accleratedjob: simplified function calls
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@@ -131,7 +131,7 @@ void ChromaKeyNode::Value(const NodeValueRow &value, const NodeGlobals &globals,
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if (value[kTextureInput].toTexture() && processor()) {
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ColorTransformJob job;
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job.InsertValue(value);
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job.Insert(value);
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job.SetAlphaChannelRequired(ColorTransformJob::kAlphaForceOn);
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job.SetColorProcessor(processor());
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job.SetInputTexture(value[kTextureInput].toTexture());
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