itsmattkc
af5097bf5f
nodes: revert shader ID to string
...
Much easier to manage this way and fixes a compile issue on several
platforms.
2020-06-12 16:02:29 +10:00
itsmattkc
dd7af0e6bd
nodes: minor overhaul to functionality
...
The nodes now have more control over how their accelerated shaders/sample
functions are run, as well as how items are popped off the value tables.
This allows for various optimizations that we didn't have access to before.
2020-06-12 00:54:15 +10:00
itsmattkc
5b956729b3
gizmos: work towards gizmos in the matrix transform node
2020-05-07 18:12:18 +10:00
itsmattkc
3436740d23
gizmos: consolidated input param dragging code into reusable class
2020-05-07 14:41:50 +10:00
itsmattkc
d02e9090b9
implemented core gizmo interaction functionality
2020-05-07 04:45:27 +10:00
itsmattkc
67854a2c97
gizmos: use scale instead of matrix transform
...
Improves appearance of gizmos lines and ensures other controls are drawn in
UI dimensions rather than texture dimensions.
2020-05-06 17:45:44 +10:00
itsmattkc
c387ce1cd7
polygon node: early crude implementation
2020-05-05 00:22:49 +10:00