fixed regression with internal shaders and multiple effects paths
This commit is contained in:
+24
-1
@@ -155,12 +155,17 @@ void load_internal_effects() {
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effects.append(em);
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}
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void load_shader_effects() {
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QList<QString> get_effects_paths() {
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QList<QString> effects_paths;
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effects_paths.append(get_app_dir() + "/effects");
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effects_paths.append(get_app_dir() + "/../share/olive-editor/effects");
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QString env_path(qgetenv("OLIVE_EFFECTS_PATH"));
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if (!env_path.isEmpty()) effects_paths.append(env_path);
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return effects_paths;
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}
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void load_shader_effects() {
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QList<QString> effects_paths = get_effects_paths();
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for (int h=0;h<effects_paths.size();h++) {
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const QString& effects_path = effects_paths.at(h);
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@@ -744,6 +749,23 @@ void Effect::save(QXmlStreamWriter& stream) {
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}
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}
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void Effect::validate_meta_path() {
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if (!meta->path.isEmpty() || (vertPath.isEmpty() && fragPath.isEmpty())) return;
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QList<QString> effects_paths = get_effects_paths();
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const QString& test_fn = vertPath.isEmpty() ? fragPath : vertPath;
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for (int i=0;i<effects_paths.size();i++) {
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if (QFileInfo::exists(effects_paths.at(i) + "/" + test_fn)) {
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for (int j=0;j<effects.size();j++) {
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if (&effects.at(j) == meta) {
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effects[j].path = effects_paths.at(i);
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return;
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}
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}
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return;
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}
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}
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}
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void Effect::open() {
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if (isOpen) {
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dout << "[WARNING] Tried to open an effect that was already open";
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@@ -754,6 +776,7 @@ void Effect::open() {
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dout << "[WARNING] No current context to create a shader program for - will retry next repaint";
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} else {
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glslProgram = new QOpenGLShaderProgram();
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validate_meta_path();
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if (!vertPath.isEmpty()) glslProgram->addShaderFromSourceFile(QOpenGLShader::Vertex, meta->path + "/" + vertPath);
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if (!fragPath.isEmpty()) glslProgram->addShaderFromSourceFile(QOpenGLShader::Fragment, meta->path + "/" + fragPath);
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glslProgram->link();
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+42
-41
@@ -26,13 +26,13 @@ class CheckboxEx;
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class KeyframeDelete;
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struct EffectMeta {
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QString name;
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QString category;
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QString filename;
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QString name;
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QString category;
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QString filename;
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QString path;
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int internal;
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int type;
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int subtype;
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int subtype;
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};
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extern QVector<EffectMeta> effects;
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@@ -74,33 +74,33 @@ extern QMutex effects_loaded;
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#define KEYFRAME_TYPE_HOLD 2
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struct GLTextureCoords {
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int grid_size;
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int grid_size;
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int vertexTopLeftX;
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int vertexTopLeftY;
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int vertexTopLeftZ;
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int vertexTopLeftZ;
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int vertexTopRightX;
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int vertexTopRightY;
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int vertexTopRightZ;
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int vertexTopRightZ;
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int vertexBottomLeftX;
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int vertexBottomLeftY;
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int vertexBottomLeftZ;
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int vertexBottomLeftZ;
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int vertexBottomRightX;
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int vertexBottomRightY;
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int vertexBottomRightZ;
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int vertexBottomRightZ;
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float textureTopLeftX;
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float textureTopLeftY;
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float textureTopLeftQ;
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float textureTopRightX;
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float textureTopRightY;
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float textureTopRightQ;
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float textureBottomRightX;
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float textureBottomRightY;
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float textureBottomRightQ;
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float textureBottomLeftX;
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float textureBottomLeftY;
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float textureBottomLeftQ;
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float textureTopLeftX;
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float textureTopLeftY;
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float textureTopLeftQ;
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float textureTopRightX;
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float textureTopRightY;
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float textureTopRightQ;
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float textureBottomRightX;
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float textureBottomRightY;
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float textureBottomRightQ;
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float textureBottomLeftX;
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float textureBottomLeftY;
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float textureBottomLeftQ;
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};
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qint16 mix_audio_sample(qint16 a, qint16 b);
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@@ -114,21 +114,21 @@ class Effect : public QObject {
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public:
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Effect(Clip* c, const EffectMeta* em);
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~Effect();
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Clip* parent_clip;
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Clip* parent_clip;
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const EffectMeta* meta;
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int id;
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int id;
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QString name;
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CollapsibleWidget* container;
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EffectRow* add_row(const QString &name, bool savable = true);
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EffectRow* add_row(const QString &name, bool savable = true);
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EffectRow* row(int i);
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int row_count();
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EffectGizmo* add_gizmo(int type);
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EffectGizmo* gizmo(int i);
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int gizmo_count();
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EffectGizmo* add_gizmo(int type);
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EffectGizmo* gizmo(int i);
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int gizmo_count();
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bool is_enabled();
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bool is_enabled();
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void set_enabled(bool b);
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virtual void refresh();
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@@ -137,7 +137,7 @@ public:
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void copy_field_keyframes(Effect *e);
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void load(QXmlStreamReader& stream);
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void save(QXmlStreamWriter& stream);
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void save(QXmlStreamWriter& stream);
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// glsl handling
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void open();
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@@ -147,24 +147,24 @@ public:
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bool enable_shader;
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bool enable_coords;
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bool enable_superimpose;
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bool enable_image;
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bool enable_superimpose;
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bool enable_image;
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int getIterations();
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void setIterations(int i);
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const char* ffmpeg_filter;
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virtual void process_image(double timecode, uint8_t* data, int size);
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virtual void process_image(double timecode, uint8_t* data, int size);
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virtual void process_shader(double timecode, GLTextureCoords&);
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virtual void process_coords(double timecode, GLTextureCoords& coords, int data);
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virtual void process_coords(double timecode, GLTextureCoords& coords, int data);
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virtual GLuint process_superimpose(double timecode);
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virtual void process_audio(double timecode_start, double timecode_end, quint8* samples, int nb_bytes, int channel_count);
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virtual void gizmo_draw(double timecode, GLTextureCoords& coords);
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void gizmo_move(EffectGizmo* sender, int x_movement, int y_movement, double timecode, bool done);
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void gizmo_world_to_screen();
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bool are_gizmos_enabled();
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virtual void gizmo_draw(double timecode, GLTextureCoords& coords);
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void gizmo_move(EffectGizmo* sender, int x_movement, int y_movement, double timecode, bool done);
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void gizmo_world_to_screen();
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bool are_gizmos_enabled();
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public slots:
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void field_changed();
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private slots:
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@@ -182,17 +182,17 @@ protected:
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QImage img;
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QOpenGLTexture* texture;
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// enable effect to update constantly
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bool enable_always_update;
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// enable effect to update constantly
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bool enable_always_update;
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private:
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// superimpose effect
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QString script;
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bool isOpen;
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QVector<EffectRow*> rows;
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QVector<EffectGizmo*> gizmos;
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QVector<EffectGizmo*> gizmos;
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QGridLayout* ui_layout;
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QWidget* ui;
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QWidget* ui;
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bool bound;
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// superimpose functions
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@@ -201,6 +201,7 @@ private:
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QVector<QVariant> cachedValues;
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void delete_texture();
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int get_index_in_clip();
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void validate_meta_path();
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};
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class EffectInit : public QThread {
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