renderer/decoder: simplified audio PCM transcode
Turned the two-step PCM transcode into one step and simplified/removed much of the unnecessary infrastructure that supported it. This makes the code cleaner and generally improves the code paths.
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@@ -42,7 +42,7 @@ void ConformTask::Action()
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connect(decoder.get(), &Decoder::IndexProgress, this, &ConformTask::ProgressChanged);
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decoder->Conform(params_, &IsCancelled());
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decoder->ConformAudio(&IsCancelled(), params_);
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emit Succeeded();
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}
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