audio preferences
This commit is contained in:
@@ -21,6 +21,7 @@ set(OLIVE_SOURCES
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main.cpp
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main.cpp
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)
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)
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add_subdirectory(audio)
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add_subdirectory(common)
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add_subdirectory(common)
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add_subdirectory(config)
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add_subdirectory(config)
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add_subdirectory(decoder)
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add_subdirectory(decoder)
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@@ -0,0 +1,22 @@
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# Olive - Non-Linear Video Editor
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# Copyright (C) 2019 Olive Team
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#
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# This program is free software: you can redistribute it and/or modify
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# it under the terms of the GNU General Public License as published by
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# the Free Software Foundation, either version 3 of the License, or
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# (at your option) any later version.
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#
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# This program is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with this program. If not, see <http://www.gnu.org/licenses/>.
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set(OLIVE_SOURCES
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${OLIVE_SOURCES}
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audio/audiomanager.h
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audio/audiomanager.cpp
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PARENT_SCOPE
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)
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@@ -0,0 +1,111 @@
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "audiomanager.h"
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AudioManager* AudioManager::audio_ = nullptr;
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void AudioManager::CreateInstance()
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{
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if (audio_ == nullptr) {
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audio_ = new AudioManager();
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}
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}
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void AudioManager::DestroyInstance()
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{
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delete audio_;
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audio_ = nullptr;
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}
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AudioManager *AudioManager::instance()
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{
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return audio_;
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}
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void AudioManager::RefreshDevices()
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{
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if (refreshing_devices_) {
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return;
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}
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input_devices_.clear();
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output_devices_.clear();
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refreshing_devices_ = true;
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refresh_thread_.start(QThread::LowPriority);
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}
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bool AudioManager::IsRefreshing()
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{
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return refreshing_devices_;
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}
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const QList<QAudioDeviceInfo> &AudioManager::ListInputDevices()
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{
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return input_devices_;
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}
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const QList<QAudioDeviceInfo> &AudioManager::ListOutputDevices()
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{
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return output_devices_;
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}
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AudioManager::AudioManager() :
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output_(nullptr),
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refreshing_devices_(false)
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{
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RefreshDevices();
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connect(&refresh_thread_, SIGNAL(ListsReady()), this, SLOT(RefreshThreadDone()));
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}
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void AudioManager::RefreshThreadDone()
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{
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output_devices_ = refresh_thread_.output_devices();
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input_devices_ = refresh_thread_.input_devices();
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refreshing_devices_ = false;
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emit DeviceListReady();
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}
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AudioRefreshDevicesThread::AudioRefreshDevicesThread()
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{
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}
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void AudioRefreshDevicesThread::run()
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{
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output_devices_ = QAudioDeviceInfo::availableDevices(QAudio::AudioOutput);
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input_devices_ = QAudioDeviceInfo::availableDevices(QAudio::AudioInput);
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emit ListsReady();
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}
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const QList<QAudioDeviceInfo>& AudioRefreshDevicesThread::input_devices()
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{
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return input_devices_;
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}
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const QList<QAudioDeviceInfo>& AudioRefreshDevicesThread::output_devices()
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{
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return output_devices_;
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}
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@@ -0,0 +1,90 @@
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/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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|
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You should have received a copy of the GNU General Public License
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|
along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#ifndef AUDIOMANAGER_H
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#define AUDIOMANAGER_H
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#include <memory>
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#include <QAudioOutput>
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#include <QThread>
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/**
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* @brief A thread for refreshing the total list of devices on the system
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*
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* Refreshing devices causes a noticeable pause in execution. Doing it another thread is intended to avoid this.
