accleratedjob: simplified function calls
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@@ -82,8 +82,8 @@ void NoiseGeneratorNode::Value(const NodeValueRow &value, const NodeGlobals &glo
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{
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ShaderJob job;
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job.InsertValue(value);
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job.InsertValue(QStringLiteral("time_in"), NodeValue(NodeValue::kFloat, globals.time().in().toDouble(), this));
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job.Insert(value);
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job.Insert(QStringLiteral("time_in"), NodeValue(NodeValue::kFloat, globals.time().in().toDouble(), this));
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table->Push(NodeValue::kTexture, QVariant::fromValue(job), this);
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}
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@@ -93,7 +93,7 @@ GenerateJob PolygonGenerator::GetGenerateJob(const NodeValueRow &value) const
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{
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GenerateJob job;
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job.InsertValue(value);
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job.Insert(value);
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job.SetRequestedFormat(VideoParams::kFormatFloat32);
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job.SetAlphaChannelRequired(GenerateJob::kAlphaForceOn);
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@@ -116,7 +116,7 @@ void PolygonGenerator::GenerateFrame(FramePtr frame, const GenerateJob &job) con
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QImage img(frame->width(), frame->height(), QImage::Format_Grayscale8);
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img.fill(Qt::transparent);
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QVector<NodeValue> points = job.GetValue(kPointsInput).value< QVector<NodeValue> >();
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QVector<NodeValue> points = job.Get(kPointsInput).value< QVector<NodeValue> >();
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QPainterPath path = GeneratePath(points);
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@@ -130,7 +130,7 @@ void PolygonGenerator::GenerateFrame(FramePtr frame, const GenerateJob &job) con
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p.drawPath(path);
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// Transplant alpha channel to frame
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Color rgba = job.GetValue(kColorInput).toColor();
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Color rgba = job.Get(kColorInput).toColor();
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#if defined(Q_PROCESSOR_X86) || defined(Q_PROCESSOR_ARM)
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__m128 sse_color = _mm_loadu_ps(rgba.data());
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#endif
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@@ -58,8 +58,8 @@ void GeneratorWithMerge::PushMergableJob(const NodeValueRow &value, const QVaria
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ShaderJob merge;
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merge.SetShaderID(QStringLiteral("mrg"));
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merge.InsertValue(MergeNode::kBaseIn, value[kBaseInput]);
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merge.InsertValue(MergeNode::kBlendIn, NodeValue(NodeValue::kTexture, job, this));
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merge.Insert(MergeNode::kBaseIn, value[kBaseInput]);
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merge.Insert(MergeNode::kBlendIn, NodeValue(NodeValue::kTexture, job, this));
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table->Push(NodeValue::kTexture, QVariant::fromValue(merge), this);
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} else {
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@@ -74,8 +74,8 @@ void ShapeNode::Value(const NodeValueRow &value, const NodeGlobals &globals, Nod
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{
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ShaderJob job;
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job.InsertValue(value);
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job.InsertValue(QStringLiteral("resolution_in"), NodeValue(NodeValue::kVec2, globals.resolution(), this));
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job.Insert(value);
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job.Insert(QStringLiteral("resolution_in"), NodeValue(NodeValue::kVec2, globals.resolution(), this));
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job.SetAlphaChannelRequired(GenerateJob::kAlphaForceOn);
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job.SetShaderID(QStringLiteral("shape"));
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@@ -64,7 +64,7 @@ void SolidGenerator::Retranslate()
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void SolidGenerator::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
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{
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ShaderJob job;
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job.InsertValue(value);
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job.Insert(value);
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table->Push(NodeValue::kTexture, QVariant::fromValue(job), this);
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}
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@@ -93,10 +93,10 @@ void TextGeneratorV1::Retranslate()
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void TextGeneratorV1::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
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{
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GenerateJob job;
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job.InsertValue(value);
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job.Insert(value);
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job.SetAlphaChannelRequired(GenerateJob::kAlphaForceOn);
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if (!job.GetValue(kTextInput).toString().isEmpty()) {
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if (!job.Get(kTextInput).toString().isEmpty()) {
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table->Push(NodeValue::kTexture, QVariant::fromValue(job), this);
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}
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}
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@@ -114,15 +114,15 @@ void TextGeneratorV1::GenerateFrame(FramePtr frame, const GenerateJob& job) cons
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// Set default font
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QFont default_font;
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default_font.setFamily(job.GetValue(kFontInput).toString());
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default_font.setPointSizeF(job.GetValue(kFontSizeInput).toDouble());
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default_font.setFamily(job.Get(kFontInput).toString());
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default_font.setPointSizeF(job.Get(kFontSizeInput).toDouble());
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text_doc.setDefaultFont(default_font);
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// Center by default
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text_doc.setDefaultTextOption(QTextOption(Qt::AlignCenter));
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QString html = job.GetValue(kTextInput).toString();
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if (job.GetValue(kHtmlInput).toBool()) {
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QString html = job.Get(kTextInput).toString();
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if (job.Get(kHtmlInput).toBool()) {
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html.replace('\n', QStringLiteral("<br>"));
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text_doc.setHtml(html);
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} else {
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@@ -140,7 +140,7 @@ void TextGeneratorV1::GenerateFrame(FramePtr frame, const GenerateJob& job) cons
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// Push 10% inwards to compensate for title safe area
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p.translate(tenth_of_width, 0);
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TextVerticalAlign valign = static_cast<TextVerticalAlign>(job.GetValue(kVAlignInput).toInt());
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TextVerticalAlign valign = static_cast<TextVerticalAlign>(job.Get(kVAlignInput).toInt());
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int doc_height = text_doc.size().height();
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switch (valign) {
