itsmattkc
dd7af0e6bd
nodes: minor overhaul to functionality
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The nodes now have more control over how their accelerated shaders/sample
functions are run, as well as how items are popped off the value tables.
This allows for various optimizations that we didn't have access to before.
2020-06-12 00:54:15 +10:00
itsmattkc
25370d0112
viewer: only start drags when using the primary mouse button
2020-05-21 21:45:46 +10:00
itsmattkc
863ae1b913
a first attempt at a new render system
2020-05-14 14:43:03 +10:00
itsmattkc
992321a9a5
viewer: don't update if gizmos haven't actually changed
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Minor optimization that prevents unnecessary repaints of the viewer viewport.
2020-05-13 18:26:21 +10:00
itsmattkc
00248de49c
viewer: improved frame queue and linked window
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Improves minor issues with frame queue implemented in earlier commit. Also links
ViewerWindow with the queue and a separate timer to make it much smoother.
2020-05-09 16:02:18 +10:00
itsmattkc
8c4c6ba2a5
viewer: queue frames during playback
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Rather than have to decode EXRs and display them in the span of one frame,
decode into memory ahead of time so that they're ready for upload. Has the
potential to speed up playback by about 5-6x.
2020-05-09 04:47:10 +10:00
itsmattkc
65705d580d
renderer: keep frames in vram while paused
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Saves some GPU cycles when adjusting parameters.
2020-05-08 00:32:02 +10:00
itsmattkc
5b956729b3
gizmos: work towards gizmos in the matrix transform node
2020-05-07 18:12:18 +10:00
itsmattkc
3436740d23
gizmos: consolidated input param dragging code into reusable class
2020-05-07 14:41:50 +10:00
itsmattkc
d02e9090b9
implemented core gizmo interaction functionality
2020-05-07 04:45:27 +10:00
itsmattkc
67854a2c97
gizmos: use scale instead of matrix transform
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Improves appearance of gizmos lines and ensures other controls are drawn in
UI dimensions rather than texture dimensions.
2020-05-06 17:45:44 +10:00
itsmattkc
c387ce1cd7
polygon node: early crude implementation
2020-05-05 00:22:49 +10:00
itsmattkc
b6696f3161
Merge branch 'master' into gizmos
2020-05-04 13:12:11 +10:00
itsmattkc
2b1640ac04
frame/texture: use dividers when allocating buffers
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Allows render pipeline to know the "real" and "simulated" resolution of a
divided buffer.
2020-05-04 01:08:46 +10:00
itsmattkc
cfc5ce24a3
Merge branch 'master' into gizmos
2020-05-02 17:06:49 +10:00
itsmattkc
4906bb7d53
scopes: don't use shared context
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OpenGL shared contexts (through Qt at least) seem to be buggy. Scopes have been
shifted to a non-shared approach as a result.
2020-04-28 17:08:52 +10:00
itsmattkc
1cca9de7c5
gizmos: implemented pathway for node to draw on the viewer
2020-04-27 04:34:36 +10:00
itsmattkc
acef99eb17
renamed viewerglwidget to viewerdisplaywidget
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Initially this class was named to provide the possibility of supporting other
APIs, however this abstraction has been done with a base class instead.
2020-04-25 14:46:30 +10:00