Project items are now represented directly in nodes opening up more versatility and possibilities. This is the first iteration of this and will be buggy. Need to test thoroughly.
The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
Implements the following:
- Sequences have pixel aspect ratios that work in tandem with footage PARs
to render footage correctly. Viewer and export also acknowledge PARs
- Sequences can have interlacing settings. This doesn't do anything yet,
eventually the renderer will need to interlace/deinterlace/reinterlace
appropriately in order to conform all the footage to the sequence. Export
acknowledges interlacing, but this only affects metadata, not the image.
Removed proxy task and replaced with a true honest-to-god pre-cache for
footage. This footage is pre-cached to a sequence and therefore 100% ready
for use in it once the task is done.