fixed bug where Node::InputTimeAdjustment isn't honored in footage retrieval
This bug broke frame retrieval from the decoder when the clip in point was trimmed. This commit fixes it.
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@@ -67,10 +67,8 @@ void VideoRenderWorker::HashNodeRecursively(QCryptographicHash *hash, const Node
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NodeInput* input = static_cast<NodeInput*>(param);
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// Get time adjustment
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TimeRange range = n->InputTimeAdjustment(input, TimeRange(time, time));
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// For a single frame, we only care about one of the times
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rational input_time = range.in();
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rational input_time = n->InputTimeAdjustment(input, TimeRange(time, time)).in();
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if (input->IsConnected()) {
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// Traverse down this edge
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@@ -102,7 +100,7 @@ void VideoRenderWorker::HashNodeRecursively(QCryptographicHash *hash, const Node
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ImageStreamPtr video_stream = std::static_pointer_cast<ImageStream>(stream);
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// Footage timestamp
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hash->addData(QString::number(decoder->GetTimestampFromTime(time)).toUtf8());
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hash->addData(QString::number(decoder->GetTimestampFromTime(input_time)).toUtf8());
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// Current colorspace
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// FIXME: Handle empty colorspace...
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