itsmattkc
f0068e8c37
node: added command to remove position from context
2021-05-28 17:53:40 +10:00
itsmattkc
f876240443
use nodes as context rather than void
2021-05-27 13:32:32 +10:00
itsmattkc
74a1507c6f
Merge branch 'master' into nodeview-redux
2021-05-23 10:49:11 +10:00
itsmattkc
09dc79f9f6
project: remove array element when deleting a folder's subitem
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Fixes #1639
2021-05-23 10:38:30 +10:00
itsmattkc
8e9859b2b3
initial commit
2021-05-16 09:58:57 +10:00
itsmattkc
74ad4110be
transform: hash the generated matrix
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Making an exception for the transform node, we use a slightly
heavier hash to save more rendering time later.
Fixes #1560
Addresses some of #1360
2021-04-22 18:01:26 +10:00
itsmattkc
77d4b18a60
updated copyright year for 2021 [skip ci]
2021-04-17 18:56:50 +10:00
itsmattkc
0d315d668a
Revert "node: set ignore node when positioning and shifting recursively"
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This reverts commit 6481304206 .
2021-04-14 23:10:08 +10:00
itsmattkc
6481304206
node: set ignore node when positioning and shifting recursively
2021-04-14 10:13:45 +10:00
itsmattkc
2ff04f2045
nodes: allow inserting inputs at arbitrary indexes
2021-04-13 13:06:52 +10:00
itsmattkc
c03c197412
added ability to open viewers on any viewer node or derivative
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Fixes #1362
Also fixes some other bugs that impeded this from working.
2021-04-12 22:58:34 +10:00
itsmattkc
6c30f8cf46
nodes: implemented infrastructure for caching any node
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Not accessible through UI yet, but ported Footage node to it
(previously we used a hack to ensure Footage textures were
cached, now it's a formal infrastructure).
2021-04-11 18:56:39 +10:00
itsmattkc
db3644e2f8
actually commit override color get function
2021-04-08 19:05:39 +10:00
itsmattkc
5b0332260f
revise operation cache blocking system
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Fixes #1553
2021-04-08 19:05:12 +10:00
itsmattkc
cb75e37e77
moved several files around
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Mostly moved classes that became node derivatives into the node/ folder.
2021-04-08 12:15:59 +10:00
itsmattkc
eef19ca0ff
streamlined viewable-based lengths
2021-04-08 09:46:31 +10:00
itsmattkc
898ea25e89
finished merge of viewer and footage
2021-04-06 13:08:56 +10:00
itsmattkc
4066fcba90
began merging footage and viewer
2021-04-05 16:41:37 +10:00
itsmattkc
056a1202d6
added new auto-positioning to place block command
2021-03-14 22:09:59 +11:00
itsmattkc
2a9513e56a
added new node auto-positioning for items
2021-03-14 21:09:00 +11:00
itsmattkc
500fb58d49
arranged items so they are inputs of folder rather than outputs
2021-03-12 12:22:19 +11:00
itsmattkc
a57bf35e93
don't copy items when splitting or duplicating blocks
2021-03-01 13:27:13 +11:00
itsmattkc
cfbf563b2e
ensure cache modified time is accurate
2021-02-22 00:23:34 +11:00
itsmattkc
17474b2f71
fix some compilation issues on various platforms
2021-02-21 09:35:14 +11:00
itsmattkc
108a1399c2
fixed input array sync issue
2021-02-20 23:09:49 +11:00
itsmattkc
d7c5ac4b44
implement entire project in nodes
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Project items are now represented directly in nodes opening up more versatility and possibilities. This is the first iteration of this and will be buggy. Need to test thoroughly.
2021-02-15 21:31:57 +11:00
itsmattkc
b8de563a6d
restored invalidation code when value is changed
2021-02-11 14:35:05 +11:00
itsmattkc
81c1922911
use strings to connect nodes
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This makes the node system somewhat more high-level with the intent of making
working with them far more flexible and stable. By making the architecture more
abstracted, it becomes far less rigid which should allow us to do even more
with it and make it much less crash prone.
2021-02-09 15:48:37 +11:00
itsmattkc
ad4b83a098
new undo system
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Also enables undoing when working with node input arrays
2021-01-29 16:10:34 +11:00
itsmattkc
7795d42347
moved block links to node links
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Seems like it might be useful to have this as part of the node architecture as a whole
2021-01-25 09:17:25 +11:00
itsmattkc
d9019f9cb1
fixed node removals
2021-01-22 19:23:20 +11:00
itsmattkc
2af776b110
fixed various caching update issues
2021-01-22 14:33:30 +11:00
itsmattkc
fa1fbd3a34
nodeview: updated with new node color UI system
2021-01-19 09:08:46 +11:00
itsmattkc
cb1accaf0c
minor code enhancements
2021-01-18 16:33:49 +11:00
itsmattkc
b4dd976e90
revised UI color system when showing nodes
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Olive now has a set of colors that categories can be "assigned" to. The timeline also shares the same colors as the NodeView. Colors can be configured per node (aka per clip).
2021-01-15 18:44:34 +11:00
itsmattkc
96c0921193
use std::map instead of QMap for the node connections
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std::map gives us a reverse iterator which we need. QMap doesn't seem to.
2021-01-15 14:34:36 +11:00
itsmattkc
fbdda3d6d4
various code cleanups
2021-01-13 12:05:05 +11:00
itsmattkc
8f729203fc
some timeline refactoring, preparing for rewrites
2021-01-09 11:41:33 +11:00
itsmattkc
181235f6ce
began new infrastructure
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Yep, this is another one of my "famous" sweeping rewrites. Expect things to break.
Goals for this are:
- Greatly simplify node connections (particularly with arrays) so the code requires less maintenance/is more stable
- Redesign node structure to address issues where UI would stall for lengthy periods of time
- Less reliance on shared ptrs/greater reliance on QObject system for inheritance/memory management
- General code cleanup and improvements
2021-01-05 11:20:38 +11:00
itsmattkc
a6d382f4d4
further improved gizmos
2020-11-22 18:21:24 +11:00
itsmattkc
54cd244801
nodes: added distort nodes
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Adds nodes for cropping and transforming
2020-11-22 11:34:37 +11:00
itsmattkc
b9e0bfb679
nodes: added distort gizmo
2020-11-22 10:27:49 +11:00
itsmattkc
da9a6325aa
node: reworked gizmo system
2020-11-22 10:27:37 +11:00
itsmattkc
75d4cd899b
use hardcoded namespace
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The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00
itsmattkc
d241090a9f
finally updated the copyright year
2020-11-17 20:13:22 +11:00
itsmattkc
81450044e0
added preference for duplicating dependencies
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Fixes #1320
2020-11-16 16:32:15 +11:00
itsmattkc
1b9bf6d92c
switched many QLists for QVectors
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Minor optimization
2020-11-16 16:17:43 +11:00
itsmattkc
8776bb9c4a
finished upgrade to ocio v2
2020-11-12 15:36:29 +11:00
itsmattkc
0429e70fe0
merged all drawing functions into a single shader processing function
2020-11-10 15:50:13 +11:00
itsmattkc
917738d1de
Merge branch 'master' into otio
2020-10-22 20:26:16 +11:00