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*/
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class AudioRefreshDevicesThread : public QThread {
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Q_OBJECT
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public:
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AudioRefreshDevicesThread();
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virtual void run() override;
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const QList<QAudioDeviceInfo>& input_devices();
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const QList<QAudioDeviceInfo>& output_devices();
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signals:
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void ListsReady();
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private:
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QList<QAudioDeviceInfo> input_devices_;
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QList<QAudioDeviceInfo> output_devices_;
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};
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class AudioManager : public QObject
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{
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Q_OBJECT
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public:
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static void CreateInstance();
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static void DestroyInstance();
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static AudioManager* instance();
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void RefreshDevices();
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bool IsRefreshing();
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const QList<QAudioDeviceInfo>& ListInputDevices();
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const QList<QAudioDeviceInfo>& ListOutputDevices();
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signals:
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void DeviceListReady();
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private:
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AudioManager();
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QList<QAudioDeviceInfo> input_devices_;
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QList<QAudioDeviceInfo> output_devices_;
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static AudioManager* audio_;
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std::unique_ptr<QAudioOutput> output_;
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bool refreshing_devices_;
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AudioRefreshDevicesThread refresh_thread_;
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private slots:
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void RefreshThreadDone();
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};
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#endif // AUDIOMANAGER_H
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@@ -29,6 +29,7 @@
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#include <QMessageBox>
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#include <QMessageBox>
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#include <QStyleFactory>
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#include <QStyleFactory>
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#include "audio/audiomanager.h"
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#include "config/config.h"
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#include "config/config.h"
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#include "dialog/about/about.h"
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#include "dialog/about/about.h"
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#include "dialog/sequence/sequence.h"
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#include "dialog/sequence/sequence.h"
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@@ -384,6 +385,10 @@ void Core::StartGUI(bool full_screen)
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// Initialize color service
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// Initialize color service
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ColorService::Init();
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ColorService::Init();
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// Initialize audio service
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AudioManager::CreateInstance();
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}
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}
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Project *Core::GetActiveProject()
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Project *Core::GetActiveProject()
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@@ -3,10 +3,13 @@
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#include <QAudioDeviceInfo>
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#include <QAudioDeviceInfo>
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#include <QGridLayout>
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#include <QGridLayout>
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#include <QLabel>
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#include <QLabel>
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#include <QPushButton>
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#include "audio/audiomanager.h"
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#include "config/config.h"
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#include "config/config.h"
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PreferencesAudioTab::PreferencesAudioTab()
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PreferencesAudioTab::PreferencesAudioTab() :
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has_devices_(false)
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{
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{
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QGridLayout* audio_tab_layout = new QGridLayout(this);
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QGridLayout* audio_tab_layout = new QGridLayout(this);
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audio_tab_layout->setMargin(0);
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audio_tab_layout->setMargin(0);
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@@ -14,47 +17,17 @@ PreferencesAudioTab::PreferencesAudioTab()
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int row = 0;
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int row = 0;
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// Audio -> Output Device
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// Audio -> Output Device
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audio_tab_layout->addWidget(new QLabel(tr("Output Device:")), row, 0);
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audio_tab_layout->addWidget(new QLabel(tr("Output Device:")), row, 0);
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audio_output_devices = new QComboBox();
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audio_output_devices = new QComboBox();
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audio_output_devices->addItem(tr("Default"), "");
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// list all available audio output devices
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QList<QAudioDeviceInfo> devs = QAudioDeviceInfo::availableDevices(QAudio::AudioOutput);
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bool found_preferred_device = false;
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for (int i=0;i<devs.size();i++) {
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audio_output_devices->addItem(devs.at(i).deviceName(), devs.at(i).deviceName());
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if (!found_preferred_device
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&& devs.at(i).deviceName() == Config::Current()["AudioOutput"]) {
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audio_output_devices->setCurrentIndex(audio_output_devices->count()-1);
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found_preferred_device = true;
