finished audio effects support in audio renderer

Working structure implemented in previous commit into the audio renderer is
complete in this commit.
This commit is contained in:
itsmattkc
2019-12-24 14:02:07 +11:00
parent 7ad2eae7a2
commit f0cd480540
13 changed files with 88 additions and 26 deletions
+6 -2
View File
@@ -15,8 +15,12 @@ public:
virtual QString Category() const override;
virtual QString Description() const override;
virtual bool ProcessesSamples() const override;
virtual void ProcessSamples(const NodeValueDatabase& values, const AudioRenderingParams& params, const float* input, float* output, int index) const override;
virtual NodeInput* ProcessesSamplesFrom() const override;
virtual void ProcessSamples(const NodeValueDatabase* values, const AudioRenderingParams& params, const float* input, float* output, int index) const override;
virtual void Retranslate() override;
NodeInput* samples_input() const;
private:
NodeInput* samples_input_;