nodeview: updates to complete new context paradigm
This commit is contained in:
+68
-24
@@ -1622,15 +1622,28 @@ void Node::GenerateFrame(FramePtr frame, const GenerateJob &job) const
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Q_UNUSED(job)
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}
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bool Node::OutputsTo(Node *n, bool recursively) const
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bool Node::OutputsTo(Node *n, bool recursively, const OutputConnections &ignore_edges, const OutputConnection &added_edge) const
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{
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for (const OutputConnection& conn : output_connections_) {
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if (std::find(ignore_edges.cbegin(), ignore_edges.cend(), conn) != ignore_edges.cend()) {
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// If this edge is in the "ignore edges" list, skip it
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continue;
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}
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Node* connected = conn.second.node();
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if (connected == n) {
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return true;
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} else if (recursively && connected->OutputsTo(n, recursively)) {
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} else if (recursively && connected->OutputsTo(n, recursively, ignore_edges, added_edge)) {
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return true;
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} else if (added_edge.first.node() == this) {
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Node *proposed_connected = added_edge.second.node();
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if (proposed_connected == n) {
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return true;
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} else if (recursively && proposed_connected->OutputsTo(n, recursively, ignore_edges, added_edge)) {
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return true;
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}
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}
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}
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@@ -1697,7 +1710,7 @@ bool Node::InputsFrom(const QString &id, bool recursively) const
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return false;
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}
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int Node::GetRoutesTo(Node *n) const
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int Node::GetNumberOfRoutesTo(Node *n) const
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{
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bool outputs_directly = false;
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int routes = 0;
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@@ -1708,7 +1721,7 @@ int Node::GetRoutesTo(Node *n) const
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if (connected_node == n) {
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outputs_directly = true;
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} else {
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routes += connected_node->GetRoutesTo(n);
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routes += connected_node->GetNumberOfRoutesTo(n);
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}
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}
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@@ -2264,25 +2277,29 @@ void NodeSetPositionAndShiftSurroundingsCommand::redo()
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commands_.append(set_pos_command);
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// Get bounding rect
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QRectF bounding_rect(position_.x() - 0.5, position_.y() - 0.5, 1, 1);
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qreal bounding_rect_sz = 1.0;
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qreal bounding_rect_half_sz = bounding_rect_sz * 0.5;
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QRectF bounding_rect(position_.x() - bounding_rect_half_sz, position_.y() - bounding_rect_half_sz, bounding_rect_sz, bounding_rect_sz);
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// Start moving other nodes
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foreach (Node* surrounding, node_->parent()->nodes()) {
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QPointF surrounding_position = node_->parent()->GetNodePosition(surrounding, relative_);
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if (bounding_rect.contains(surrounding_position) && surrounding != node_) {
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QPointF new_pos = surrounding_position;
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if (surrounding != node_) {
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QPointF surrounding_position = node_->parent()->GetNodePosition(surrounding, relative_);
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if (bounding_rect.contains(surrounding_position)) {
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QPointF new_pos = surrounding_position;
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qreal move_rate = 0.50;
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qreal move_rate = 0.50;
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if (surrounding_position.y() < position_.y()) {
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move_rate = -move_rate;
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if (surrounding_position.y() < position_.y()) {
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move_rate = -move_rate;
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}
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new_pos.setY(new_pos.y() + move_rate);
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auto sur_command = new NodeSetPositionAndShiftSurroundingsCommand(surrounding, relative_, new_pos, true);
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sur_command->redo();
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commands_.append(sur_command);
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}
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new_pos.setY(new_pos.y() + move_rate);
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auto sur_command = new NodeSetPositionAndShiftSurroundingsCommand(surrounding, relative_, new_pos, true);
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sur_command->redo();
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commands_.append(sur_command);
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}
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}
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} else {
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@@ -2294,20 +2311,19 @@ void NodeSetPositionAndShiftSurroundingsCommand::redo()
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void NodeSetPositionCommand::redo()
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{
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NodeGraph* graph = node_->parent();
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if (!(added_ = !graph->NodeMapContainsNode(node_, relevant_))) {
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old_pos_ = graph->GetNodePosition(node_, relevant_);
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graph_ = node_->parent();
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if (!(added_ = !graph_->NodeMapContainsNode(node_, relevant_))) {
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old_pos_ = graph_->GetNodePosition(node_, relevant_);
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}
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graph->SetNodePosition(node_, relevant_, pos_);
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graph_->SetNodePosition(node_, relevant_, pos_);
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}
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void NodeSetPositionCommand::undo()
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{
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NodeGraph* graph = node_->parent();
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if (added_) {
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graph->RemoveNodePosition(node_, relevant_);
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graph_->RemoveNodePosition(node_, relevant_);
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} else {
