timeline: don't copy vectors

This is no longer necessary
This commit is contained in:
itsmattkc
2021-01-22 19:25:22 +11:00
parent d9019f9cb1
commit e02a307498
+3 -9
View File
@@ -500,10 +500,8 @@ void TimelineWidget::IncreaseTrackHeight()
return;
}
QVector<Track*> all_tracks = GetConnectedNode()->GetTracks();
// Increase the height of each track by one "unit"
foreach (Track* t, all_tracks) {
foreach (Track* t, GetConnectedNode()->GetTracks()) {
t->SetTrackHeight(t->GetTrackHeight() + Track::kTrackHeightInterval);
}
}
@@ -514,10 +512,8 @@ void TimelineWidget::DecreaseTrackHeight()
return;
}
QVector<Track*> all_tracks = GetConnectedNode()->GetTracks();
// Decrease the height of each track by one "unit"
foreach (Track* t, all_tracks) {
foreach (Track* t, GetConnectedNode()->GetTracks()) {
t->SetTrackHeight(qMax(t->GetTrackHeight() - Track::kTrackHeightInterval, Track::kTrackHeightMinimum));
}
}
@@ -534,12 +530,10 @@ void TimelineWidget::OverwriteFootageAtPlayhead(const QVector<Footage *> &footag
void TimelineWidget::ToggleLinksOnSelected()
{
QVector<Block*> sel = GetSelectedBlocks();
QVector<Block*> blocks;
bool link = true;
foreach (Block* item, sel) {
foreach (Block* item, GetSelectedBlocks()) {
// Only clips can be linked
if (item->type() != Block::kClip) {
continue;