progress on NULL audio
This commit is contained in:
@@ -51,6 +51,10 @@ void ToneEffect::process_audio(double timecode_start, double timecode_end, quint
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samples[i+1] = (quint8) (left_tone_sample >> 8);
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samples[i] = (quint8) left_tone_sample;
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int presin = sinX;
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sinX++;
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if (sinX < presin) {
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qDebug() << "overflowed";
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}
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}
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}
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+10
-10
@@ -144,17 +144,17 @@ void Timeline::next_cut() {
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void Timeline::reset_all_audio() {
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// reset all clip audio
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if (sequence != NULL) {
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for (int i=0;i<sequence->clip_count();i++) {
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Clip* c = sequence->get_clip(i);
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if (c != NULL) {
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c->reset_audio();
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}
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}
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}
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ui->audio_monitor->reset();
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clear_audio_ibuffer();
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audio_ibuffer_frame = playhead;
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if (sequence != NULL) {
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for (int i=0;i<sequence->clip_count();i++) {
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Clip* c = sequence->get_clip(i);
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if (c != NULL) {
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c->reset_audio();
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}
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}
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}
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ui->audio_monitor->reset();
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clear_audio_ibuffer();
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}
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void Timeline::seek(long p) {
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+2
-6
@@ -74,12 +74,8 @@ void clear_audio_ibuffer() {
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}
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int get_buffer_offset_from_frame(long frame) {
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if (frame >= audio_ibuffer_frame) {
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return qFloor(av_samples_get_buffer_size(NULL, av_get_channel_layout_nb_channels(sequence->audio_layout), qRound(((frame-audio_ibuffer_frame)/sequence->frame_rate)*sequence->audio_frequency), AV_SAMPLE_FMT_S16, 1)/4)*4;
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} else {
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qDebug() << "[WARNING] get_buffer_offset_from_frame called incorrectly";
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return 0;
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}
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Q_ASSERT(frame >= audio_ibuffer_frame);
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return qFloor(av_samples_get_buffer_size(NULL, av_get_channel_layout_nb_channels(sequence->audio_layout), qRound(((frame-audio_ibuffer_frame)/sequence->frame_rate)*sequence->audio_frequency), AV_SAMPLE_FMT_S16, 1)/4)*4;
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}
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AudioSenderThread::AudioSenderThread() : close(false) {
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+298
-252
@@ -24,11 +24,10 @@ extern "C" {
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int dest_format = AV_PIX_FMT_RGBA;
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void apply_audio_effects(Clip* c, double timebase, AVFrame* frame, int nb_bytes) {
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// perform all audio effects
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double timecode_start, timecode_end;
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timecode_start = (frame->pts * timebase);
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timecode_end = timecode_start + ((double) (nb_bytes >> 1) / frame->channels / frame->sample_rate);
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void apply_audio_effects(Clip* c, double timecode_start, AVFrame* frame, int nb_bytes) {
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// perform all audio effects
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double timecode_end;
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timecode_end = timecode_start + ((double) (nb_bytes >> 1) / frame->channels / frame->sample_rate); // converts bytes to seconds
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for (int j=0;j<c->effects.size();j++) {
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Effect* e = c->effects.at(j);
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@@ -72,80 +71,89 @@ void cache_audio_worker(Clip* c, Clip* nest) {
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}
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while (written < max_write) {
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// gets one frame worth of audio and sends it to the audio buffer
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AVFrame* frame = c->cache_A.frames[0];
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qDebug() << "written:" << written << max_write;