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@@ -163,7 +163,7 @@ void TextGeneratorV1::GenerateFrame(FramePtr frame, const GenerateJob& job) cons
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text_doc.documentLayout()->draw(&p, ctx);
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// Transplant alpha channel to frame
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Color rgb = job.GetValue(kColorInput).toColor();
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Color rgb = job.Get(kColorInput).toColor();
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for (int x=0; x<frame->width(); x++) {
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for (int y=0; y<frame->height(); y++) {
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uchar src_alpha = img.bits()[img.bytesPerLine() * y + x];
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@@ -96,11 +96,11 @@ void TextGeneratorV2::Retranslate()
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void TextGeneratorV2::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
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{
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GenerateJob job;
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job.InsertValue(value);
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job.Insert(value);
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job.SetAlphaChannelRequired(GenerateJob::kAlphaForceOn);
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job.SetRequestedFormat(VideoParams::kFormatFloat32);
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if (!job.GetValue(kTextInput).toString().isEmpty()) {
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if (!job.Get(kTextInput).toString().isEmpty()) {
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table->Push(NodeValue::kTexture, QVariant::fromValue(job), this);
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}
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}
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@@ -124,19 +124,19 @@ void TextGeneratorV2::GenerateFrame(FramePtr frame, const GenerateJob& job) cons
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// Set default font
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QFont default_font;
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default_font.setFamily(job.GetValue(kFontInput).toString());
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default_font.setPointSizeF(job.GetValue(kFontSizeInput).toDouble());
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default_font.setFamily(job.Get(kFontInput).toString());
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default_font.setPointSizeF(job.Get(kFontSizeInput).toDouble());
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text_doc.setDefaultFont(default_font);
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QString html = job.GetValue(kTextInput).toString();
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if (job.GetValue(kHtmlInput).toBool()) {
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QString html = job.Get(kTextInput).toString();
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if (job.Get(kHtmlInput).toBool()) {
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html.replace('\n', QStringLiteral("<br>"));
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text_doc.setHtml(html);
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} else {
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text_doc.setPlainText(html);
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}
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QVector2D size = job.GetValue(kSizeInput).toVec2();
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QVector2D size = job.Get(kSizeInput).toVec2();
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text_doc.setTextWidth(size.x());
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// Draw rich text onto image
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@@ -144,12 +144,12 @@ void TextGeneratorV2::GenerateFrame(FramePtr frame, const GenerateJob& job) cons
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p.scale(1.0 / frame->video_params().divider(), 1.0 / frame->video_params().divider());
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QVector2D pos = job.GetValue(kPositionInput).toVec2();
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QVector2D pos = job.Get(kPositionInput).toVec2();
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p.translate(pos.x() - size.x()/2, pos.y() - size.y()/2);
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p.translate(frame->video_params().width()/2, frame->video_params().height()/2);
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p.setClipRect(0, 0, size.x(), size.y());
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TextVerticalAlign valign = static_cast<TextVerticalAlign>(job.GetValue(kVAlignInput).toInt());
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TextVerticalAlign valign = static_cast<TextVerticalAlign>(job.Get(kVAlignInput).toInt());
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int doc_height = text_doc.size().height();
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switch (valign) {
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@@ -171,7 +171,7 @@ void TextGeneratorV2::GenerateFrame(FramePtr frame, const GenerateJob& job) cons
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text_doc.documentLayout()->draw(&p, ctx);
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// Transplant alpha channel to frame
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Color rgba = job.GetValue(kColorInput).toColor();
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Color rgba = job.Get(kColorInput).toColor();
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#if defined(Q_PROCESSOR_X86) || defined(Q_PROCESSOR_ARM)
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__m128 sse_color = _mm_loadu_ps(rgba.data());
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#endif
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@@ -81,14 +81,14 @@ void TextGeneratorV3::Retranslate()
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void TextGeneratorV3::Value(const NodeValueRow &value, const NodeGlobals &globals, NodeValueTable *table) const
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{
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GenerateJob job;
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job.InsertValue(value);
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job.Insert(value);
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job.SetAlphaChannelRequired(GenerateJob::kAlphaForceOn);
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job.SetRequestedFormat(VideoParams::kFormatUnsigned8);
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// FIXME: Provide user override for this
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job.SetColorspace(project()->color_manager()->GetDefaultInputColorSpace());
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if (!job.GetValue(kTextInput).toString().isEmpty()) {
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if (!job.Get(kTextInput).toString().isEmpty()) {
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PushMergableJob(value, QVariant::fromValue(job), table);
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} else if (value[kBaseInput].toTexture()) {
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table->Push(value[kBaseInput]);
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@@ -108,17 +108,17 @@ void TextGeneratorV3::GenerateFrame(FramePtr frame, const GenerateJob& job) cons
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QTextDocument text_doc;
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text_doc.documentLayout()->setPaintDevice(&img);
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QString html = job.GetValue(kTextInput).toString();
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QString html = job.Get(kTextInput).toString();
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Html::HtmlToDoc(&text_doc, html);
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QVector2D size = job.GetValue(kSizeInput).toVec2();
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QVector2D size = job.Get(kSizeInput).toVec2();
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text_doc.setTextWidth(size.x());
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// Draw rich text onto image
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QPainter p(&img);
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p.scale(1.0 / frame->video_params().divider(), 1.0 / frame->video_params().divider());
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QVector2D pos = job.GetValue(kPositionInput).toVec2();
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QVector2D pos = job.Get(kPositionInput).toVec2();
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p.translate(pos.x() - size.x()/2, pos.y() - size.y()/2);
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p.translate(frame->video_params().width()/2, frame->video_params().height()/2);
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p.setClipRect(0, 0, size.x(), size.y());
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