work on texture passthrough node
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@@ -2,7 +2,7 @@
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#define NODES_H
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#include "nodes/nodemedia.h"
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#include "nodes/nodeimageoutput.h"
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#include "nodes/nodetexturepassthru.h"
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#include "nodes/nodeshader.h"
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#endif // NODES_H
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