itsmattkc
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65705d580d
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renderer: keep frames in vram while paused
Saves some GPU cycles when adjusting parameters.
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2020-05-08 00:32:02 +10:00 |
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itsmattkc
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5b956729b3
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gizmos: work towards gizmos in the matrix transform node
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2020-05-07 18:12:18 +10:00 |
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itsmattkc
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3436740d23
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gizmos: consolidated input param dragging code into reusable class
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2020-05-07 14:41:50 +10:00 |
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itsmattkc
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d02e9090b9
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implemented core gizmo interaction functionality
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2020-05-07 04:45:27 +10:00 |
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itsmattkc
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67854a2c97
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gizmos: use scale instead of matrix transform
Improves appearance of gizmos lines and ensures other controls are drawn in
UI dimensions rather than texture dimensions.
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2020-05-06 17:45:44 +10:00 |
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itsmattkc
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c387ce1cd7
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polygon node: early crude implementation
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2020-05-05 00:22:49 +10:00 |
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itsmattkc
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b6696f3161
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Merge branch 'master' into gizmos
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2020-05-04 13:12:11 +10:00 |
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itsmattkc
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2b1640ac04
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frame/texture: use dividers when allocating buffers
Allows render pipeline to know the "real" and "simulated" resolution of a
divided buffer.
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2020-05-04 01:08:46 +10:00 |
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itsmattkc
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cfc5ce24a3
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Merge branch 'master' into gizmos
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2020-05-02 17:06:49 +10:00 |
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itsmattkc
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4906bb7d53
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scopes: don't use shared context
OpenGL shared contexts (through Qt at least) seem to be buggy. Scopes have been
shifted to a non-shared approach as a result.
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2020-04-28 17:08:52 +10:00 |
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itsmattkc
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1cca9de7c5
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gizmos: implemented pathway for node to draw on the viewer
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2020-04-27 04:34:36 +10:00 |
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itsmattkc
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acef99eb17
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renamed viewerglwidget to viewerdisplaywidget
Initially this class was named to provide the possibility of supporting other
APIs, however this abstraction has been done with a base class instead.
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2020-04-25 14:46:30 +10:00 |
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