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// gets one frame worth of audio and sends it to the audio buffer
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AVFrame* frame;
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int nb_bytes = INT_MAX;
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if (c->need_new_audio_frame) {
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// no more audio left in frame, get a new one
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if (!c->reached_end) {
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retrieve_next_frame_raw_data(c, frame);
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int byte_count = av_samples_get_buffer_size(NULL, frame->channels, frame->nb_samples, static_cast<AVSampleFormat>(frame->format), 1);
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double timebase = av_q2d(c->stream->time_base);
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apply_audio_effects(c, timebase, frame, byte_count);
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if (nest != NULL) apply_audio_effects(nest, timebase, frame, byte_count);
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} else {
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// set by retrieve_next_frame_raw_data indicating no more frames in file,
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// but there still may be samples in swresample
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swr_convert_frame(c->swr_ctx, frame, NULL);
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}
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switch (c->media_type) {
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case MEDIA_TYPE_FOOTAGE:
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{
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frame = c->cache_A.frames[0];
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c->need_new_audio_frame = false;
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if (c->audio_just_reset) {
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// get precise sample offset for the elected clip_in from this audio frame
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double target_sts = 0;
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if (c->audio_target_frame < timeline_in) {
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target_sts = clip_frame_to_seconds(c, c->clip_in);
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} else {
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target_sts = playhead_to_seconds(c, c->audio_target_frame);
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}
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double frame_sts = (frame->pts * av_q2d(c->stream->time_base));
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int nb_samples = qRound((target_sts - frame_sts)*c->sequence->audio_frequency);
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if (nb_samples == 0) {
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c->frame_sample_index = 0;
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} else {
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c->frame_sample_index = av_samples_get_buffer_size(NULL, av_get_channel_layout_nb_channels(c->sequence->audio_layout), nb_samples, AV_SAMPLE_FMT_S16, 1);
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}
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c->audio_just_reset = false;
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} else {
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c->frame_sample_index = 0;
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}
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}
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// retrieve frame
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bool new_frame = false;
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while ((c->frame_sample_index < 0 || c->frame_sample_index >= nb_bytes) && nb_bytes > 0) {
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// no more audio left in frame, get a new one
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if (!c->reached_end) {
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retrieve_next_frame_raw_data(c, frame);
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} else {
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// if there is no more data in the file, we flush the remainder out of swresample
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swr_convert_frame(c->swr_ctx, frame, NULL);
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}
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new_frame = true;
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if (frame->nb_samples == 0) {
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written = max_write;
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} else {
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int nb_bytes = av_samples_get_buffer_size(NULL, frame->channels, frame->nb_samples, static_cast<AVSampleFormat>(frame->format), 1);
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nb_bytes = av_samples_get_buffer_size(NULL, frame->channels, frame->nb_samples, static_cast<AVSampleFormat>(frame->format), 1);
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if (c->audio_buffer_write == 0) {
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c->audio_buffer_write = get_buffer_offset_from_frame(qMax(timeline_in, c->audio_target_frame));
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if (c->audio_just_reset) {
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// get precise sample offset for the elected clip_in from this audio frame
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double target_sts = 0;
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if (c->audio_target_frame < timeline_in) {
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target_sts = clip_frame_to_seconds(c, c->clip_in);
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} else {
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target_sts = playhead_to_seconds(c, c->audio_target_frame);
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}
