rational interpolation falls back to
double; OpacityEffect no longer leaks its internal MathNode
Audio/footage:
- AudioVisualWaveform: GetSummaryFromTime underflow OOB read, TrimIn
prepend length bookkeeping, OverwriteSums source channel indexing
- PanNode inserts the pan value into the sample job (keyframed pan
works); OutputParamsChanged is emitted on device change; PortAudio
device indices are validated before Pa_GetDeviceInfo
- Footage: AdjustTimeByLoopMode no longer hangs/UBs on degenerate
lengths, GetStreamIndex bounds-checked, CheckFootage clears stale
state on missing files, failed probes are not cached,
FootageDescription::Load requires its own root element
Render/track:
- ViewerOutput pushes the tagged samples value; TrackList disconnects
the track-height lambda; GetTrackFromReference validity check
- RenderManager dummy backend: null-initialized threads, guarded
decoder-cache/timer paths; Renderer::Destroy releases color cache
shaders/textures; unknown dynamic backends no longer alias to oakgl
- SharedMemoryRegion POSIX attach validates segment size; ReadMessage
skips blank lines instead of failing; GC counter clamped;
IsRenderingCustomRange implemented; TimeOffsetNode gets a true
inverse OutputTimeAdjustment; zero-speed clips return the held frame
Plugin/nodes:
- OliveClip: stored default region of definition is honored, on-demand
images are cached; OliveHost sets host identity properties and logs
instead of showing modal dialogs offscreen; Plugin.h dead decls gone
- DespillNode guards graph-less use with Rec.709 fallback; description
typos fixed (despill, swirl); mosaic applies when only one axis
matches; Windows-only Project filename separator test fixed
- node_save_load_test: Node Save/Load round trips for values, keyframes,
hints, caches, connections, positions
- node_polygon_folder_test: Folder child management, PolygonGenerator
rasterization/gizmos, TextGeneratorV1/V2
- footage_probe_test: real FFmpeg/OIIO probing of demo.mp4/img.png,
metadata cache, footage state transitions
- render_tail_test: DynamicRenderer, color-context shader plumbing,
PreviewAutoCacher pause/clear paths, DiskManager edges,
AudioPlaybackCache segment I/O
Also fixes AudioPlaybackCache::WritePartOfSampleBuffer, found by the new
tests: zero padding was written via QFile::write(const char*) which
treats the buffer as a NUL-terminated string, so no padding bytes were
ever written; the write length was also computed from the segment end
instead of the range end, making WriteSilence() spin forever on an
empty buffer
- File inputs marked with the 'lut_library' property (currently the
OCIO LUT node) now show a combo box populated from the global LUT
library above the path field: pick a library LUT directly, or use
'Other (Custom File)...' with the regular path field; selections go
through the standard undoable input-change path
- Refresh zh_CN translations with lupdate and translate all strings
introduced by the proxy dialog, LUT library, LUT picker, waveform
sync and footage start time work
- Document the new per-footage custom <proxy> attributes and the
'manual' source-start-time origin in the project file reference
- Add LutFileField UI tests
- Waveform sync no longer treats uncached waveform regions as silence:
the envelope extraction now reports a per-window validity mask and the
correlation skips invalid windows on either side, improving accuracy
for partially cached clips
- Add stretch/speed sync: AudioWaveformSync::EstimateStretchAndOffset
searches a playback-rate range plus offset, and a new timeline
context action 'Synchronize by Waveform (Adjust Speed)' applies the
estimated rate as a clip speed change (with undo) when plain offset
alignment is inconclusive
- Footage properties dialog gains a Source Start Time field so the
value used by source-time sync can be viewed and edited manually
instead of relying solely on auto-detected metadata; applied via an
undo command, with Footage::ClearSourceStartTime() for removal
- Regression tests for masked correlation, stretch estimation, the
envelope validity mask, and source-start-time set/clear
- Add a global LUT library: user-configurable directories (new
Preferences > LUT tab) scanned recursively for .cube/.3dl files; LUT
node file pickers offer the library dirs as sidebar shortcuts via a
'lut_library' input property handled by the param view bridge
- OCIOLutNode no longer fails silently: missing files, unsupported
extensions and OCIO load errors are recorded in last_error() and
surfaced in the status bar (input still passes through for rendering
safety)
- ColorDialog: re-enable the display -> reference conversion using
ColorProcessor::kInverse with a validity guard, and re-enable the
Display tab in ColorValuesWidget; covered by a round-trip regression
test proving the old OCIO inverse crash no longer occurs
- OCIOGradingTransformLinearNode: enforce the OCIO clampWhite >
clampBlack invariant per frame in Value() so keyframed/connected
values cannot produce invalid grading transforms, and constrain the
white clamp UI minimum whenever the black clamp is static
- Regression tests for LUT extension checks, direction switching, node
error reporting, LUT library scanning, display inverse round-trip and
clamp enforcement
- New ProxyDialog (Tools > Proxy Settings..., plus 'Proxy Settings...'
in the project panel and timeline Proxy submenus) unifying global
proxy settings, per-footage custom presets, generation and deletion
in one place instead of three scattered entry points; this also fixes
the Tools menu action opening the wrong preferences tab
- Preferences Disk tab gains an 'include audio in proxies' checkbox and
an ffmpeg executable path field (blank = auto-detect)
- Add ProxyDialog smoke tests
- Footage can store custom proxy parameters (width/height/crf/preset/
extension/audio) that override the global settings; they are
serialized with the project and used by every generation entry point
via Footage::GetEffectiveProxyParams()
- Proxies now include the source audio streams (AAC) unless disabled;
the proxy filename records the audio flag and offline audio rendering
decodes from the proxy when present
- ProxyTask resolves ffmpeg from the new FFmpegPath config key first,
then PATH, then common install locations (e.g. Homebrew on macOS),
instead of relying on PATH only; the error message points at the
preferences when no executable is found
- ProxyTask::BuildArguments() is extracted for testability
- Add ProxyIncludeAudio and FFmpegPath config defaults
- Add regression tests for the filename audio marker, config-backed
params, ffmpeg resolution, argument building, and custom-param
persistence