fixed regression with internal shaders and multiple effects paths

This commit is contained in:
itsmattkc
2019-01-04 10:40:02 +11:00
parent 9e912ef103
commit dabed8ceec
2 changed files with 66 additions and 42 deletions
+24 -1
View File
@@ -155,12 +155,17 @@ void load_internal_effects() {
effects.append(em);
}
void load_shader_effects() {
QList<QString> get_effects_paths() {
QList<QString> effects_paths;
effects_paths.append(get_app_dir() + "/effects");
effects_paths.append(get_app_dir() + "/../share/olive-editor/effects");
QString env_path(qgetenv("OLIVE_EFFECTS_PATH"));
if (!env_path.isEmpty()) effects_paths.append(env_path);
return effects_paths;
}
void load_shader_effects() {
QList<QString> effects_paths = get_effects_paths();
for (int h=0;h<effects_paths.size();h++) {
const QString& effects_path = effects_paths.at(h);
@@ -744,6 +749,23 @@ void Effect::save(QXmlStreamWriter& stream) {
}
}
void Effect::validate_meta_path() {
if (!meta->path.isEmpty() || (vertPath.isEmpty() && fragPath.isEmpty())) return;
QList<QString> effects_paths = get_effects_paths();
const QString& test_fn = vertPath.isEmpty() ? fragPath : vertPath;
for (int i=0;i<effects_paths.size();i++) {
if (QFileInfo::exists(effects_paths.at(i) + "/" + test_fn)) {
for (int j=0;j<effects.size();j++) {
if (&effects.at(j) == meta) {
effects[j].path = effects_paths.at(i);
return;
}
}
return;
}
}
}
void Effect::open() {
if (isOpen) {
dout << "[WARNING] Tried to open an effect that was already open";
@@ -754,6 +776,7 @@ void Effect::open() {
dout << "[WARNING] No current context to create a shader program for - will retry next repaint";
} else {
glslProgram = new QOpenGLShaderProgram();
validate_meta_path();
if (!vertPath.isEmpty()) glslProgram->addShaderFromSourceFile(QOpenGLShader::Vertex, meta->path + "/" + vertPath);
if (!fragPath.isEmpty()) glslProgram->addShaderFromSourceFile(QOpenGLShader::Fragment, meta->path + "/" + fragPath);
glslProgram->link();
+42 -41
View File
@@ -26,13 +26,13 @@ class CheckboxEx;
class KeyframeDelete;
struct EffectMeta {
QString name;
QString category;
QString filename;
QString name;
QString category;
QString filename;
QString path;
int internal;
int type;
int subtype;
int subtype;
};
extern QVector<EffectMeta> effects;
@@ -74,33 +74,33 @@ extern QMutex effects_loaded;
#define KEYFRAME_TYPE_HOLD 2
struct GLTextureCoords {
int grid_size;
int grid_size;
int vertexTopLeftX;
int vertexTopLeftY;
int vertexTopLeftZ;
int vertexTopLeftZ;
int vertexTopRightX;
int vertexTopRightY;
int vertexTopRightZ;
int vertexTopRightZ;
int vertexBottomLeftX;
int vertexBottomLeftY;
int vertexBottomLeftZ;
int vertexBottomLeftZ;
int vertexBottomRightX;
int vertexBottomRightY;
int vertexBottomRightZ;
int vertexBottomRightZ;
float textureTopLeftX;
float textureTopLeftY;
float textureTopLeftQ;
float textureTopRightX;
float textureTopRightY;
float textureTopRightQ;
float textureBottomRightX;
float textureBottomRightY;
float textureBottomRightQ;
float textureBottomLeftX;
float textureBottomLeftY;
float textureBottomLeftQ;
float textureTopLeftX;
float textureTopLeftY;
float textureTopLeftQ;
float textureTopRightX;
float textureTopRightY;
float textureTopRightQ;
float textureBottomRightX;
float textureBottomRightY;
float textureBottomRightQ;
float textureBottomLeftX;
float textureBottomLeftY;
float textureBottomLeftQ;
};
qint16 mix_audio_sample(qint16 a, qint16 b);
@@ -114,21 +114,21 @@ class Effect : public QObject {
public:
Effect(Clip* c, const EffectMeta* em);
~Effect();
Clip* parent_clip;
Clip* parent_clip;
const EffectMeta* meta;
int id;
int id;
QString name;
CollapsibleWidget* container;
EffectRow* add_row(const QString &name, bool savable = true);
EffectRow* add_row(const QString &name, bool savable = true);
EffectRow* row(int i);
int row_count();
EffectGizmo* add_gizmo(int type);
EffectGizmo* gizmo(int i);
int gizmo_count();
EffectGizmo* add_gizmo(int type);
EffectGizmo* gizmo(int i);
int gizmo_count();
bool is_enabled();
bool is_enabled();
void set_enabled(bool b);
virtual void refresh();
@@ -137,7 +137,7 @@ public:
void copy_field_keyframes(Effect *e);
void load(QXmlStreamReader& stream);
void save(QXmlStreamWriter& stream);
void save(QXmlStreamWriter& stream);
// glsl handling
void open();
@@ -147,24 +147,24 @@ public:
bool enable_shader;
bool enable_coords;
bool enable_superimpose;
bool enable_image;
bool enable_superimpose;
bool enable_image;
int getIterations();
void setIterations(int i);
const char* ffmpeg_filter;
virtual void process_image(double timecode, uint8_t* data, int size);
virtual void process_image(double timecode, uint8_t* data, int size);
virtual void process_shader(double timecode, GLTextureCoords&);
virtual void process_coords(double timecode, GLTextureCoords& coords, int data);
virtual void process_coords(double timecode, GLTextureCoords& coords, int data);
virtual GLuint process_superimpose(double timecode);
virtual void process_audio(double timecode_start, double timecode_end, quint8* samples, int nb_bytes, int channel_count);
virtual void gizmo_draw(double timecode, GLTextureCoords& coords);
void gizmo_move(EffectGizmo* sender, int x_movement, int y_movement, double timecode, bool done);
void gizmo_world_to_screen();
bool are_gizmos_enabled();
virtual void gizmo_draw(double timecode, GLTextureCoords& coords);
void gizmo_move(EffectGizmo* sender, int x_movement, int y_movement, double timecode, bool done);
void gizmo_world_to_screen();
bool are_gizmos_enabled();
public slots:
void field_changed();
private slots:
@@ -182,17 +182,17 @@ protected:
QImage img;
QOpenGLTexture* texture;
// enable effect to update constantly
bool enable_always_update;
// enable effect to update constantly
bool enable_always_update;
private:
// superimpose effect
QString script;
bool isOpen;
QVector<EffectRow*> rows;
QVector<EffectGizmo*> gizmos;
QVector<EffectGizmo*> gizmos;
QGridLayout* ui_layout;
QWidget* ui;
QWidget* ui;
bool bound;
// superimpose functions
@@ -201,6 +201,7 @@ private:
QVector<QVariant> cachedValues;
void delete_texture();
int get_index_in_clip();
void validate_meta_path();
};
class EffectInit : public QThread {