itsmattkc
2b1640ac04
frame/texture: use dividers when allocating buffers
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Allows render pipeline to know the "real" and "simulated" resolution of a
divided buffer.
2020-05-04 01:08:46 +10:00
itsmattkc
f7f437ab04
Merge branch 'master' into exrproxy
2020-05-03 17:15:32 +10:00
itsmattkc
b2acb5c326
style: use native menu styling on macOS too
2020-05-03 17:15:09 +10:00
itsmattkc
6754feb2f6
proxy: began work towards creating proxy from video
2020-05-03 17:09:52 +10:00
itsmattkc
c5458c6843
timeline: use headers in waveform data files rather than sidecar metadata files
2020-05-03 00:44:14 +10:00
itsmattkc
676b18ba6e
timelineviewblockitem: fixed incorrectly positioned underline
2020-05-02 15:45:16 +10:00
itsmattkc
e67dabf1ff
keyframes: implemented deleting keyframes with the delete shortcut
2020-05-01 17:01:16 +10:00
itsmattkc
9335815d20
waveform: ensure waveform updates on null buffers
2020-05-01 14:20:35 +10:00
itsmattkc
be5e5042bd
timeline: prevent rubberband from showing if the user right clicked
2020-05-01 04:08:35 +10:00
itsmattkc
95b7c9770c
manageddisplay: fixed segfault when closing exportdialog
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Really affected any color managed display widget, including scopes, viewers,
and the export dialog.
2020-05-01 02:04:26 +10:00
itsmattkc
ba94aa0b22
fixed some float typing for msvc build
2020-04-29 18:43:00 +10:00
itsmattkc
4ac5513e3f
nodeview: implemented ability to select and delete node edges
2020-04-29 17:25:41 +10:00
itsmattkc
3f77c2ce91
Merge branch 'master' into nodeviewredux
2020-04-29 15:57:24 +10:00
itsmattkc
dfedcb97b2
waveform: use qfontmetrics macro for version compatibility
2020-04-29 15:56:24 +10:00
itsmattkc
bf68a4d631
nodes: added ability to label nodes
2020-04-29 15:35:05 +10:00
itsmattkc
13dc79d0cd
nodeview: implemented duplicate feature
2020-04-29 15:04:53 +10:00
itsmattkc
d83073cf85
nodeview: attach pasted nodes to the cursor
2020-04-29 14:49:43 +10:00
itsmattkc
1db5cf4de4
nodeview: reduce width of items
2020-04-29 14:36:06 +10:00
itsmattkc
999e841bc7
nodes: implemented short name
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Nodes can provide "short" names for use in the node graph, distinct from their
full names shown everywhere else.
2020-04-29 14:33:57 +10:00
Troy James Sobotka
949e43cada
Update IRE increments
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Move to 10% increments.
2020-04-28 15:59:40 -07:00
Troy James Sobotka
c06bdc5eac
Update flourishes
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Centre and align text.
2020-04-28 15:39:16 -07:00
Troy James Sobotka
4af10b2b5c
Update Waveform Output
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Updates:
* Added IRE text on 20% increments
* Added waveform lines that work
* Scaled waveform to a subsection of the surface
2020-04-28 15:06:22 -07:00
Troy James Sobotka
b9a62eb1aa
Add lines
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Adding waveform lines. Still requires scaling to
fit in arbitrary range.
2020-04-28 15:06:22 -07:00
itsmattkc
ff1a470aa0
Merge branch 'master' into nodeviewredux
2020-04-29 05:01:11 +10:00
itsmattkc
8ab91a70cc
nodeview: implemented moving with either the hand tool or middle mouse button
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Includes splitting off this functionality from TimelineViewBase so it can be
re-used in any QGraphicsView.
2020-04-29 04:56:58 +10:00
itsmattkc
f04fa12c06
nodeview: allow expanded views of nodes again
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Re-implementing expanding nodes to see the connections (but nicer this time).
2020-04-29 03:56:50 +10:00
itsmattkc
d8df7cd5a7
Merge branch 'master' into nodeviewredux
2020-04-29 02:15:34 +10:00
itsmattkc
877e8d3afc
curveview: ensured curveview is updated with the correct length and playhead
2020-04-29 01:26:09 +10:00
itsmattkc
69d399105a
manageddisplaywidgets: fixed issue that caused buffers to be drawn on the main window
2020-04-29 01:24:21 +10:00
itsmattkc
3070aa7e40
waveformscope: convert buffers to DVL before drawing the waveform
2020-04-29 00:36:55 +10:00
itsmattkc
61dd75a2ed
scopes: only update if visible
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Updating scopes can require heavy processing so we limit updates to only
when the scope is visible
2020-04-28 23:55:40 +10:00
itsmattkc
ad419754a9
waveformscope: fixed double free on close
2020-04-28 17:40:22 +10:00
itsmattkc
4906bb7d53
scopes: don't use shared context
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OpenGL shared contexts (through Qt at least) seem to be buggy. Scopes have been
shifted to a non-shared approach as a result.