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}
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}
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audio_tab_layout->addWidget(audio_output_devices, row, 1);
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audio_tab_layout->addWidget(audio_output_devices, row, 1);
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row++;
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row++;
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// Audio -> Input Device
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// Audio -> Input Device
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audio_tab_layout->addWidget(new QLabel(tr("Input Device:")), row, 0);
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audio_tab_layout->addWidget(new QLabel(tr("Input Device:")), row, 0);
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audio_input_devices = new QComboBox();
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audio_input_devices = new QComboBox();
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audio_input_devices->addItem(tr("Default"), "");
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// list all available audio input devices
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devs = QAudioDeviceInfo::availableDevices(QAudio::AudioInput);
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found_preferred_device = false;
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for (int i=0;i<devs.size();i++) {
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audio_input_devices->addItem(devs.at(i).deviceName(), devs.at(i).deviceName());
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if (!found_preferred_device
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&& devs.at(i).deviceName() == Config::Current()["AudioInput"]) {
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audio_input_devices->setCurrentIndex(audio_input_devices->count()-1);
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found_preferred_device = true;
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}
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}
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audio_tab_layout->addWidget(audio_input_devices, row, 1);
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audio_tab_layout->addWidget(audio_input_devices, row, 1);
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row++;
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row++;
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@@ -86,9 +59,76 @@ PreferencesAudioTab::PreferencesAudioTab()
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audio_tab_layout->addWidget(recordingComboBox, row, 1);
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audio_tab_layout->addWidget(recordingComboBox, row, 1);
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row++;
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row++;
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QPushButton* refresh_devices = new QPushButton(tr("Refresh Devices"));
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audio_tab_layout->addWidget(refresh_devices, row, 1);
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row++;
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RetrieveDeviceLists();
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connect(refresh_devices, SIGNAL(clicked(bool)), this, SLOT(RefreshDevices()));
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|
connect(AudioManager::instance(), SIGNAL(DeviceListReady()), this, SLOT(RetrieveDeviceLists()));
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}
|
}
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void PreferencesAudioTab::Accept()
|
void PreferencesAudioTab::Accept()
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{
|
{
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|
// If we don't have the device list, we can't set it
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|
if (!has_devices_) {
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|
return;
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|
}
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|
}
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|
void PreferencesAudioTab::RefreshDevices()
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|
{
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|
AudioManager::instance()->RefreshDevices();
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|
|
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|
RetrieveDeviceLists();
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|
}
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|
|
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|
void PreferencesAudioTab::RetrieveDeviceLists()
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|
{
|
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|
has_devices_ = false;
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|
|
||||||
|
audio_input_devices->clear();
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|
audio_output_devices->clear();
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||||||
|
|
||||||
|
if (AudioManager::instance()->IsRefreshing()) {
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|
audio_output_devices->addItem(tr("Please wait..."));
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|
audio_input_devices->addItem(tr("Please wait..."));
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|
audio_output_devices->setEnabled(false);
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|
audio_input_devices->setEnabled(false);
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|
return;
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||||||
|
}
|
||||||
|
|
||||||
|
audio_output_devices->setEnabled(true);
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||||||
|
audio_input_devices->setEnabled(true);
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|
|
||||||
|
// list all available audio output devices
|
||||||
|
bool found_preferred_device = false;
|
||||||
|
audio_output_devices->addItem(tr("Default"), "");
|
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|
for (int i=0;i<AudioManager::instance()->ListOutputDevices().size();i++) {
|
||||||
|
audio_output_devices->addItem(AudioManager::instance()->ListOutputDevices().at(i).deviceName(),
|
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|
AudioManager::instance()->ListOutputDevices().at(i).deviceName());
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|
if (!found_preferred_device
|
||||||
|
&& AudioManager::instance()->ListOutputDevices().at(i).deviceName() == Config::Current()["AudioOutput"]) {
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||||||
|
audio_output_devices->setCurrentIndex(audio_output_devices->count()-1);
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||||||
|
found_preferred_device = true;
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||||||
|
}
|
||||||
|
}
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||||||
|
|
||||||
|
// list all available audio input devices
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||||||
|
found_preferred_device = false;
|
||||||
|
audio_input_devices->addItem(tr("Default"), "");
|
||||||
|
for (int i=0;i<AudioManager::instance()->ListInputDevices().size();i++) {
|
||||||
|
audio_input_devices->addItem(AudioManager::instance()->ListInputDevices().at(i).deviceName(),
|
||||||
|
AudioManager::instance()->ListInputDevices().at(i).deviceName());
|
||||||
|
if (!found_preferred_device
|
||||||
|
&& AudioManager::instance()->ListInputDevices().at(i).deviceName() == Config::Current()["AudioInput"]) {
|
||||||
|
audio_input_devices->setCurrentIndex(audio_input_devices->count()-1);
|
||||||
|
found_preferred_device = true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
has_devices_ = true;
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -34,6 +34,14 @@ private:
|
|||||||
*/
|
*/
|
||||||
QComboBox* recordingComboBox;
|
QComboBox* recordingComboBox;
|
||||||
|
|
||||||
|
private slots:
|
||||||
|
void RefreshDevices();
|
||||||
|
|
||||||
|
void RetrieveDeviceLists();
|
||||||
|
|
||||||
|
private:
|
||||||
|
bool has_devices_;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
#endif // PREFERENCESAUDIOTAB_H
|
#endif // PREFERENCESAUDIOTAB_H
|
||||||
|
|||||||
Reference in New Issue
Block a user