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graph->SetNodePosition(node_, relevant_, old_pos_);
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graph_->SetNodePosition(node_, relevant_, old_pos_);
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}
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}
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@@ -2368,4 +2384,32 @@ void NodeRemovePositionFromContextCommand::undo()
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}
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}
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void NodeRemovePositionFromAllContextsCommand::redo()
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{
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NodeGraph *graph = node_->parent();
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if (points_.empty()) {
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// No points yet, let's see what points we should remove
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auto map = graph->GetPositionMap();
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for (auto it=map.cbegin(); it!=map.cend(); it++) {
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if (it.value().contains(node_)) {
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points_.insert({it.key(), it.value().value(node_)});
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}
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}
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}
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for (auto it=points_.cbegin(); it!=points_.cend(); it++) {
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graph->RemoveNodePosition(node_, it->first);
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}
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}
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void NodeRemovePositionFromAllContextsCommand::undo()
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{
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NodeGraph *graph = node_->parent();
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for (auto it=points_.crbegin(); it!=points_.crend(); it++) {
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graph->SetNodePosition(node_, it->first, it->second);
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}
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}
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}
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+49
-4
@@ -557,7 +557,8 @@ public:
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* Whether to keep traversing down outputs to find this node (TRUE) or stick to immediate outputs
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* (FALSE).
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*/
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bool OutputsTo(Node* n, bool recursively) const;
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bool OutputsTo(Node* n, bool recursively, const OutputConnections &ignore_edges = OutputConnections(), const OutputConnection &added_edge = OutputConnection()) const;
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/**
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* @brief Same as OutputsTo(Node*), but for a node ID rather than a specific instance.
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*/
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@@ -581,7 +582,7 @@ public:
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/**
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* @brief Determines how many paths go from this node out to another node
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*/
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int GetRoutesTo(Node* n) const;
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int GetNumberOfRoutesTo(Node* n) const;
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/**
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* @brief Severs all input and output connections
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@@ -1327,6 +1328,7 @@ private:
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QPointF old_pos_;
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bool added_;
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bool move_deps_;
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NodeGraph *graph_;
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};
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@@ -1375,7 +1377,7 @@ private:
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class NodeSetPositionAsChildCommand : public UndoCommand
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{
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public:
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NodeSetPositionAsChildCommand(Node* node, Node* parent, Node *relative, int this_index, int child_count, bool shift_surroundings) :
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NodeSetPositionAsChildCommand(Node* node, Node* parent, Node *relative, double this_index, int child_count, bool shift_surroundings) :
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node_(node),
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parent_(parent),
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relative_(relative),
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@@ -1408,7 +1410,7 @@ private:
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Node* parent_;
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Node *relative_;
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int this_index_;
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double this_index_;
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int child_count_;
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bool shift_surroundings_;
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@@ -1417,6 +1419,25 @@ private:
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};
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class NodePositionCloseChildGapCommand : public UndoCommand
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{
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public:
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NodePositionCloseChildGapCommand(Node *parent, void *relative, int remove_index, int child_count, bool shift_surroundings);
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virtual Project * GetRelevantProject() const override
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{
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return parent_->project();
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}
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virtual void redo() override;
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virtual void undo() override;
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private:
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Node *parent_;
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};
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class NodeSetPositionToOffsetOfAnotherNodeCommand : public UndoCommand
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{
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public:
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@@ -1474,6 +1495,30 @@ private:
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};
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class NodeRemovePositionFromAllContextsCommand : public UndoCommand
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{
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public:
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NodeRemovePositionFromAllContextsCommand(Node *node) :
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node_(node)
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{
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}
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virtual Project * GetRelevantProject() const override
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{
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return node_->project();
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}
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virtual void redo() override;
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virtual void undo() override;
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private:
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Node *node_;
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std::map<Node *, QPointF> points_;
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};
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}
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#endif // NODE_H
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