Thomas Wilshaw
f4da255b35
Attempt to fix CI build errors.
2020-07-17 17:35:29 +01:00
itsmattkc
662d66ad10
transitions: extended transition logic
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General code and functionality improvements. Moved more code out of the
OpenGL backend for portability. Implemented audio transitions.
Implemented basic transition animation curve settings.
2020-07-16 00:36:21 +10:00
itsmattkc
ae62750d9d
various: fix broken transition creation
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It's now possible to create transitions! But they're still broken in
a multitude of other ways so plenty more work to do hahahahahahahahaha
2020-07-14 22:31:11 +10:00
itsmattkc
4e6da87585
ported crossdissolve to external shader
2019-12-17 15:58:16 +11:00
itsmattkc
0b7782e129
added support for multiple node iterations
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Optimizes various effects, particularly blurs.
2019-12-15 00:39:28 +11:00
itsmattkc
526f07ba08
implemented demonstrative dip to black transition
2019-12-12 19:00:49 +11:00
itsmattkc
76c0399b75
implemented base transition support
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While very much incomplete, transitions can now be created and will render
correctly.
2019-12-12 15:21:39 +11:00
itsmattkc
2fb4047e6f
moved all shader code out of C++ source and into external shader files
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General code cleanup and easier maintenance.
2019-12-10 00:10:00 +11:00
itsmattkc
c1b96927a2
this files were actually renamed in an earlier commit but i forgot to add them
2019-12-09 23:46:15 +11:00
itsmattkc
cc8aeea672
started pair of transition derivatives
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These will serve as stock transitions and as a reference implementation for
hardware accelerated transitions.
2019-12-09 23:44:27 +11:00
itsmattkc
4bb874a154
fix sigfpe on timecode function if the timebase isn't valid
2019-12-09 23:43:03 +11:00