Files
oak-editor/app/task/conform/conform.cpp
T
itsmattkc e4c3b6bf7b renderer/decoder: simplified audio PCM transcode
Turned the two-step PCM transcode into one step and simplified/removed much of
the unnecessary infrastructure that supported it. This makes the code cleaner
and generally improves the code paths.
2020-05-03 16:07:10 +10:00

52 lines
1.4 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "conform.h"
#include "codec/decoder.h"
OLIVE_NAMESPACE_ENTER
ConformTask::ConformTask(AudioStreamPtr stream, const AudioRenderingParams& params) :
stream_(stream),
params_(params)
{
SetTitle(tr("Conforming Audio %1:%2").arg(stream_->footage()->filename(), QString::number(stream_->index())));
}
void ConformTask::Action()
{
if (stream_->footage()->decoder().isEmpty()) {
emit Failed(QStringLiteral("Stream has no decoder"));
} else {
DecoderPtr decoder = Decoder::CreateFromID(stream_->footage()->decoder());
decoder->set_stream(stream_);
connect(decoder.get(), &Decoder::IndexProgress, this, &ConformTask::ProgressChanged);
decoder->ConformAudio(&IsCancelled(), params_);
emit Succeeded();
}
}
OLIVE_NAMESPACE_EXIT