2020-04-28 17:08:52 +10:00
itsmattkc
d74d6a1542
nodes: implementing saving/loading node positions from project file
2020-04-28 03:43:35 +10:00
itsmattkc
3c01b14a14
palette: fixed disabled text color
2020-04-28 03:32:50 +10:00
itsmattkc
b57d12868f
nodeview: allow dropping a node on any edge
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Before we checked data types to ensure compatibility, but some nodes (e.g. the
math node) may be compatible despite a not apparently compatible data type.
We allow users to make any connection quickly this way.
2020-04-28 03:20:08 +10:00
itsmattkc
e154b5d5d4
nodeview: make auto-position a manual and specific function, allow different flow directions
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The first in many NodeView improvements. Up until now, nodes have been forcibly
auto-arranged, which has worked as a reasonable stop-gap just so that all the
nodes are visible during testing/development. However this does not make a good
user experience.
We move the auto-arrange code to a manual function that can be used when the
user or program deems it necessary, and also abstract the node positions so that
the view can ultimately determine the exact amount of spacing (useful for
changing DPIs) or orientation, so users can direct the flow whichever way they
want.
2020-04-28 00:28:38 +10:00
itsmattkc
b947b2224a
nodeview: support multiple flow directions
2020-04-27 16:08:48 +10:00
itsmattkc
ac3f49a845
nodes: moved matrix input on "video input" elsewhere
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Rather than plugging a matrix into the video input node, the matrix is now
multiplied by the video input using a math node. This is probably more
sensible from a user perspective.
This also means the renderer is tolerant of texture sizes that are not equal
to the sequence size, however most nodes will downsample the texture to the
sequence size (and if not, it will be downsampled once it is cached). Textures
will still *always* be in reference space and the sequence's format. This seems
like the best compromise between backend and frontend congruity.
2020-04-27 04:11:24 +10:00
itsmattkc
f61321d68b
nodes/timeline: correctly detect when tracks are removed from the graph
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Fixes several segfaults that could result from this occurring.
2020-04-27 01:01:12 +10:00
itsmattkc
9c4999cfae
curvepanel: reconfigured to be a spawnable child of NodeParamView
2020-04-27 00:04:07 +10:00
itsmattkc
53ae25a7cb
nodes: optimize node graph changes by only updating from inputs that changed
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A huge optimization that ensures only the parts of a node graph that have
changed get pushed to the renderer. For thread-safety, the node graph is
copied elsewhere so that users can make changes asynchronously and the graph
can update when its threads are ready. Up until now, if an input value changed,
every node's values would be re-copied, or worse, if a connection was changed,
the entire graph would be recopied. This has been negligible in testing since
we've been largely testing with small graphs, but for massive projects, it's
important that this be as optimized as possible.
2020-04-26 04:16:15 +10:00
itsmattkc
17999eab7a
timelineview: removed "end item"
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This was written as a hack to force our QGraphicsScenes to larger sizes. Turns
out it was completely unnecessary and can be done better.
2020-04-25 15:19:46 +10:00
itsmattkc
acef99eb17
renamed viewerglwidget to viewerdisplaywidget
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Initially this class was named to provide the possibility of supporting other
APIs, however this abstraction has been done with a base class instead.
2020-04-25 14:46:30 +10:00
itsmattkc
c7de93cc5d
viewer/opengl: minor code improvements
2020-04-24 15:14:20 +10:00
itsmattkc
8c44f8d03d
viewer/various: split off color management into separate base class
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Also moves scopes to said base class.
2020-04-24 03:45:07 +10:00
itsmattkc
7768925826
manageddisplay: started base class for widgets that are managed
2020-04-24 00:17:32 +10:00
itsmattkc
1bad7e9b11
waveformscope: pass viewport in as uniform
2020-04-23 23:28:57 +10:00
itsmattkc
1f34b89950
viewer: removed unnecessary debug line
2020-04-23 18:06:49 +10:00
itsmattkc
c41b43ea06
nodeview: don't try to delete nodes marked as undeletable
2020-04-23 03:09:38 +10:00