nodeview: updated with new node color UI system

This commit is contained in:
itsmattkc
2021-01-19 09:08:46 +11:00
parent 8e7035bd40
commit fa1fbd3a34
7 changed files with 39 additions and 15 deletions
+6 -1
View File
@@ -174,7 +174,10 @@ public:
*/
void SetOverrideColor(int index)
{
override_color_ = index;
if (override_color_ != index) {
override_color_ = index;
emit ColorChanged();
}
}
/**
@@ -473,6 +476,8 @@ signals:
*/
void LabelChanged(const QString& s);
void ColorChanged();
public slots:
void InputChanged(const olive::TimeRange &range, int element);
+5
View File
@@ -75,6 +75,11 @@ public:
node_view_->Duplicate();
}
virtual void SetColorLabel(int index) override
{
node_view_->SetColorLabel(index);
}
public slots:
void Select(const QVector<Node*>& nodes)
{
+10
View File
@@ -263,6 +263,13 @@ void NodeView::Duplicate()
AttachNodesToCursor(duplicated_nodes);
}
void NodeView::SetColorLabel(int index)
{
foreach (Node* node, selected_nodes_) {
node->SetOverrideColor(index);
}
}
void NodeView::keyPressEvent(QKeyEvent *event)
{
super::keyPressEvent(event);
@@ -562,6 +569,9 @@ void NodeView::ShowContextMenu(const QPoint &pos)
Core::instance()->LabelNodes(scene_.GetSelectedNodes());
});
// Color menu
MenuShared::instance()->AddColorCodingMenu(&m);
m.addSeparator();
// Auto-position action
+2
View File
@@ -67,6 +67,8 @@ public:
void Duplicate();
void SetColorLabel(int index);
signals:
void NodesSelected(const QVector<Node*>& nodes);
+5 -3
View File
@@ -167,12 +167,14 @@ void NodeViewScene::AddNode(Node* node)
item_map_.insert(node, item);
connect(node, &Node::PositionChanged, this, &NodeViewScene::NodePositionChanged);
connect(node, &Node::LabelChanged, this, &NodeViewScene::NodeLabelChanged);
connect(node, &Node::LabelChanged, this, &NodeViewScene::NodeAppearanceChanged);
connect(node, &Node::ColorChanged, this, &NodeViewScene::NodeAppearanceChanged);
}
void NodeViewScene::RemoveNode(Node *node)
{
disconnect(node, &Node::LabelChanged, this, &NodeViewScene::NodeLabelChanged);
disconnect(node, &Node::ColorChanged, this, &NodeViewScene::NodeAppearanceChanged);
disconnect(node, &Node::LabelChanged, this, &NodeViewScene::NodeAppearanceChanged);
disconnect(node, &Node::PositionChanged, this, &NodeViewScene::NodePositionChanged);
delete item_map_.take(node);
@@ -286,7 +288,7 @@ void NodeViewScene::NodePositionChanged(const QPointF &pos)
item_map_.value(static_cast<Node*>(sender()))->SetNodePosition(pos);
}
void NodeViewScene::NodeLabelChanged()
void NodeViewScene::NodeAppearanceChanged()
{
// Force item to update
item_map_.value(static_cast<Node*>(sender()))->update();
+1 -1
View File
@@ -129,7 +129,7 @@ private slots:
/**
* @brief Receiver for when a node's label has changed
*/
void NodeLabelChanged();
void NodeAppearanceChanged();
};
+10 -10
View File
@@ -705,8 +705,6 @@ void TimelineWidget::SetColorLabel(int index)
foreach (Block* b, selected_blocks_) {
b->SetOverrideColor(index);
}
UpdateViewports();
}
void TimelineWidget::InsertGapsAt(const rational &earliest_point, const rational &insert_length, QUndoCommand *command)
@@ -838,29 +836,31 @@ void TimelineWidget::AddBlock(Block *block)
if (!added_blocks_.contains(block)) {
connect(block, &Block::LinksChanged, this, &TimelineWidget::BlockUpdated);
connect(block, &Block::LabelChanged, this, &TimelineWidget::BlockUpdated);
connect(block, &Block::ColorChanged, this, &TimelineWidget::BlockUpdated);
connect(block, &Block::EnabledChanged, this, &TimelineWidget::BlockUpdated);
added_blocks_.append(block);
}
}
void TimelineWidget::RemoveBlock(Block *b)
void TimelineWidget::RemoveBlock(Block *block)
{
// Disconnect all signals
disconnect(b, &Block::LinksChanged, this, &TimelineWidget::BlockUpdated);
disconnect(b, &Block::LabelChanged, this, &TimelineWidget::BlockUpdated);
disconnect(b, &Block::EnabledChanged, this, &TimelineWidget::BlockUpdated);
disconnect(block, &Block::LinksChanged, this, &TimelineWidget::BlockUpdated);
disconnect(block, &Block::LabelChanged, this, &TimelineWidget::BlockUpdated);
disconnect(block, &Block::ColorChanged, this, &TimelineWidget::BlockUpdated);
disconnect(block, &Block::EnabledChanged, this, &TimelineWidget::BlockUpdated);
// Take item from map
added_blocks_.removeOne(b);
added_blocks_.removeOne(block);
// If selected, deselect it
int select_index = selected_blocks_.indexOf(b);
int select_index = selected_blocks_.indexOf(block);
if (select_index > -1) {
selected_blocks_.removeAt(select_index);
RemoveSelection(b);
RemoveSelection(block);
emit BlocksDeselected({b});
emit BlocksDeselected({block});
}
}