work on texture passthrough node

This commit is contained in:
itsmattkc
2019-05-22 22:57:33 +10:00
parent f1fb0cccd0
commit a82e5ccbce
21 changed files with 277 additions and 326 deletions
+17 -26
View File
@@ -2006,47 +2006,38 @@ Disposizione audio: %6</translation>
<translation type="unfinished">Disabilitare i fotogrammi chiave eliminerà tutti quelli attualmente esistenti. Sei sicuro di volerlo fare?</translation>
</message>
</context>
<context>
<name>NodeImageOutput</name>
<message>
<location filename="../nodes/nodes/nodeimageoutput.cpp" line="6"/>
<source>Texture</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../nodes/nodes/nodeimageoutput.cpp" line="12"/>
<source>Image Output</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../nodes/nodes/nodeimageoutput.cpp" line="22"/>
<source>Outputs</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../nodes/nodes/nodeimageoutput.cpp" line="27"/>
<source>Used for outputting images outside of the node graph.</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>NodeMedia</name>
<message>
<location filename="../nodes/nodes/nodemedia.cpp" line="9"/>
<location filename="../nodes/nodes/nodemedia.cpp" line="11"/>
<source>Matrix</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../nodes/nodes/nodemedia.cpp" line="12"/>
<location filename="../nodes/nodes/nodemedia.cpp" line="14"/>
<source>Texture</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../nodes/nodes/nodemedia.cpp" line="18"/>
<location filename="../nodes/nodes/nodemedia.cpp" line="20"/>
<source>Media</source>
<translation type="unfinished">Media</translation>
</message>
</context>
<context>
<name>NodeTexturePassthru</name>
<message>
<location filename="../nodes/nodes/nodetexturepassthru.cpp" line="6"/>
<location filename="../nodes/nodes/nodetexturepassthru.cpp" line="9"/>
<source>Texture</source>
<translation type="unfinished"></translation>
</message>
<message>
<location filename="../nodes/nodes/nodetexturepassthru.cpp" line="15"/>
<source>Image Output</source>
<translation type="unfinished"></translation>
</message>
</context>
<context>
<name>NodeVideoClip</name>
<message>