updated script for new shader directory
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@@ -24,7 +24,7 @@ if [[ "$TRAVIS_OS_NAME" == "osx" ]]; then
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# move external effects into bundle
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mkdir Olive.app/Contents/Effects
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cp effects/* Olive.app/Contents/Effects
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cp effects/shaders/* Olive.app/Contents/Effects
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# distribute in zip
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zip -r Olive-$(git rev-parse --short HEAD)-macOS.zip Olive.app
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