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double frame_sts = (frame->pts * av_q2d(c->stream->time_base));
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int nb_samples = qRound((target_sts - frame_sts)*c->sequence->audio_frequency);
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if (nb_samples == 0) {
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c->frame_sample_index = 0;
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} else {
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c->frame_sample_index = av_samples_get_buffer_size(NULL, av_get_channel_layout_nb_channels(c->sequence->audio_layout), nb_samples, AV_SAMPLE_FMT_S16, 1);
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}
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c->audio_just_reset = false;
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} else {
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c->frame_sample_index = 0;
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}
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qDebug() << "atf:" << c->audio_target_frame << audio_ibuffer_frame << c->frame_sample_index;
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if (c->audio_buffer_write == 0) c->audio_buffer_write = get_buffer_offset_from_frame(qMax(timeline_in, c->audio_target_frame));
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int offset = audio_ibuffer_read - c->audio_buffer_write;
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if (offset > 0) {
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c->audio_buffer_write += offset;
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c->frame_sample_index += offset;
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c->audio_buffer_write += offset;
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c->frame_sample_index += offset;
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}
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}
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bool apply_effects = false;
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while (c->frame_sample_index > nb_bytes) {
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// get new frame
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retrieve_next_frame_raw_data(c, frame);
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apply_effects = true;
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nb_bytes = av_samples_get_buffer_size(NULL, frame->channels, frame->nb_samples, static_cast<AVSampleFormat>(frame->format), 1);
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c->frame_sample_index -= nb_bytes;
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}
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// code DISGUSTINGLY copy/pasted from above
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int offset = audio_ibuffer_read - c->audio_buffer_write;
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if (offset > 0) {
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c->audio_buffer_write += offset;
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c->frame_sample_index += offset;
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}
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}
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if (apply_effects) {
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double timebase = av_q2d(c->stream->time_base);
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apply_audio_effects(c, timebase, frame, nb_bytes);
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if (nest != NULL) apply_audio_effects(nest, timebase, frame, nb_bytes);
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}
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// apply any audio effects to the data
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if (nb_bytes == INT_MAX) nb_bytes = av_samples_get_buffer_size(NULL, frame->channels, frame->nb_samples, static_cast<AVSampleFormat>(frame->format), 1);
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if (new_frame) {
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apply_audio_effects(c, (frame->pts * av_q2d(c->stream->time_base)), frame, nb_bytes);
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}
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}
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break;
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case MEDIA_TYPE_TONE:
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frame = c->frame;
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nb_bytes = av_samples_get_buffer_size(NULL, frame->channels, frame->nb_samples, static_cast<AVSampleFormat>(frame->format), 1);
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if (c->frame_sample_index < 0) {
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// create "new frame"
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memset(c->frame->data[0], 0, nb_bytes);
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apply_audio_effects(c, 0, frame, nb_bytes);
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c->frame_sample_index = 0;
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if (c->audio_buffer_write == 0) c->audio_buffer_write = get_buffer_offset_from_frame(qMax(timeline_in, c->audio_target_frame));
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}
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break;
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default: // shouldn't ever get here
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qDebug() << "[ERROR] Tried to cache a non-footage/tone clip";
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return;
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}
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qDebug() << c->audio_buffer_write << c->frame_sample_index;
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// mix audio into internal buffer
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if (frame->nb_samples == 0) {
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break;
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} else {
