Commit Graph
32 Commits
Author SHA1 Message Date
itsmattkc a987899e5c nodeparamviewwidgetbridge: connect checkbox "clicked" signal rather than
"toggled"

Only signal a change if the user made one. Toggled would be signalled even when
we set it programmatically (e.g. by simply creating the checkbox widget and
setting its state) causing unnecessary re-caches of the sequence.
2020-02-16 12:37:10 +11:00
itsmattkc 4213209727 fixed gcc compilation issue 2020-02-01 21:27:06 +11:00
itsmattkc 0469fac4a9 node: send invalidatevisible signal through graph
When dragging a value in the UI, we use a "single frame update" because we want
to prioritize the currently visible frame to give visual feedback as soon as
possible. Previously, we generated a single frame InvalidateCache() signal
from the widgets themselves, but this had the major downside of not necessarily
emitting the time that the viewer was actually showing (due to either node time
transformations or times differing between the effects panels and the viewer
panels). Now, we send a different signal that viewers can handle themselves to
update the time that they're currently showing. This means the fast updating
will work no matter how many viewers are connected at whatever time each viewer
is set to.
2020-01-26 14:16:22 +11:00
itsmattkc 245aa44efc implemented support for multilayered keyframes
This adds the ability to keyframe more than one value per input (e.g. a vec2,
vec3, etc.) so that you can animate, for example, an X axis separately from a
Y axis.
2019-12-30 04:47:23 +11:00
itsmattkc 1d3d52db9b implemented the ability to modify bezier points in the curve editor 2019-12-28 22:40:30 +11:00
itsmattkc 26cafa7936 implemented bulk of curve editor's functionality
While certainly not entirely complete yet, this implements most of the UI
functionality of the graph editor.
2019-12-28 18:26:37 +11:00
itsmattkc 855fe5e93f fully implemented setting keyframes and standard values in the NodeParamView
Widget now supports creating keyframe and standard values, supports dragging
from sliders (not creating an undo command for each drag), and everything is
undoable.
2019-12-27 14:51:21 +11:00
itsmattkc 227db9d653 updated ParamPanel to be able to be connected with ViewerPanel and TimelinePanel 2019-12-27 02:41:31 +11:00
itsmattkc e32376a8b7 updated NodeInputs to use a standard value as well as keyframed values
Previously the non-keyframed value was stored as a static keyframe but this
introduced issues when an input was in a state of keyframes being enabled but
0 keyframes existing. Having a standard value makes much more sense.
2019-12-27 02:06:41 +11:00
itsmattkc 61c60e00d6 various small code cleanups and improvements
Largely refactoring work to make the code somewhat nicer to work with.
2019-12-26 19:00:08 +11:00
itsmattkc 3b2fcf4aae re-implement value setting for all other types than float in NodeParamViewWidgetBridge
Just updating code
2019-12-26 17:20:30 +11:00
itsmattkc 23001386d0 implemented base UI keyframe functionality
This commit implements much of the base functionality for creating and
destroying keyframes in the UI. Not complete yet, but getting there.
2019-12-26 16:32:08 +11:00
itsmattkc 2c79edeb0f further improved msvc compilability 2019-12-18 23:35:02 +11:00
itsmattkc f3acc369ff fixed boolean data types on the NodeParamViewWidgetBridge 2019-12-15 03:52:21 +11:00
itsmattkc f2013a6f3d created time slider UI widget
Based on the integer slider, this can be used to interactively control time.
2019-12-08 00:11:47 +11:00
itsmattkc 88c3bd44a5 rewrote node data types as or flags
The data types can now be or'd to match broader data types.
2019-12-04 20:26:43 +11:00
itsmattkc 16ac2fc0e1 sweeping node graph changes for new rendering pipeline
The new rendering pipeline strives to simplify the nodes themselves as much
as possible and move much of the logic to an external rendering engine. This
change removes all of the responsibilities that no longer belong to the
nodes themselves and will soon be folded into the renderer.
2019-11-02 01:39:37 +11:00
itsmattkc 4d96ac9e39 don't police data type connections between nodes
Nodes were previously written to be "strongly typed" in that a parameter's
"type" enforced whether it could be connected to another. All code related
to that has now been removed since not only is it hard to maintain and
likely unnecessary, it's possible the nodes will work differently later on
anyway.
2019-10-25 00:44:14 +11:00
itsmattkc f1e4e1c685 added samples type and duplicated video renderer 2019-10-22 13:22:30 +11:00
itsmattkc c33a0b50ce toggle for moving locked panels implemented 2019-09-24 17:43:16 +10:00
itsmattkc 088b0543eb footage combobox returns streams rather than footage 2019-09-19 00:51:45 +10:00
itsmattkc ba7a10177f fixed various caching issues when rapidly changing values 2019-09-09 04:07:51 +10:00
itsmattkc 72642f74bf updated widget bridge behavior for new naming 2019-09-08 12:19:48 +10:00
itsmattkc 3aa85c0ecc began transform node and added vec2/3/4 data types 2019-09-07 00:51:05 +10:00
itsmattkc c2e59b0855 alpha over and opacity nodes are now functional 2019-09-06 15:45:12 +10:00
itsmattkc ff02b41cdc added slider widget 2019-08-31 16:55:57 +10:00
itsmattkc 7dc2290496 shift renderer prototype to new node structure 2019-08-28 02:40:44 +10:00
itsmattkc b9ce02a0ec separated setting time and processing node functions 2019-08-27 23:38:24 +10:00
itsmattkc 7d9d12ee0b began support of timeline tracks/channels 2019-08-15 23:40:22 +10:00
itsmattkc 0a56dbe429 allow nodeui to modify several node values at once 2019-08-09 13:21:20 +10:00
itsmattkc 298ae2f36c mocked up a prototype of decoding data into the node graph 2019-08-04 14:45:17 +10:00
itsmattkc fb8d5df24b created widget bridge 2019-08-04 10:00:29 +10:00