updated script for new shader directory

This commit is contained in:
itsmattkc
2019-03-14 08:14:01 +11:00
parent d442b30aba
commit aeadb73679
+1 -1
View File
@@ -24,7 +24,7 @@ if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
# move external effects into bundle
mkdir Olive.app/Contents/Effects
cp effects/* Olive.app/Contents/Effects
cp effects/shaders/* Olive.app/Contents/Effects
# distribute in zip
zip -r Olive-$(git rev-parse --short HEAD)-macOS.zip Olive.app