rendering framework prototype largely complete

Most of the new concepts are down, but they're untested and bound to be full
of issues that need further design and bug squashing
This commit is contained in:
itsmattkc
2019-11-03 02:57:20 +11:00
parent 788502cd11
commit 9c65cb854b
4 changed files with 34 additions and 0 deletions
@@ -0,0 +1,6 @@
#include "decodercache.h"
DecoderCache::DecoderCache()
{
}
+11
View File
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#ifndef DECODERCACHE_H
#define DECODERCACHE_H
class DecoderCache
{
public:
DecoderCache();
};
#endif // DECODERCACHE_H
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#include "openglshadercache.h"
OpenGLShaderCache::OpenGLShaderCache()
{
}
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#ifndef OPENGLSHADERCACHE_H
#define OPENGLSHADERCACHE_H
class OpenGLShaderCache
{
public:
OpenGLShaderCache();
};
#endif // OPENGLSHADERCACHE_H