separated setting time and processing node functions

This commit is contained in:
itsmattkc
2019-08-27 23:38:24 +10:00
parent 35db54075d
commit b9ce02a0ec
29 changed files with 146 additions and 109 deletions
+5 -6
View File
@@ -96,9 +96,8 @@ NodeInput *TimelineOutput::track_input()
return track_input_;
}
void TimelineOutput::Process(const rational &time)
void TimelineOutput::Process()
{
Q_UNUSED(time)
}
int TimelineOutput::GetTrackIndex(TrackOutput *track)
@@ -119,7 +118,7 @@ rational TimelineOutput::GetSequenceLength()
TrackOutput *TimelineOutput::attached_track()
{
return ValueToPtr<TrackOutput>(track_input_->get_value(0));
return ValueToPtr<TrackOutput>(track_input_->get_value());
}
void TimelineOutput::AttachTrack(TrackOutput *track)
@@ -202,7 +201,7 @@ void TimelineOutput::TrackConnectionRemoved(NodeEdgePtr edge)
return;
}
DetachTrack(ValueToPtr<TrackOutput>(edge->output()->get_value(0)));
DetachTrack(ValueToPtr<TrackOutput>(edge->output()->get_value()));
if (attached_timeline_ != nullptr) {
attached_timeline_->Clear();
@@ -230,7 +229,7 @@ void TimelineOutput::TrackEdgeAdded(NodeEdgePtr edge)
// If this edge pertains to the track's track input, all the tracks just added need attaching
if (edge->input() == track->track_input()) {
TrackOutput* added_track = ValueToPtr<TrackOutput>(edge->output()->get_value(0));
TrackOutput* added_track = ValueToPtr<TrackOutput>(edge->output()->get_value());
AttachTrack(added_track);
}
@@ -243,7 +242,7 @@ void TimelineOutput::TrackEdgeRemoved(NodeEdgePtr edge)
// If this edge pertains to the track's track input, all the tracks just added need attaching
if (edge->input() == track->track_input()) {
TrackOutput* added_track = ValueToPtr<TrackOutput>(edge->output()->get_value(0));
TrackOutput* added_track = ValueToPtr<TrackOutput>(edge->output()->get_value());
DetachTrack(added_track);
}
+1 -1
View File
@@ -46,7 +46,7 @@ public:
NodeInput* track_input();
protected:
virtual void Process(const rational &time) override;
virtual void Process() override;
private:
int GetTrackIndex(TrackOutput* track);
+6 -6
View File
@@ -133,7 +133,7 @@ void TrackOutput::DestroyBlockWidgets()
TrackOutput *TrackOutput::next_track()
{
return ValueToPtr<TrackOutput>(track_input_->get_value(0));
return ValueToPtr<TrackOutput>(track_input_->get_value());
}
NodeInput *TrackOutput::track_input()
@@ -146,22 +146,22 @@ NodeOutput* TrackOutput::track_output()
return track_output_;
}
void TrackOutput::Process(const rational &time)
void TrackOutput::Process()
{
// Run default node processing
Block::Process(time);
Block::Process();
// Set track output correctly
track_output_->set_value(PtrToValue(this));
ValidateCurrentBlock(time);
ValidateCurrentBlock(time());
if (current_block_ == this) {
// No texture is valid
texture_output()->set_value(0);
} else {
// At this point, we must have found the correct block so we use its texture output to produce the image
texture_output()->set_value(current_block_->texture_output()->get_value(time));
texture_output()->set_value(current_block_->texture_output()->get_value());
}
}
@@ -181,7 +181,7 @@ void TrackOutput::InsertBlockAfter(Block *block, Block *before)
Block *TrackOutput::attached_block()
{
return ValueToPtr<Block>(previous_input()->get_value(0));
return ValueToPtr<Block>(previous_input()->get_value());
}
void TrackOutput::PrependBlock(Block *block)
+1 -1
View File
@@ -156,7 +156,7 @@ signals:
void BlockRemoved(Block* block);
protected:
virtual void Process(const rational &time) override;
virtual void Process() override;
private:
/**
+19 -4
View File
@@ -64,11 +64,11 @@ NodeInput *ViewerOutput::texture_input()
return texture_input_;
}
void ViewerOutput::Process(const rational &time)
void ViewerOutput::Process()
{
if (attached_viewer_ != nullptr) {
// Get the texture from whatever Node is currently connected (usually a Renderer of some kind)
GLuint current_texture = texture_input_->get_value(time).value<GLuint>();
GLuint current_texture = texture_input_->get_value().value<GLuint>();
// Send the texture to the Viewer
attached_viewer_->SetTexture(current_texture);
@@ -79,14 +79,29 @@ void ViewerOutput::AttachViewer(ViewerPanel *viewer)
{
// Disconnect old viewer if there's one attached
if (attached_viewer_ != nullptr) {
disconnect(attached_viewer_, SIGNAL(TimeChanged(const rational&)), this, SLOT(Run(const rational&)));
disconnect(attached_viewer_, SIGNAL(TimeChanged(const rational&)), this, SLOT(ViewerTimeChanged(const rational&)));
}
// FIXME: Currently this attaches to ViewerPanels, but should it attached to Viewers instead?
attached_viewer_ = viewer;
if (attached_viewer_ != nullptr) {
connect(attached_viewer_, SIGNAL(TimeChanged(const rational&)), this, SLOT(Run(const rational&)));
connect(attached_viewer_, SIGNAL(TimeChanged(const rational&)), this, SLOT(ViewerTimeChanged(const rational&)));
SetTimebase(timebase_);
}
}
void ViewerOutput::InvalidateCache(const rational &start_range, const rational &end_range)
{
// Update any attached viewer
Process();
Node::InvalidateCache(start_range, end_range);
}
void ViewerOutput::ViewerTimeChanged(const rational &t)
{
set_time(t);
Run();
}
+7 -1
View File
@@ -46,8 +46,10 @@ public:
void AttachViewer(ViewerPanel* viewer);
virtual void InvalidateCache(const rational &start_range, const rational &end_range) override;
protected:
virtual void Process(const rational &time) override;
virtual void Process() override;
private:
NodeInput* texture_input_;
@@ -55,6 +57,10 @@ private:
ViewerPanel* attached_viewer_;
rational timebase_;
private slots:
void ViewerTimeChanged(const rational& t);
};
#endif // VIEWER_H