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long buffer_timeline_out = get_buffer_offset_from_frame(timeline_out);
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audio_write_lock.lock();
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while (c->frame_sample_index < nb_bytes
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@@ -163,15 +171,15 @@ void cache_audio_worker(Clip* c, Clip* nest) {
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c->audio_buffer_write+=2;
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c->frame_sample_index+=2;
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written+=2;
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}
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}
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audio_write_lock.unlock();
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if (c->frame_sample_index == nb_bytes) {
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c->need_new_audio_frame = true;
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if (c->frame_sample_index == nb_bytes) {
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c->frame_sample_index = -1;
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} else {
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// assume we have no more data to send
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break;
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}
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}
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}
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}
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}
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@@ -207,184 +215,213 @@ void cache_video_worker(Clip* c, long playhead, ClipCache* cache) {
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void reset_cache(Clip* c, long target_frame) {
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// if we seek to a whole other place in the timeline, we'll need to reset the cache with new values
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MediaStream* ms = static_cast<Media*>(c->media)->get_stream_from_file_index(c->track < 0, c->media_stream);
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if (!ms->infinite_length) {
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// flush ffmpeg codecs
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avcodec_flush_buffers(c->codecCtx);
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switch (c->media_type) {
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case MEDIA_TYPE_FOOTAGE:
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{
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MediaStream* ms = static_cast<Media*>(c->media)->get_stream_from_file_index(c->track < 0, c->media_stream);
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if (!ms->infinite_length) {
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// flush ffmpeg codecs
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avcodec_flush_buffers(c->codecCtx);
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double timebase = av_q2d(c->stream->time_base);
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double timebase = av_q2d(c->stream->time_base);
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if (c->stream->codecpar->codec_type == AVMEDIA_TYPE_VIDEO) {
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// seeks to nearest keyframe (target_frame represents internal clip frame)
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if (c->stream->codecpar->codec_type == AVMEDIA_TYPE_VIDEO) {
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// seeks to nearest keyframe (target_frame represents internal clip frame)
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av_seek_frame(c->formatCtx, ms->file_index, (int64_t) qFloor(clip_frame_to_seconds(c, target_frame) / timebase), AVSEEK_FLAG_BACKWARD);
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av_seek_frame(c->formatCtx, ms->file_index, (int64_t) qFloor(clip_frame_to_seconds(c, target_frame) / timebase), AVSEEK_FLAG_BACKWARD);
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// play up to the frame we actually want
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long retrieved_frame = 0;
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AVFrame* temp = av_frame_alloc();
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do {
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retrieve_next_frame(c, temp);
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if (retrieved_frame == 0) {
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if (target_frame != 0) retrieved_frame = floor(temp->pts * timebase * av_q2d(av_guess_frame_rate(c->formatCtx, c->stream, temp)));
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} else {
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retrieved_frame++;
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}
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} while (retrieved_frame < target_frame);
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// play up to the frame we actually want
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long retrieved_frame = 0;
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AVFrame* temp = av_frame_alloc();
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do {
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retrieve_next_frame(c, temp);
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if (retrieved_frame == 0) {
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if (target_frame != 0) retrieved_frame = floor(temp->pts * timebase * av_q2d(av_guess_frame_rate(c->formatCtx, c->stream, temp)));
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} else {
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retrieved_frame++;
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}
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} while (retrieved_frame < target_frame);
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av_frame_free(&temp);
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} else if (c->stream->codecpar->codec_type == AVMEDIA_TYPE_AUDIO) {
