further improved gizmos
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@@ -148,13 +148,14 @@ void RendererThreadWrapper::DownloadFromTexture(Texture *texture, void *data, in
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Q_ARG(int, linesize));
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}
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void RendererThreadWrapper::Blit(QVariant shader, ShaderJob job, Texture *destination, VideoParams destination_params)
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void RendererThreadWrapper::Blit(QVariant shader, ShaderJob job, Texture *destination, VideoParams destination_params, bool clear_destination)
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{
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QMetaObject::invokeMethod(inner_, "Blit", Qt::BlockingQueuedConnection,
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Q_ARG(QVariant, shader),
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OLIVE_NS_ARG(ShaderJob, job),
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OLIVE_NS_ARG(Texture*, destination),
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OLIVE_NS_ARG(VideoParams, destination_params));
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OLIVE_NS_ARG(VideoParams, destination_params),
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Q_ARG(bool, clear_destination));
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}
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}
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