restored swscale and updated opengl fx spec
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@@ -9,12 +9,9 @@ class InvertEffect : public Effect {
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Q_OBJECT
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public:
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InvertEffect(Clip* c);
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void process_gl(long p, QOpenGLShaderProgram& shader_prog, int *anchor_x, int *anchor_y);
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EffectField* amount_val;
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void process_gl(long frame, QOpenGLShaderProgram& shaders, GLTextureCoords& coords);
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private:
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QOpenGLShader vert_shader;
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QOpenGLShader frag_shader;
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EffectField* amount_val;
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};
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#endif // INVERTEFFECT_H
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