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// seek (target_frame represents timeline timecode in frames, not clip timecode)
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swr_drop_output(c->swr_ctx, swr_get_out_samples(c->swr_ctx, 0));
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av_seek_frame(c->formatCtx, ms->file_index, playhead_to_seconds(c, target_frame) / timebase, AVSEEK_FLAG_BACKWARD);
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c->audio_target_frame = target_frame;
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c->need_new_audio_frame = true;
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c->audio_just_reset = true;
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av_frame_free(&temp);
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} else if (c->stream->codecpar->codec_type == AVMEDIA_TYPE_AUDIO) {
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// seek (target_frame represents timeline timecode in frames, not clip timecode)
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swr_drop_output(c->swr_ctx, swr_get_out_samples(c->swr_ctx, 0));
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av_seek_frame(c->formatCtx, ms->file_index, playhead_to_seconds(c, target_frame) / timebase, AVSEEK_FLAG_BACKWARD);
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c->audio_target_frame = target_frame;
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c->frame_sample_index = -1;
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c->audio_just_reset = true;
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}
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}
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}
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break;
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case MEDIA_TYPE_TONE:
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c->audio_target_frame = target_frame;
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c->frame_sample_index = -1;
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break;
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}
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}
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Cacher::Cacher(Clip* c) : clip(c) {}
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int sample_format = AV_SAMPLE_FMT_S16;
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void open_clip_worker(Clip* clip) {
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// opens file resource for FFmpeg and prepares Clip struct for playback
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Media* m = static_cast<Media*>(clip->media);
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QByteArray ba = m->url.toUtf8();
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const char* filename = ba.constData();
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MediaStream* ms = m->get_stream_from_file_index(clip->track < 0, clip->media_stream);
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switch (clip->media_type) {
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case MEDIA_TYPE_FOOTAGE:
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{
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// opens file resource for FFmpeg and prepares Clip struct for playback
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Media* m = static_cast<Media*>(clip->media);
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QByteArray ba = m->url.toUtf8();
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const char* filename = ba.constData();
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MediaStream* ms = m->get_stream_from_file_index(clip->track < 0, clip->media_stream);
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int errCode = avformat_open_input(
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&clip->formatCtx,
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filename,
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NULL,
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NULL
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);
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if (errCode != 0) {
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char err[1024];
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av_strerror(errCode, err, 1024);
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qDebug() << "[ERROR] Could not open" << filename << "-" << err;
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}
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errCode = avformat_find_stream_info(clip->formatCtx, NULL);
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if (errCode < 0) {
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char err[1024];
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av_strerror(errCode, err, 1024);
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qDebug() << "[ERROR] Could not open" << filename << "-" << err;
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}
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av_dump_format(clip->formatCtx, 0, filename, 0);
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clip->stream = clip->formatCtx->streams[ms->file_index];
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clip->codec = avcodec_find_decoder(clip->stream->codecpar->codec_id);
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clip->codecCtx = avcodec_alloc_context3(clip->codec);
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avcodec_parameters_to_context(clip->codecCtx, clip->stream->codecpar);
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AVDictionary* opts = NULL;
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// decoding optimization configuration
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if (clip->stream->codecpar->codec_id != AV_CODEC_ID_PNG &&
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clip->stream->codecpar->codec_id != AV_CODEC_ID_APNG &&
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clip->stream->codecpar->codec_id != AV_CODEC_ID_TIFF &&
