R7: pure C ABI display boundary + engine visibility closure
R7-A (Qwen 3.8 Max): oakengine/display.h rewritten to the POD contract from r7-pure-abi-plan.md - oak_video_params everywhere, opaque texture/frame handles with retain/free protocol (engine-heap control blocks), OakSharedBuffer refcounted wrapper for the QVariant playback path. All TexturePtr/FramePtr gone from app (47 sites). R7-B (Qwen 3.8 Max): liboakengine.so exports 3486 -> 19 C++ symbols (version script oakengine.ver: oakengine_* plus the documented oakgl/oakvulkan dlopen plugin ABI). oakengine-obj OBJECT library feeds both the shared lib and the test binaries (-rdynamic so dlopen'd backends resolve engine objects). Fix (Kimi K3): producer/consumer type mismatch - viewerdisplay unpacks OakSharedBufferPtr but viewer.cpp pushed raw void* handles, so no frame ever reached the display widget (all 5 vulkan viewer tests timed out with 'never received a texture'). Producers now wrap with oak_make_shared_frame / oak_make_shared_texture(retain). Verified: build 0 errors, ctest 45/45, nm U _ZN5olive = 0 in oak-editor/oak-render-worker/oak-cli, 19 exported C++ symbols in liboakengine.so (all documented plugin ABI).
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@@ -127,7 +127,7 @@ void ScopePanel::set_viewer_panel(ViewerPanelBase *vp)
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}
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}
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void ScopePanel::set_reference_buffer(TexturePtr frame)
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void ScopePanel::set_reference_buffer(void *frame)
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{
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histogram_->set_buffer(frame);
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vectorscope_->set_buffer(frame);
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