fixed crash if no audio devices were found
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@@ -43,6 +43,8 @@ extern double audio_ibuffer_timecode;
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extern bool audio_scrub;
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void clear_audio_ibuffer();
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bool is_audio_device_set();
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void init_audio(Sequence *s);
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void stop_audio();
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int get_buffer_offset_from_frame(double framerate, long frame);
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