openglbackend: call base function in CloseInternal()
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@@ -73,6 +73,8 @@ void OpenGLBackend::CloseInternal()
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copy_buffer_.Destroy();
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copy_pipeline_ = nullptr;
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master_texture_ = nullptr;
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VideoRenderBackend::CloseInternal();
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}
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OpenGLTexturePtr OpenGLBackend::GetCachedFrameAsTexture(const rational &time)
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