diptocolortransition: ensure input name is set

This commit is contained in:
itsmattkc
2022-10-24 09:28:15 -07:00
parent 89677ce7e4
commit f4011db5b4
2 changed files with 7 additions and 0 deletions
@@ -56,6 +56,11 @@ ShaderCode DipToColorTransition::GetShaderCode(const ShaderRequest &request) con
return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/diptoblack.frag"), QString());
}
void DipToColorTransition::Retranslate()
{
SetInputName(kColorInput, tr("Color"));
}
void DipToColorTransition::ShaderJobEvent(const NodeValueRow &value, ShaderJob *job) const
{
job->Insert(kColorInput, value);
@@ -40,6 +40,8 @@ public:
virtual ShaderCode GetShaderCode(const ShaderRequest &request) const override;
virtual void Retranslate() override;
static const QString kColorInput;
protected: