progress on NULL audio
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+10
-10
@@ -144,17 +144,17 @@ void Timeline::next_cut() {
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void Timeline::reset_all_audio() {
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// reset all clip audio
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if (sequence != NULL) {
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for (int i=0;i<sequence->clip_count();i++) {
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Clip* c = sequence->get_clip(i);
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if (c != NULL) {
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c->reset_audio();
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}
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}
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}
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ui->audio_monitor->reset();
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clear_audio_ibuffer();
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audio_ibuffer_frame = playhead;
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if (sequence != NULL) {
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for (int i=0;i<sequence->clip_count();i++) {
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Clip* c = sequence->get_clip(i);
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if (c != NULL) {
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c->reset_audio();
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}
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}
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}
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ui->audio_monitor->reset();
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clear_audio_ibuffer();
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}
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void Timeline::seek(long p) {
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