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clip->stream->codecpar->codec_id != AV_CODEC_ID_PSD) {
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av_dict_set(&opts, "threads", "auto", 0);
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}
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if (clip->stream->codecpar->codec_id == AV_CODEC_ID_H264) {
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av_dict_set(&opts, "tune", "fastdecode", 0);
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av_dict_set(&opts, "tune", "zerolatency", 0);
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}
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// Open codec
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if (avcodec_open2(clip->codecCtx, clip->codec, &opts) < 0) {
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qDebug() << "[ERROR] Could not open codec";
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}
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if (clip->stream->codecpar->codec_type == AVMEDIA_TYPE_VIDEO) {
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// set up swscale context - primarily used for colorspace conversion
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// as "scaling" is actually done by OpenGL
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int dstW = ceil(clip->stream->codecpar->width/2)*2;
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int dstH = ceil(clip->stream->codecpar->height/2)*2;
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clip->sws_ctx = sws_getContext(
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clip->stream->codecpar->width,
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clip->stream->codecpar->height,
|
||||
static_cast<AVPixelFormat>(clip->stream->codecpar->format),
|
||||
dstW,
|
||||
dstH,
|
||||
static_cast<AVPixelFormat>(dest_format),
|
||||
SWS_FAST_BILINEAR,
|
||||
NULL,
|
||||
int errCode = avformat_open_input(
|
||||
&clip->formatCtx,
|
||||
filename,
|
||||
NULL,
|
||||
NULL
|
||||
);
|
||||
|
||||
// create memory cache for video
|
||||
clip->cache_size = (ms->infinite_length) ? 1 : ceil(av_q2d(av_guess_frame_rate(clip->formatCtx, clip->stream, NULL))/4); // cache is half a second in total
|
||||
|
||||
// infinite length doesn't need cache B
|
||||
clip->cache_A.frames = new AVFrame* [clip->cache_size];
|
||||
clip->cache_B.frames = new AVFrame* [clip->cache_size];
|
||||
for (int i=0;i<clip->cache_size;i++) {
|
||||
clip->cache_A.frames[i] = av_frame_alloc();
|
||||
av_frame_make_writable(clip->cache_A.frames[i]);
|
||||
clip->cache_A.frames[i]->width = dstW;
|
||||
clip->cache_A.frames[i]->height = dstH;
|
||||
clip->cache_A.frames[i]->format = dest_format;
|
||||
if (av_frame_get_buffer(clip->cache_A.frames[i], 0)) {
|
||||
qDebug() << "[ERROR] Could not allocate buffer for sws_frame";
|
||||
}
|
||||
// clip->cache_A.frames[i]->linesize[0] = dstW*4;
|
||||
|
||||
clip->cache_B.frames[i] = av_frame_alloc();
|
||||
av_frame_make_writable(clip->cache_B.frames[i]);
|
||||
clip->cache_B.frames[i]->width = dstW;
|
||||
clip->cache_B.frames[i]->height = dstH;
|
||||
clip->cache_B.frames[i]->format = dest_format;
|
||||
if (av_frame_get_buffer(clip->cache_B.frames[i], 0)) {
|
||||
qDebug() << "[ERROR] Could not allocate buffer for sws_frame";
|
||||
}
|
||||
// clip->cache_B.frames[i]->linesize[0] = dstW*4;
|
||||
}
|
||||
} else if (clip->stream->codecpar->codec_type == AVMEDIA_TYPE_AUDIO) {
|
||||
// if FFmpeg can't pick up the channel layout (usually WAV), assume
|
||||
// based on channel count (doesn't support surround sound sources yet)
|
||||
if (clip->codecCtx->channel_layout == 0) {
|
||||
clip->codecCtx->channel_layout = guess_layout_from_channels(clip->stream->codecpar->channels);
|
||||
if (errCode != 0) {
|
||||
char err[1024];
|
||||
av_strerror(errCode, err, 1024);
|
||||
qDebug() << "[ERROR] Could not open" << filename << "-" << err;
|
||||
}
|
||||
|
||||
int sample_format = AV_SAMPLE_FMT_S16;
|
||||
errCode = avformat_find_stream_info(clip->formatCtx, NULL);
|
||||
if (errCode < 0) {
|
||||
char err[1024];
|
||||
av_strerror(errCode, err, 1024);
|
||||
qDebug() << "[ERROR] Could not open" << filename << "-" << err;
|
||||
}
|
||||
|
||||
// init resampling context
|
||||
clip->swr_ctx = swr_alloc_set_opts(
|
||||
NULL,
|
||||
sequence->audio_layout,
|
||||
static_cast<AVSampleFormat>(sample_format),
|
||||
sequence->audio_frequency,
|
||||
clip->codecCtx->channel_layout,
|
||||
static_cast<AVSampleFormat>(clip->stream->codecpar->format),
|
||||
clip->stream->codecpar->sample_rate,
|
||||
0,
|
||||
NULL
|
||||
);
|
||||
swr_init(clip->swr_ctx);
|
||||
av_dump_format(clip->formatCtx, 0, filename, 0);
|
||||
|
||||
// set up cache
|
||||
clip->cache_A.frames = new AVFrame* [1];
|
||||
clip->cache_A.frames[0] = av_frame_alloc();
|
||||
clip->cache_A.frames[0]->format = sample_format;
|
||||
clip->cache_A.frames[0]->channel_layout = sequence->audio_layout;
|
||||
clip->cache_A.frames[0]->channels = av_get_channel_layout_nb_channels(clip->cache_A.frames[0]->channel_layout);
|
||||
clip->cache_A.frames[0]->sample_rate = sequence->audio_frequency;
|
||||
av_frame_make_writable(clip->cache_A.frames[0]);
|
||||
clip->stream = clip->formatCtx->streams[ms->file_index];
|
||||
clip->codec = avcodec_find_decoder(clip->stream->codecpar->codec_id);
|
||||
clip->codecCtx = avcodec_alloc_context3(clip->codec);
|
||||
avcodec_parameters_to_context(clip->codecCtx, clip->stream->codecpar);
|
||||
|
||||
clip->audio_reset = true;
|
||||
AVDictionary* opts = NULL;
|
||||
|
||||
// decoding optimization configuration
|
||||
if (clip->stream->codecpar->codec_id != AV_CODEC_ID_PNG &&
|
||||
clip->stream->codecpar->codec_id != AV_CODEC_ID_APNG &&
|
||||
clip->stream->codecpar->codec_id != AV_CODEC_ID_TIFF &&
|
||||
clip->stream->codecpar->codec_id != AV_CODEC_ID_PSD) {
|
||||
av_dict_set(&opts, "threads", "auto", 0);
|
||||
}
|
||||
if (clip->stream->codecpar->codec_id == AV_CODEC_ID_H264) {
|
||||
av_dict_set(&opts, "tune", "fastdecode", 0);
|
||||
av_dict_set(&opts, "tune", "zerolatency", 0);
|
||||
}
|
||||
|
||||
// Open codec
|
||||
if (avcodec_open2(clip->codecCtx, clip->codec, &opts) < 0) {
|
||||
