fix(tests): make the platform-specific suites portable and deterministic
Four independent CI failures the first real cross-platform run surfaced: - macOS SIGSEGV: the real-GL unit tests in gl_bridge ran wherever CGL is available, including the headless CI runner. Gate them with the same OAK_GPU_TESTS switch the integration GL tests already use (skip on CI, opt in on a real Mac). - Windows build: examples compile under `cargo test`, and bench_playback used libc::getrusage unconditionally. Keep the Unix CPU accounting behind #[cfg(unix)] and report zero CPU seconds elsewhere. - openKylin arm64: engine_without_a_project_hits_the_guard_paths assumed the library backend was unconfigured while a parallel config test transiently set Storage/Backend=sqlite. Take the shared config lock and pin the key off for the test's duration. - openKylin x64: the prefetch smoke test asserted an exact decode count, but the hand-off LRU holds only DECODE_LRU_CAP (2) frames, so a request can miss the prefetched copy under scheduling pressure and re-run the producer (the eval cache still serves the pixels). Bound the count instead of pinning it; the deterministic sibling test pins read-ahead usage.
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@@ -801,7 +801,16 @@ mod tests {
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use crate::render::VideoParams;
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/// GL 不可用时 skip(无 GPU 无头环境);可用时返回 guard。
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///
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/// macOS 的真实 CGL 验收与集成 GL 测试同一门禁:CI 无头且用例并行,
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/// 默认只做可用性探测;设 `OAK_GPU_TESTS=1` 才跑真实 GL 用例
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/// (`crates/oak-plugin/tests/gl_render_test.rs` 同约定)。
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fn maybe_gl() -> Option<GlGuard> {
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#[cfg(target_os = "macos")]
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if std::env::var_os("OAK_GPU_TESTS").is_none() {
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println!("SKIP: 真实 GL 桥用例需 OAK_GPU_TESTS(本机 GPU 验收;CI 一律跳过)");
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return None;
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}
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match acquire() {
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Ok(g) => Some(g),
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Err(e) => {
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