import: disable default matrix/math node generation
While I think the matrix node is a fairly benign node to generate automatically, I think we have an easier time communicating what's actually happening in the node graph if we start with the bare essentials (video input -> clip).
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@@ -399,6 +399,9 @@ void TimelineWidget::ImportTool::DropGhosts(bool insert)
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video_input->SetFootage(footage_stream);
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new NodeAddCommand(dst_graph, video_input, command);
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new NodeEdgeAddCommand(video_input->output(), clip->texture_input(), command);
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/*
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MatrixGenerator* matrix = new MatrixGenerator();
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new NodeAddCommand(dst_graph, matrix, command);
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@@ -409,6 +412,7 @@ void TimelineWidget::ImportTool::DropGhosts(bool insert)
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new NodeEdgeAddCommand(video_input->output(), multiply->param_a_in(), command);
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new NodeEdgeAddCommand(matrix->output(), multiply->param_b_in(), command);
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new NodeEdgeAddCommand(multiply->output(), clip->texture_input(), command);
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*/
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break;
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}
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case Stream::kAudio:
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