accleratedjob: simplified function calls
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@@ -50,7 +50,7 @@ void ScopeBase::DrawScope(TexturePtr managed_tex, QVariant pipeline)
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{
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ShaderJob job;
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job.InsertValue(QStringLiteral("ove_maintex"), NodeValue(NodeValue::kTexture, QVariant::fromValue(managed_tex)));
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job.Insert(QStringLiteral("ove_maintex"), NodeValue(NodeValue::kTexture, QVariant::fromValue(managed_tex)));
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renderer()->Blit(pipeline, job, VideoParams(width(), height(),
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static_cast<VideoParams::Format>(OLIVE_CONFIG("OfflinePixelFormat").toInt()),
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