openglrenderer: disable array warning message

It's quite likely the renderer will never support arrays, and that's okay!
This commit is contained in:
itsmattkc
2021-04-27 00:55:57 +10:00
parent 4ab4380057
commit a3e0c51094
+1 -2
View File
@@ -162,7 +162,6 @@ void OpenGLRenderer::ClearDestination(double r, double g, double b, double a)
QVariant OpenGLRenderer::CreateNativeTexture2D(int width, int height, VideoParams::Format format, int channel_count, const void *data, int linesize)
{
GLuint texture;
functions_->glGenTextures(1, &texture);
@@ -370,7 +369,7 @@ void OpenGLRenderer::Blit(QVariant s, ShaderJob job, Texture *destination, Video
const NodeValue& value = it.value();
if (value.array()) {
qWarning() << "FIXME: Array support is currently a stub";
continue;
}
switch (value.type()) {