qDebug() << "[ERROR] Could not open codec";
|
||||
}
|
||||
|
||||
if (clip->stream->codecpar->codec_type == AVMEDIA_TYPE_VIDEO) {
|
||||
// set up swscale context - primarily used for colorspace conversion
|
||||
// as "scaling" is actually done by OpenGL
|
||||
int dstW = ceil(clip->stream->codecpar->width/2)*2;
|
||||
int dstH = ceil(clip->stream->codecpar->height/2)*2;
|
||||
|
||||
clip->sws_ctx = sws_getContext(
|
||||
clip->stream->codecpar->width,
|
||||
clip->stream->codecpar->height,
|
||||
static_cast<AVPixelFormat>(clip->stream->codecpar->format),
|
||||
dstW,
|
||||
dstH,
|
||||
static_cast<AVPixelFormat>(dest_format),
|
||||
SWS_FAST_BILINEAR,
|
||||
NULL,
|
||||
NULL,
|
||||
NULL
|
||||
);
|
||||
|
||||
// create memory cache for video
|
||||
clip->cache_size = (ms->infinite_length) ? 1 : ceil(av_q2d(av_guess_frame_rate(clip->formatCtx, clip->stream, NULL))/4); // cache is half a second in total
|
||||
|
||||
// infinite length doesn't need cache B
|
||||
clip->cache_A.frames = new AVFrame* [clip->cache_size];
|
||||
clip->cache_B.frames = new AVFrame* [clip->cache_size];
|
||||
for (int i=0;i<clip->cache_size;i++) {
|
||||
clip->cache_A.frames[i] = av_frame_alloc();
|
||||
av_frame_make_writable(clip->cache_A.frames[i]);
|
||||
clip->cache_A.frames[i]->width = dstW;
|
||||
clip->cache_A.frames[i]->height = dstH;
|
||||
clip->cache_A.frames[i]->format = dest_format;
|
||||
if (av_frame_get_buffer(clip->cache_A.frames[i], 0)) {
|
||||
qDebug() << "[ERROR] Could not allocate buffer for sws_frame";
|
||||
}
|
||||
// clip->cache_A.frames[i]->linesize[0] = dstW*4;
|
||||
|
||||
clip->cache_B.frames[i] = av_frame_alloc();
|
||||
av_frame_make_writable(clip->cache_B.frames[i]);
|
||||
clip->cache_B.frames[i]->width = dstW;
|
||||
clip->cache_B.frames[i]->height = dstH;
|
||||
clip->cache_B.frames[i]->format = dest_format;
|
||||
if (av_frame_get_buffer(clip->cache_B.frames[i], 0)) {
|
||||
qDebug() << "[ERROR] Could not allocate buffer for sws_frame";
|
||||
}
|
||||
// clip->cache_B.frames[i]->linesize[0] = dstW*4;
|
||||
}
|
||||
} else if (clip->stream->codecpar->codec_type == AVMEDIA_TYPE_AUDIO) {
|
||||
// if FFmpeg can't pick up the channel layout (usually WAV), assume
|
||||
// based on channel count (doesn't support surround sound sources yet)
|
||||
if (clip->codecCtx->channel_layout == 0) {
|
||||
clip->codecCtx->channel_layout = guess_layout_from_channels(clip->stream->codecpar->channels);
|
||||
}
|
||||
|
||||
// init resampling context
|
||||
clip->swr_ctx = swr_alloc_set_opts(
|
||||
NULL,
|
||||
sequence->audio_layout,
|
||||
static_cast<AVSampleFormat>(sample_format),
|
||||
sequence->audio_frequency,
|
||||
clip->codecCtx->channel_layout,
|
||||
static_cast<AVSampleFormat>(clip->stream->codecpar->format),
|
||||
clip->stream->codecpar->sample_rate,
|
||||
0,
|
||||
NULL
|
||||
);
|
||||
swr_init(clip->swr_ctx);
|
||||
|
||||
// set up cache
|
||||
clip->cache_A.frames = new AVFrame* [1];
|
||||
clip->cache_A.frames[0] = av_frame_alloc();
|
||||
clip->cache_A.frames[0]->format = sample_format;
|
||||
clip->cache_A.frames[0]->channel_layout = sequence->audio_layout;
|
||||
clip->cache_A.frames[0]->channels = av_get_channel_layout_nb_channels(clip->cache_A.frames[0]->channel_layout);
|
||||
clip->cache_A.frames[0]->sample_rate = sequence->audio_frequency;
|
||||
av_frame_make_writable(clip->cache_A.frames[0]);
|
||||
|
||||
clip->audio_reset = true;
|
||||
}
|
||||
|
||||
clip->frame = av_frame_alloc();
|
||||
}
|
||||
break;
|
||||
case MEDIA_TYPE_TONE:
|
||||
clip->frame = av_frame_alloc();
|
||||
clip->frame->format = sample_format;
|
||||
clip->frame->channel_layout = sequence->audio_layout;
|
||||
clip->frame->channels = av_get_channel_layout_nb_channels(clip->frame->channel_layout);
|
||||
clip->frame->sample_rate = sequence->audio_frequency;
|
||||
clip->frame->nb_samples = 2048;
|
||||
av_frame_make_writable(clip->frame);
|
||||
if (av_frame_get_buffer(clip->frame, 0)) {
|
||||
qDebug() << "[ERROR] Could not allocate buffer for tone clip";
|
||||
}
|
||||
clip->audio_reset = true;
|
||||
break;
|
||||
}
|
||||
|
||||
for (int i=0;i<clip->effects.size();i++) {
|
||||
clip->effects.at(i)->open();
|
||||
}
|
||||
|
||||
clip->frame = av_frame_alloc();
|
||||
|
||||
clip->finished_opening = true;
|
||||
clip->finished_opening = true;
|
||||
|
||||
qDebug() << "[INFO] Clip opened on track" << clip->track;
|
||||
}
|
||||
@@ -393,44 +430,53 @@ void cache_clip_worker(Clip* clip, long playhead, bool write_A, bool write_B, bo
|
||||
if (reset) {
|
||||
// note: for video, playhead is in "internal clip" frames - for audio, it's the timeline playhead
|
||||
reset_cache(clip, playhead);
|
||||
clip->audio_reset = false;
|
||||
clip->audio_reset = false;
|
||||
}
|
||||
|
||||
if (clip->stream->codecpar->codec_type == AVMEDIA_TYPE_VIDEO) {
|
||||
if (write_A) {
|
||||
cache_video_worker(clip, playhead, &clip->cache_A);
|
||||
playhead += clip->cache_size;
|
||||
}
|
||||
switch (clip->media_type) {
|
||||
case MEDIA_TYPE_FOOTAGE:
|
||||
if (clip->stream->codecpar->codec_type == AVMEDIA_TYPE_VIDEO) {
|
||||
if (write_A) {
|
||||
cache_video_worker(clip, playhead, &clip->cache_A);
|
||||
playhead += clip->cache_size;
|
||||
}
|
||||
|
||||
if (write_B) {
|
||||
cache_video_worker(clip, playhead, &clip->cache_B);
|
||||
if (write_B) {
|
||||
cache_video_worker(clip, playhead, &clip->cache_B);
|
||||
}
|
||||
} else if (clip->stream->codecpar->codec_type == AVMEDIA_TYPE_AUDIO) {
|
||||
cache_audio_worker(clip, nest);
|
||||
}
|
||||
} else if (clip->stream->codecpar->codec_type == AVMEDIA_TYPE_AUDIO) {
|
||||
cache_audio_worker(clip, nest);
|
||||
break;
|
||||
case MEDIA_TYPE_TONE:
|
||||
cache_audio_worker(clip, nest);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void close_clip_worker(Clip* clip) {
|
||||
// closes ffmpeg file handle and frees any memory used for caching
|
||||
MediaStream* ms = static_cast<Media*>(clip->media)->get_stream_from_file_index(clip->track < 0, clip->media_stream);
|
||||
if (clip->track < 0) {
|
||||
sws_freeContext(clip->sws_ctx);
|
||||
} else {
|
||||
swr_free(&clip->swr_ctx);
|
||||
if (clip->media_type == MEDIA_TYPE_FOOTAGE) {
|
||||
