added simple wave classes
To assist the input/output of PCM data, we use the fairly straight-forward WAVE format. These classes simplify the input and output of such data.
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#include "audioworker.h"
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AudioWorker::AudioWorker()
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{
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}
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#ifndef AUDIOWORKER_H
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#define AUDIOWORKER_H
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class AudioWorker
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{
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public:
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AudioWorker();
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};
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#endif // AUDIOWORKER_H
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