// closes ffmpeg file handle and frees any memory used for caching
|
||||
MediaStream* ms = static_cast<Media*>(clip->media)->get_stream_from_file_index(clip->track < 0, clip->media_stream);
|
||||
if (clip->track < 0) {
|
||||
sws_freeContext(clip->sws_ctx);
|
||||
} else {
|
||||
swr_free(&clip->swr_ctx);
|
||||
}
|
||||
|
||||
avcodec_close(clip->codecCtx);
|
||||
avcodec_free_context(&clip->codecCtx);
|
||||
avformat_close_input(&clip->formatCtx);
|
||||
|
||||
for (int i=0;i<clip->cache_size;i++) {
|
||||
av_frame_free(&clip->cache_A.frames[i]);
|
||||
if (!ms->infinite_length) av_frame_free(&clip->cache_B.frames[i]);
|
||||
}
|
||||
delete [] clip->cache_A.frames;
|
||||
if (!ms->infinite_length) delete [] clip->cache_B.frames;
|
||||
}
|
||||
|
||||
avcodec_close(clip->codecCtx);
|
||||
avcodec_free_context(&clip->codecCtx);
|
||||
avformat_close_input(&clip->formatCtx);
|
||||
|
||||
for (int i=0;i<clip->cache_size;i++) {
|
||||
av_frame_free(&clip->cache_A.frames[i]);
|
||||
if (!ms->infinite_length) av_frame_free(&clip->cache_B.frames[i]);
|
||||
}
|
||||
delete [] clip->cache_A.frames;
|
||||
if (!ms->infinite_length) delete [] clip->cache_B.frames;
|
||||
|
||||
av_frame_free(&clip->frame);
|
||||
av_frame_free(&clip->frame);
|
||||
|
||||
clip->reset();
|
||||
|
||||
|
||||
@@ -29,6 +29,7 @@ bool texture_failed = false;
|
||||
void open_clip(Clip* clip, bool multithreaded) {
|
||||
switch (clip->media_type) {
|
||||
case MEDIA_TYPE_FOOTAGE:
|
||||
case MEDIA_TYPE_TONE:
|
||||
clip->multithreaded = multithreaded;
|
||||
if (multithreaded) {
|
||||
if (clip->open_lock.tryLock()) {
|
||||
@@ -76,6 +77,7 @@ void close_clip(Clip* clip) {
|
||||
|
||||
switch (clip->media_type) {
|
||||
case MEDIA_TYPE_FOOTAGE:
|
||||
case MEDIA_TYPE_TONE:
|
||||
if (clip->multithreaded) {
|
||||
clip->cacher->caching = false;
|
||||
clip->can_cache.wakeAll();
|
||||
@@ -92,7 +94,7 @@ void close_clip(Clip* clip) {
|
||||
}
|
||||
|
||||
void cache_clip(Clip* clip, long playhead, bool write_A, bool write_B, bool reset, Clip* nest) {
|
||||
if (clip->media_type == MEDIA_TYPE_FOOTAGE) {
|
||||
if (clip->media_type == MEDIA_TYPE_FOOTAGE || clip->media_type == MEDIA_TYPE_TONE) {
|
||||
if (clip->multithreaded) {
|
||||
clip->cacher->playhead = playhead;
|
||||
clip->cacher->write_A = write_A;
|
||||
|
||||
+6
-5
@@ -75,9 +75,8 @@ void Clip::reset() {
|
||||
cache_B.unread = false;
|
||||
reached_end = false;
|
||||
audio_reset = false;
|
||||
frame_sample_index = false;
|
||||
audio_buffer_write = false;
|
||||
need_new_audio_frame = false;
|
||||
frame_sample_index = -1;
|
||||
audio_buffer_write = false;
|
||||
texture_frame = -1;
|
||||
formatCtx = NULL;
|
||||
stream = NULL;
|
||||
@@ -90,9 +89,10 @@ void Clip::reset() {
|
||||
|
||||
void Clip::reset_audio() {
|
||||
switch (media_type) {
|
||||
case MEDIA_TYPE_FOOTAGE:
|
||||
case MEDIA_TYPE_FOOTAGE:
|
||||
case MEDIA_TYPE_TONE:
|
||||
audio_reset = true;
|
||||
frame_sample_index = 0;
|
||||
frame_sample_index = -1;
|
||||
audio_buffer_write = 0;
|
||||
reached_end = false;
|
||||
break;
|
||||
@@ -182,6 +182,7 @@ long Clip::getMediaLength(double framerate) {
|
||||
}
|
||||
break;
|
||||
case MEDIA_TYPE_SOLID:
|
||||
case MEDIA_TYPE_TONE:
|
||||
return timeline_out - timeline_in;
|
||||
break;
|
||||
}
|
||||
|
||||
+1
-2
@@ -105,8 +105,7 @@ struct Clip
|
||||
long texture_frame;
|
||||
|
||||
// audio playback variables
|
||||
SwrContext* swr_ctx;
|
||||
bool need_new_audio_frame;
|
||||
SwrContext* swr_ctx;
|
||||
int frame_sample_index;
|
||||
int audio_buffer_write;
|
||||
bool audio_reset;
|
||||
|
||||
+13
-2
@@ -552,7 +552,6 @@ void TimelineWidget::mouseReleaseEvent(QMouseEvent *event) {
|
||||
|
||||
Clip* c = new Clip(sequence);
|
||||
c->media = NULL;
|
||||
c->media_type = MEDIA_TYPE_SOLID;
|
||||
c->timeline_in = qMin(g.in, g.out);
|
||||
c->timeline_out = qMax(g.in, g.out);
|
||||
c->clip_in = 0;
|
||||
@@ -566,7 +565,12 @@ void TimelineWidget::mouseReleaseEvent(QMouseEvent *event) {
|
||||
ta->add_clips(sequence, add);
|
||||
|
||||
int clipIndex = sequence->clip_count();
|
||||
ta->add_effect(sequence, clipIndex, VIDEO_TRANSFORM_EFFECT);
|
||||
if (c->track < 0) {
|
||||
// default video effects (before custom effects)
|
||||
ta->add_effect(sequence, clipIndex, VIDEO_TRANSFORM_EFFECT);
|
||||
c->media_type = MEDIA_TYPE_SOLID;
|
||||
}
|
||||
|
||||
switch (panel_timeline->creatingObject) {
|
||||
case ADD_OBJ_TITLE:
|
||||
c->name = "Title";
|
||||
@@ -586,6 +590,13 @@ void TimelineWidget::mouseReleaseEvent(QMouseEvent *event) {
|
||||
break;
|
||||
}
|
||||
|
||||
if (c->track >= 0) {
|
||||
// default audio effects (after custom effects)
|
||||
ta->add_effect(sequence, clipIndex, AUDIO_VOLUME_EFFECT);
|
||||
ta->add_effect(sequence, clipIndex, AUDIO_PAN_EFFECT);
|
||||
c->media_type = MEDIA_TYPE_TONE;
|
||||
}
|
||||
|
||||
Selection s;
|
||||
s.in = c->timeline_in;
|
||||
s.out = c->timeline_out;
|
||||
|
||||
+13
-7
@@ -136,6 +136,7 @@ GLuint ViewerWidget::compose_sequence(Clip* nest, bool render_audio) {
|
||||
break;
|
||||
case MEDIA_TYPE_SEQUENCE:
|
||||
case MEDIA_TYPE_SOLID:
|
||||
case MEDIA_TYPE_TONE:
|
||||
if (is_clip_active(c, playhead)) {
|
||||
if (!c->open) open_clip(c, !rendering);
|
||||
clip_is_active = true;
|
||||
@@ -309,14 +310,19 @@ GLuint ViewerWidget::compose_sequence(Clip* nest, bool render_audio) {
|
||||
|
||||
glPopMatrix();
|
||||
} else {
|
||||
if ((c->media_type == MEDIA_TYPE_FOOTAGE || c->media_type == MEDIA_TYPE_SOLID)
|
||||
&& render_audio
|
||||
&& c->lock.tryLock()) {
|
||||
// clip is not caching, start caching audio
|
||||
cache_clip(c, playhead, false, false, c->audio_reset, nest);
|
||||
c->lock.unlock();
|
||||
} else if (c->media_type == MEDIA_TYPE_SEQUENCE) {
|
||||
switch (c->media_type) {
|
||||
case MEDIA_TYPE_FOOTAGE:
|
||||
case MEDIA_TYPE_TONE:
|
||||
if (render_audio
|
||||
&& c->lock.tryLock()) {
|
||||
// clip is not caching, start caching audio
|
||||
cache_clip(c, playhead, false, false, c->audio_reset, nest);
|
||||
c->lock.unlock();
|
||||
}
|
||||
break;
|
||||
case MEDIA_TYPE_SEQUENCE:
|
||||
compose_sequence(c, render_audio);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user